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Road to exile barbarians mining and swimming

Publish: 2021-05-06 05:56:00
1.

The core of BD idea is to use the noble's papal talent with naked running head to achieve a seven company effect. At the same time, it points out the talent totem + 1 to cooperate with the noble's papal sublimation to achieve a seven company three totem without punishment

Second, talent

1. Upgrade roadmap:

{rrrrrrr}

3. Matching

1, shaping matching:

this BD is relatively simple, the only binding is the bringer of rain

this helmet itself has 18 levels of melee physical damage assistance, 12 levels of rapid attack and 6 levels of blindness, and it can achieve 7 effects with 4 slots of the helmet, At the same time, with 160 high blood, it should be noted that you can't use the breastplate after wearing this helmet. Tips: Although the breastplate is invalid, you can still wear the breastplate to practice the skill gem in the breastplate. The method is to take off the helmet, put on the breastplate, put in the skill gem, and then put on the helmet. The breastplate is invalid, but the gem in the breastplate can gain experience and upgrade

also recommend a dark gold weapon (unbound): bloodthirsty heizmanaval axe hezmana & # 39; S bloodlust

this weapon has high object damage, blood magic and blood sucking, so that we can keep the spell full, and fire hand, ice armor and ashes agility

all the other yellow suits only need to stack blood resistance (you need to find the right amount of agility to get high Val agility, if you don't pursue full Val agility, you can only stack to 111 agility), Upgrade and match:

when upgrading, you only need to stack blood resistance and find high damage two handed weapons. If you have hidden gold toys, you can take hidden gold toys excessively. If you don't have hidden gold toys, you can take high damage yellow two handed weapons excessively. At the same time, the ancestor chief skill is at level 28, In the early stage, you can use lava strike, Earth Shock and ancestral guard skills to take off after reaching level 28

4. Skill

helmet 4L: ancestor warrior long + weapon element damage + additional fire damage + expand range / concentration effect / object to electricity

glove 4L: Level 12 injury release + level 14 immortal howl + blood magic (if you don't have bloodthirsty axe, take ration extension) + decisive battle Roar (battle roar needs to be released manually)

shoe 4L: Level 1 injury release + shadow maze + level 5 weakness curse + hate

martial arts 6 holes (note that there are 3 2 companies in 6 holes):

2 company: jump strike + body protection

2 company: polar armor + the agility of ashes

2 company: ration extension + Val fast

5. Potion

Red potion, blue potion (with bloodthirsty axe, you can not take blue), fury potion

dark gold potion selection (not necessary): lion roar

potion affixes need to be washed out: relieve bleeding, Defrost

6. Rogue

Health - physical damage - enrance ball

7. Jewelry

Jewelry affixes selection: life, physical damage, totem damage, totem life, attack speed, physical damage, total damage, range damage, etc

2.

This game career has little to do with the direction of development. Barbarians can not only melee, but also play bow, magic and totem

3.

Crouching tiger, Hidden Dragon 2 should be a little confused when adding some points to the characters, just like Timon. Sometimes the added points are not good, and the characters of the same level are not as strong as others, which is very depressing. Today, Timon brings the road of exile, barbarians add some of the strongest collocation, recommended to you

This time, I tried a new field that I am not familiar with: totem. The reason is that I am a little disappointed with 2.3 new skills. For example, although the output of two new skills of ice system is high, the operation is cumbersome. I may try the new skills of COC ice system later. But before that, I want to launch this new melee totem solemnly: ancestor Warchief, Compared with the ancestral protector in version 2.2, the biggest advantage of this totem is that it has one more range effect, which means it has a non decreasing melee damage spread. At the same time, the basic damage is as high as 110%, which is better than 80% of the ancestral guardian in the initial reclamation

2.3 the damage penalty of each totem of the Pope's three totems talent is 8%, and the damage penalty of the three totems talent is 24%, so the total damage is 76% * 3 = 228%, while the damage of my totem talent is 300% no punishment, which is equal to 31% more damage than the Pope's talent. This benefit is huge, which is equal to another one. Now my skill level hasn't been upgraded to the highest level, and the jewelry hasn't been matched well. After forming, the single totem standing panel is about 4W, the battle no potion panel is 5W +, and the drink potion panel is 10W +, and the damage is more than enough in actual combat

In the aspect of defense, my talent points out 204% of life points, 7.4% of second return and 3 red balls. With thieves, I can have 7 red balls. With high-level immortality, I can achieve more than 4 seconds of immortality, and Wu Mian can achieve a higher coverage rate

< P > 1 At the same time, BD only binds the same hidden gold, that is, the naked running head. The price of the new area is about 2c, and all the others can be packed in yellow, so the cost is very low. It is very easy to open up wasteland and take the MF route

Exile road barbarians add some of the strongest collocations recommended 1、 BD idea

1 The core is to use the noble's papal talent with naked running head to achieve a seven company effect. At the same time, point out the talent totem + 1 to cooperate with the noble's papal sublimation to achieve a seven company three totem without punishment

2、 Talent

1 1. Upgrade roadmap:

1

2. Shaping talent map (it should be noted that this set is for two handed hammering. If you are a two handed axe, you only need to change the big circle of the two handed hammer to the big circle of the two handed axe):

2

3、 Fit

with 1. Molding and assembly:

1 This BD is relatively simple, and the only binding is the bringer of rain

helmet This helmet has 18 level melee physical damage assistance, 12 level fast attack and 6 level blinding. With 4 slots of the helmet, it can achieve 7-company effect. At the same time, it has 160 high blood. It should be noted that you can't use the breastplate after wearing this helmet. Tips: Although the breastplate is invalid, you can still wear it to practice the skill gems in the breastplate. The method is to take off the helmet first, Put on the chest armor, put in the skill gem, and then put on the helmet. At this time, the chest armor is invalid, but the gem in the chest armor can gain experience and upgrade

At the same time, we recommend a dark gold weapon (unbound): bloodthirsty heizmanaval axe hezmana & # 39; s Bloodlust

This weapon has high object damage, blood magic and blood sucking at the same time, so that we can keep the spell full, and at the same time, we can fire the hand, ice armor and ashes of the victory

at the same time

All the other yellow suits only need to stack blood resistance (you need to find an appropriate amount of agility to reach high Val quickness, and if you don't pursue full Val quickness, you can only stack 111 agility). If you have spare affixes, you can stack physical point damage, weapon element damage or MF

all 2. Upgrade and assembly:

2 When upgrading, you only need to heap blood resistance and find high damage two handed weapons. If you have a dark gold toy, you can overuse it. If you don't have a dark gold toy, you can overuse a high damage yellow two handed weapon. At the same time, you can only use the ancestor chieftain's skill at level 28. In the early stage, you can use lava strike and earth shock with the ancestor's guard skill. When you overuse level 28, you can take off

4、 Skills

1 Helmet 4L: ancestor warrior long + weapon elemental damage + additional fire damage + extended range / concentration effect / material to electricity

1 Glove 4L: Level 12 injury release + level 14 immortal howl + blood magic (if there is no bloodthirsty axe, extend the ration) + decisive battle Roar (battle roar needs to be released manually)

0 Shoe 4L: Level 1 injury release + shadow pursuit + level 5 curse of weakness + hate Weapon 6 holes (note that 6 holes contain 3 2 companies):

1 2 company: jump hit + body protection Company 2: polar armor + ashes 2 companies: prolonged ration + valquick

2 companies 5、 Liquid medicine Red medicine, blue medicine (with bloodthirsty axe can not bring blue), fury medicine

0 Dark gold potion selection (non essential): lion roar

1 The affixes of liquid medicine need to be washed out: to relieve bleeding and ice

6、 Thieves Blood volume physical injury enrance ball 7、 Jewelry Jewelry affixes: life, physical damage, totem damage, totem life, attack speed, physical damage, total damage, range damage, etc

4. Mission
General
cruel
merciless
enemy at the gate
double strike
double strike
frost hammer
heavy strike
spirit throwing
lava strike
chop
purgatory strike
void dagger
fireball
flame trap
Topaz Ring (LVL 40, rare)
sapphire ring (LVL 40, rare) < br, Rare)
ruby ring (LVL 40, rare)
Topaz Ring (LVL 56, rare)
sapphire ring (LVL 56, rare)
ruby ring (LVL 56, rare)
heart of the doctor
medium life Potion (LVL 4, general)
medium magic potion (LVL 4, general)
mercury potion (LVL 4, general)
high level compound potion (LVL 42, magic)
blessing life potion (LVL 42, magic) < br, Magic)
blessing magic potion (LVL 42, magic)
mercury potion (LVL 42, magic)
holy life potion (LVL 57, magic)
holy magic potion (LVL 57, magic)
holy pre compound potion (LVL 57, magic)
mercury potion (LVL 57, magic)
magic potion, Magic)
break the eggs
t totem
lava shield
liquidation
rejuvenation totem
flame tongue totem
devour totem
bear trap
ancestor guard
alert strike
ancient steel Shin armor (LVL 41, rare)
fanatic boots (LVL 41, rare)
steel shadow boots (LVL 41, rare)
& lt
LVL 56, general, 4L
soldier's boots (LVL 56, general, 4L)
Pallas scale boots (LVL 56, general, 4L)
LVL 56, rare)
soldier's boots (LVL 56, rare)
Pallas scale boots (LVL 56, general, 4L)
Pallas scale boots (LVL 56, rare) < br, Rare)
breath of decaying water
Book of regret
Book of regret
dark abyss crisis
Book of skills
Book of skills
rush out of prison
additional fire damage (auxiliary)
hit life recovery (auxiliary)
extra hit (auxiliary)
melee damage spread (auxiliary)
repel (auxiliary)
stun
chance to escape < br />Blinding
Magic totem
jump strike
heavy shield charge
flash strike
smoke mine
encouragement battle roar
melee damage diffusion (auxiliary)
additional fire damage (auxiliary)
ancient steel hand guard (LVL 42, rare)
ritual glove (LVL 42, rare)
steel shadow glove, Rare)
Magic rection (auxiliary)
melee physical damage (auxiliary)
fast attack (auxiliary)
physical lightning (auxiliary)
melee damage diffusion (auxiliary)
giant spirit hand guard (LVL 57, general, 4L)
Legion glove (LVL 57, general, 4L)
pallid scale glove (LVL 57, general, 4L)
giant spirit hand guard (LVL 57, rare)
Legion glove (LVL 57, general, 4L) < br, Rare)
gloyday Scale Gloves (LVL 57, rare)
jade amulet (LVL 56, rare)
agate amulet (LVL 56, rare)
Topaz amulet (LVL 56, rare)
Obsidian amulet (LVL 56, rare) < br
5. Spell totem + normalizing + element concentration + range expansion + rapid corruption + burning damage
normalizing + element concentration + range expansion + rapid corruption + burning damage + totem resistance (totem garment version)
hot link + element concentration + rapid corruption
injury release + knife rain + ice wall + blinding
storm vortex + hit curse + burning curse + repel
element resistance aura + Ice Armor
over strike+ Body protection + fast attack
the resident red ball does not consider the invincible roar
the upper limit of this BD is low, but the lower limit is high, which can easily open up wasteland and accumulate currency
6.

Exile road is a free and open game. Players can use the grand equipment attributes, talent map and skill combination to match the real heroes in their minds. So how to play the barbarian class in the game? Today, Xiaobian will bring you a detailed explanation of the road of exile barbarian occupation. If you are interested, please come and have a look The road to exile Detailed explanation of barbarian occupation Preface I am a savage fanatic, no matter what the game, must use melee hard steel class, whirlwind best

I still remember that in a small Internet cafe with seven machines and smoke, I sat in darkness 2 with my roommate 7 and brushed to my grandfather, a barbarian must be equipped with weapons. My mood and scene were as good as the verdict in legend. It was the light of the county and the son of glory. I wish I could take it with me every day and chop wherever I went, I feel that the county magistrate can't wait to marry his daughter. The doctor's degree is just around the corner

I thought, that kind of mood, will never have again

Time flies like flies, time flies like an arrow. In a blink of an eye, my child, King glory, has become a platinum rank. I actually met the road of exile. It's really a game that makes people love, hate and impetuous every day

In the road of exile, there are six major occupations and one hidden Occupation: aristocracy (don't touch aristocracy if you haven't played for three years, don't touch aristocracy if you haven't played for three years, and don't touch aristocracy if you haven't played for three years). Each of the six major occupations has three transfer directions, and all the talents, skills and equipment are universal. In other words, barbarians can play long-range magic, Rangers can play physical melee, Wizard can choose bow and dagger

Today, let's talk again about the barbarian, look. This image is completely consistent with my own desire. I'm strong, violent, uninhibited, and full of dangerous feelings. It doesn't agree with what you look at. You should not be too irritable

The road of exile seems complicated, but in fact it is simple. Two lives, two lives, three lives

All the foundations of characters are composed of three attributes: strength (corresponding to red), agility (corresponding to green) and wisdom (corresponding to blue). Whether it is talent or gem color, they all correspond in this way. Because our talent is too far away from the wisdom area, most of us are blood flow Except for a few abnormal cases)

1 Skills are divided into two categories: active skill stone and auxiliary skill stone. When you are born, the first monster will give you an active skill stone. Embed it into the slot of the corresponding color, and you can use this skill to fight monsters and upgrade. In the process of upgrading, most of the gems we get are red and green

Exile road popular introction game tips Val system activation code prophecy list essence Daquan store recipe store gem equipment Daquan equipment abbreviated as skill gem occupation introction configuration requirements exotic atlas exile road occupation talent BD noble Temple warrior monk Ranger barbarian assassin witch el exile road introction directory foreword background thug warrior chief Background of barbarians 1、 Background of barbarians 1. However, first of all, it is worth mentioning the season selection, because there are too many questions like new players

Season, once every three months, there will be a big update every three months, such as the 2.4 edition of the elite season, the 2.5 version of the crack season, the essence of the season is to update the essence of the content, crack season is updated crack content, we can choose to stay in the old season, also can choose to start with everyone in the new season, after the general game, It's right to choose the penultimate season on the right, because the national service season is arranged from left to right according to the update order

The season is divided into two modes: ordinary mode and expert mode. After the death of expert mode, it really dies. With your equipment, with your cautious, dozens of days and nights of hard work, it disappears. That is not the mode for people to play. Therefore, when we choose the season, as a rookie, we should ignore the expert season

Take national service as an example

2. The official background of barbarians

In a word, we can see in the background introction that the first is not afraid of death (because the mob will die to doubt his life after he is promoted to a new position. The super high second damage is inversely proportional to the defense. Death is like the wind and often accompanies me). The second is not afraid of death (because after he is promoted to a new position as a warrior, we can't even die because of the strong defense he has through the enrance ball), Third, he is not afraid of death (because after he is transferred to chief, he will die, and the totem can continue to attack). This is a little bully. He has a lot of fun. He is not afraid of death

The road to exile 2、 Introction to advanced direction Before introcing the advanced direction, we should first popularize a new knowledge blind area. At present, in version 2.5 and 2.6, you need to get through the plot three times. In each plot, you will encounter six gates. After running these six gates, you can go back to the town in Chapter 3. You can pass a trial, and each trial can get 2 sublimation talent points. In the ordinary plot, after passing the sublimation test, you can choose the advanced branches of three classes. If you choose the wrong one, it doesn't matter. Use the talent reset points to clear all the sublimation points. If you run the test again with any difficulty, you can choose the advanced branches again

So three times the plot to get six sublimation points, the game has a total of eight sublimation points, the remaining two points from where

In the alien world, the plot after clearance is just a small start. 126 alien maps are still waiting in your g key. When we pass the map of the alien world, we will encounter six small trials at random. After passing the six small trials, we can open the final trial in the alien map opening instrument with the stone of the goddess of reward of the small trials, and then we can get a complete eight point trial

There are three advanced directions of barbarians:

1 Mob

A1 [pain looting] if you kill in the near future, 1% of the damage will steal life and magic power

in the near future A2 [wind of cruelty] if you are brutally hit in the near future, 100% damage will steal life. If you are brutally hit in the near future, 20% damage will be increased. If you are brutally hit in the near future, 20% attack speed will be increased

in the near future B1 [war messenger] restores 10% life and magic when casting war roar, reces the cooling time of war roar by 100%

0 C1 [ritual of destruction] if you kill in the near future, rece the damage you take by 6%. If you kill in the near future, you will be immune to dizziness

in the near future D1 [desire to kill] if you are hit in the near future, increase your attack speed by 25%. If you are not hit in the near future, increase your movement speed by 15%

0 D2 [chapter of flesh and blood] increases damage taken by 10% and more damage taken by 40%

0 Mob is the closest to the traditional sense of melee, his talent is almost all naughty talent, I was brutally hit, I will increase 20% damage and 20% attack speed, if I was hit, I will increase 25% attack speed, if I was not hit, I will run 15% faster than usual

What is brutality? It means that you have suffered more than 15% of the maximum life damage at one time. In a word, the mob has super high attack and super low defense, because the sublimation talent of the chapter of flesh and blood will give you 40% more damage, but it will also receive 10% more damage from monsters. It's a seven injury fist that makes people love and hate, love and hate

Most of the melee feelings recommend choosing thugs. Only thugs can meet our real requirements for melee. The more you hit me, the more excited I will be. Hahaha

hahaha The road to exile Warrior

1

A1 [unstoppable] increases your movement speed by 10%. You can't be slowed down to below the base speed. Your movement speed bonus won't make you fall below the base speed

1 B1 [no doubt] increases attack speed by 10% and + 1000 hit points

1 C1 [unbreakable] immune dizziness, the armor obtained from the body armor doubled

0 D1 [unshakable] when hit, it has a 20% chance to get enrance ball, + 1 maximum number of enrance balls

0 D2 [kill without amnesty] each enrance ball increases 6% damage. When the enrance ball reaches the upper limit, it reces 8% element damage

0 E1 [standing still] increases damage by 30% in body protection state, and recovers 1.5% of maximum life per second in body protection state

0.05 This is a MT, the standard MT, sublimation talent point in the unshakable, hit 20% chance to get enrance ball. Enrance ball is a good thing, corresponding to red, the effect is to add 4% physical damage rection (very important, directly added with armor damage rection) and 4% elemental resistance to each. The specific ways to get it are as follows:

0 1. Skill: Stun to get enrance ball (auxiliary skill, however, stun is calculated based on the threshold of health, most boss are free from stun, especially the of more than 15 difficulty, and it is almost impossible to stun a slightly higher level boss with conventional output skill)

2 In addition to the warrior's talent or the long staff talent that limits the long staff grid to block the ball, the only effective way to get the ball is this auxiliary skill gem. When you get the critical hit, you can get the enrance ball through the rotation chain

2. In terms of equipment: blue jersey, romira ring, hegemony, trap shield, fuor's loyalty symbol (spin ball chain), etc.

in terms of equipment

The road to exile Chief

A1 [forest power. Tahya] increases armor by 40%, + 10% resistance to all elements, reces skill magic consumption by 10%, and increases strength by 10%

1 B1 [fireman. Namahu] 15% chance to use fire damage to hit the enemy, causing lighting effect, and increasing 35% damage to the burning enemy

0 B2 [fury of death. Haingra] 1% fire damage steals life, and damage penetrates 10% fire resistance. If you kill in the near future, you will gain additional fire damage equal to 20% physical damage

1 B2 [sunlight. Lamaku] each enrance ball increases maximum health recovery per second by 0.5%, and will not be ignited. When you or your totem kill the burning enemy, you and your totem have a 10% chance to get an enrance ball each

respectively C1

7.

Dual strike

name of Taiwan uniform: al strike

English Name: al strike

gem Icon:

keyword: Attack, Melee

drop level *: 1

Level 1 gem demand level: 1

range: melee

mana consumption: 5

cast time: 1s

< P > weapon limit: except wand

1% quality effect: Increases attack speed by 0.5%

skill description: use two weapons to attack at the same time, Limited al hold

* drop level refers to the minimum map level for skill gems to drop. High level maps also have the chance to drop low-level gems

short comments

it should be noted that al hold strike can only be cast when al hold weapons are used, and it is not allowed to use this skill when using two hand weapons or a hand shield. Dual strike is generally used as a single output skill of agile characters. Schools like al block usually need a al strike for boss combat

the connection mode of auxiliary skills, the common connection mode is: melee physical damage - multiple strikes - quick attack - additional fire damage - life stealing

skill acquisition mode

in addition to the common brush drop, most skills can also be obtained by completing the plot task reward or purchasing after completing the plot task. The "sell" column in the table below means that after the tasks in the table of the corresponding occupation are completed, you can buy the skill gem directly from the NPC in the corresponding chapter

task reward

not available

selling

related tasks: breaking bird egg act1 general

barbarian: available

Templar monk: not available

< P > Witch: not available

shadow Assassin: available

Ranger: available

Dueler: available

noble: available

8.

Want to know more about the road of exile barbarian wilderness BD information? Xiaobian has worked hard to find the road of exile barbarian wilderness BD tutorial and information, following Xiaobian's steps to learn the road of exile barbarian wilderness BD ~

introction Exile road barbarian wilderness BD how to choose suggestions to share, this issue of small series to bring you exile road 2.6 barbarian wilderness BD recommended, unpopular thugs shooting Archer meteor, hope to be able to help the majority of barbarian players, let's take a look at the article

The main skill meteor shooting, is the following goods

It's still the same taste. It has its own range effect. It doesn't need to connect the range skill. The main reason for choosing it is that the following popular legendary jewelry (a bit of gold on Poe. Trade) is matched with a lion's eye jewel (20c)

Limit 2. The effect of 2 is to increase 50% skill range and 100% double effect (damage * 2)

Go to the talent map first

Increase maximum life by 168%

0 Increases physical damage by 113% when holding melee two handed weapons Increase attack speed by 21% when using two handed melee weapons Increase physical damage by 121% when holding bow weapons Increase attack speed by 21% when using bow weapons Increases weapon elemental damage by 96%

0 Weapon damage penetrates 6% elemental resistance

0 Axe weapons increase 46% physical damage Increase attack speed by 6% when using axe weapons Increase 50% projectiles damage

1 Increase hit value by 20% when using two handed melee weapons Increase hit value by 10% when using bow weapons Rece the stun threshold of enemy by 10% when holding bow

0 When using bow weapons, increase the enemy's daze time by 20%

0 Increase attack speed by 12%

0 Increase hit value by 40%

0 Others

1 8% probability to avoid abnormal element state

0 Increase the recovery speed of 20% medicament

0 Increase dizziness threshold by 20%

0 Rece 10% reflection element damage

1 Damage with Weapons Penetrates 5% Elemental Resistance

20% increased Elemental Damage while using a Flask

Increase 20% arrow speed

0 A lion's eye jewel is located in the el area. It can gain the physical bonus of nearby two handed weapons and axe weapons, a total of 426% (Physics + weapon elements + projectiles) and 60 attack speed bonus

The skill combination is: Meteor shooting + element concentration + physical projectiles + fast attack + weapon elements + physical to lightning (realize 90% physical to lightning). In addition to fast attack, the quality of other gems is 0.

0 Panel: Blood rage (because the skill is not subject to the physical bonus of full blood) + Level 3 lightning mage + ice damage aura + firehand + mob sublimation triggered by attack (attack speed). In the last second, it is immortal roar

1

This panel does not contain necklaces, rings, belts (the only ring provides 40 intelligence, otherwise equipment can not wear), because the old district no currency, can not afford

Panel second injury for 40632, see here don't worry, haven't finished

Weapon + Deputy

You can calculate the damage well. The close range of Assassin bow 100%, zero point shooting 50% and double damage provided by jewelry are not displayed on the panel

So the actual damage of close attack is 40632 * 2 * 1.5 * 2 = 243792. You can read it right, 24W. Physics only accounts for a small part (300 panels), and you are not afraid of counter attack. Another point of gold to rece the elements of anti ring, once again in addition to unable to absorb, willful station Lu

Seeing this, it can be said that this skill is no longer a long-range skill. My understanding is that shotgun (harmony) is a face to face attack. The animation effect is that fan-shaped damage occurs first (the distance is similar to the blade's dancing), and then a penetrating arrow is fired. The arrow damage is not subject to a 6-fold bonus. This point needs to be emphasized, but it triggers the wind of cruelty, There's no problem with long-range blood sucking

Of course, because of the existence of element resistance (legendary leader 40% effective), the talent provides 11% element penetration, so the real damage is 243792 * 0.71 = 173092, about 17w. This is the real melee panel without necklace, ring and belt weapon element damage

By the way, it's not true that the life of the panel is low, because the weapon doesn't have 6 companies, so I wear a white robe. In addition, it's a level 90 talent. The old area code is only level 87, and it's 3 points less. I still recommend 6 companies weapon + big blood armor

Finally, let's talk about the cost: weapon 1 point gold, quiver 5C, other parts are hard to estimate, lion's eye gem 20c, 2 exclusive jewelry 2 points gold

The most expensive places are the sixth company of weapons and the big blood armor. If not, take the white robe or run naked for the transition first. I believe it's not a problem to roll the damage to T15

Of course, the premise of everything is that you can cross the ultimate maze, otherwise you will get 50% less attack speed and 40% more damage

9. The core of BD idea is to use the noble's papal talent with naked running head to achieve a seven company effect, and at the same time point out the talent totem + 1, with the noble's papal sublimation to achieve a seven company three totem without punishment.
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