Jinkela adventure and mining
attack first: attack first when the attribute is high, attack first when the attribute is the same, attack first every day, increase critical hit damage by 0.5%
defense: the higher the defense, the higher the damage received (I can't find the linear benefit mentioned in the previous post)
dodge: the higher the Dodge, the greater the chance of dodge, Each dodge point increases the therapeutic effect by 0.5%
King: each dodge point increases the final damage by 1% compared with the opponent's against the king (it should be noted that the king is poor)
classification in the early, middle and late stages
early stage: it is 1.5m or 2m before using combat power. At this stage, don't change your mind in the temple, don't randomly smoke 10 times, and don't pay attention to whether your will be all purple, Don't care whether the skill must be hit or not. Don't change the attribute generals randomly in the temple. It's the king's way to push the combat power and map. At the same time, pay attention to start stacking attributes. At the beginning, it's usually critical strike flow. First attack is the most important attribute at this stage. King and dodge are the attributes you don't need to pay attention to at this stage.
medium term: it's 2m to 5m to distinguish by combat power, At this stage, please start to pay attention to your own attributes, consciously go, reply, critical hit, and pure development, depending on what generals you have. At the same time, you should consciously decompose useless purple generals or gold medals, exchange needed gold generals from the arena or temple for training, and start to pay attention to tearing down unnecessary skills (except Dodge) to achieve 100% skill launch rate, At the same time, we can slowly awaken the generals with cultivation value, and forge the treasures. In terms of attributes, we should consciously develop to three schools, namely, first attack, Dodge, or King
later selection
after 5m, at least more than 12 treasures should be forged, and at least half of the schools should be formed (for example, the first attack is jinkela, or Diane, or rosefinch, There are some pure knights, such as Arthur, Putin, crazy three, CC lulushu, etc.
at the same time, pay attention to ensure the main attribute and improve the secondary attribute. Critical stream is the king, and pure stream is the defense. Recovery flow is the balanced development of defense and King
pure flow - skill will be
Knight King
evaluation: except Putin, the king of monomer 7 has the second highest (hateful floor sweeper) probability of 10% pure damage. The perfect combination of attribute and skill will have no shortcomings except expensive, Pure flow please have enough 10 skills (it seems that 7 skills are enough from the probability) to launch 100% skills
Toyotomi Hideki
evaluation: Toyotomi monkey is just against the sky. Let's not mention the combination effect. The skill special effects Division has a 3% chance of 115 damage (pure damage is high enough) and only causes 1 damage to the enemy next time, Tens of thousands of times better than that doomsday thing. If you have money, you can have more
Pishen
comments: 255 piphen is actually worse than FengChen and saber, saber can't, so let's compare Pishen and FengChen Xiuji. First of all, for pure flow, Xiuji has three more defenses and three less kings than Pishen, but in terms of attributes, Xiuji is a little worse than Pishen, ·In terms of skills, both of them have a 3% low chance to launch, but Toyotomi Xiuji's damage is 5% higher than Pishen's. FengChen's price is more than 3W, while Pishen's price is 255. To be honest, I really think Pishen is not worth it. Give it to me. I'd rather go to FengChen than sacrifice a few more kings.
the above three are to buy some pure generals, Let's start right away when we meet
pure flow skill will use in transition period
drogocao + danielis
evaluation: these two are written together and should be divided together. It's meaningless to leave the horse king as an attribute. This combination is abnormal because the horse king's combination skill is a BT combination machine with 10% 120 pure, damage and skill probability, It's a pity that Denise is too rubbish, but still can't cover up the strength of the two combinations. Transition is necessary, unless you have two sabers to replace them, but you can use death<
girl in black
comments: the only reason for the transition is that there are too few kings, and the skills below 6% are not too powerful. However, since the pure flow in the medium term is half first attack and half critical hit, the 7 first attack transitional medium term of Baoji is very valuable! This is what he has in his transition. The combination of doomsday emissary (+ 8-defense combination effect) is also an artifact in the medium term, but the weaker it gets, so there's no way but to give up. After all, 115% of high damage is not as good as a few more kings. Transition essential<
monkey
evaluation: monkey's treasure property is very good, anti flash king, 8% high probability skill launch, but these are not the key, the key is that his combination with the master and the third younger martial brother is too strong (later in the combination part). This depends on his treasure property, and without talking about the combination, it can also be used as a transition
comments: high probability, High damage, bring the first to attack the king's treasure, medium-term transition is necessary (as for the 4 cute combination, I'll talk about it later)
GAO shanjinzuo
comments: transition, ah, in fact, I want to be classified into the garbage category, look at his own king, there is a 10% chance. If you like it, you can use it as a transition
Tokugawa Jiakang
evaluation: in fact, Tokugawa was able to make the list because of the three basic friends of the Warring States period. However, Tokugawa's ontology is not bad, and 6% of its 105% skills are also highly praised.
Adventure and mining easy to use lineup, recommend which lineup is better to use, in adventure and mining mobile game which lineup is better to use, Xiaobian recommend several adventure and mining mobile game easy to use lineup, hope to help you{ RRRRR}
< the first one:
High first attack, low defense, high Dodge, high King (high = < 100) (critical hit is pure generals, but also with a few replies, mainly critical hit, jinkela, gun elder sister)
1 This kind of lineup is afraid that the first attack is higher than you, because the shortcomings are very obvious, low defense, I defend more than 80, but in the face of the first attack is higher than you, it's not fatal to fight. I brought the pizza and prince in Meng 4 to make up for the blood. Of course, in the face of local tyrants, they still crush me
< the second:
1 High first attack, high defense, high Dodge, low King Analysis: this kind of lineup generally does not take the three base friends to support the king, and the critical attack is purely based on the lineup. Generally, when encountering this kind of lineup, attack me fast first, or attack him fast first, 82 open
2 < the third:
1 High first attack, high defense, high Dodge, high King (half of the players who use this lineup are local tyrants)
2 Analysis: this kind of lineup is basically local tyrant lineup, all kinds of gun elder sister, I encounter combat power and I almost, high first attack, high defense, high Dodge, high King basic crush civilian lineup I've only won this kind of lineup once, the gun elder sister is on the offensive, and the local tyrant is on the ordinary attack)
< the fourth strong>
Low attack, high defense, high Dodge, high King This kind of lineup can also be set up by civilians. In fact, it's a variation of pure flow, adding a lot of replies. This lineup is to completely give up the advantage of the first attack to play defensive counterattack, the premise is to have high defense, high dodge
In addition, this kind of lineup generally does not need to consider the first attack. Pig foot belt defense plus 13 that treasure can be. Arthur ~, Third Master ~, pizza and Prince, of course, some people like cute 4 will also be able to go, Knight king and his friends, reply will bring enough, Joan. Luffy and qioba, rosefinch will take ~ the king suggests to use the 3 base friends of Dechuan to take. Without the advantage of first attack, critical strike will not be able to take, and dead fish commander can take it~
attribute overview
attack first: attack first when the attribute is high, attack first when the attribute is the same, and attack first every day increases critical hit damage by 0.5%
defense: the higher the defense, the higher the damage received (I can't find the linear benefit mentioned in a previous post)
dodge: the higher the Dodge, the greater the chance of dodge, Each dodge point increases the therapeutic effect by 0.5%
King: each dodge point increases the final damage by 1% compared with the opponent's against the king (pay attention to the difference between the king)
classification in the early, middle and late stages
early stage: it is 1.5m or 2m before using combat power to distinguish. At this stage, don't care what you change in the temple, don't randomly smoke 10 times, and don't pay attention to whether you will be all purple, Don't care whether the skill must hit or not, and don't change the attribute generals randomly in the temple. It's the king's way to push the combat power and map. At the same time, pay attention to start stacking attributes. At the beginning, it's usually critical strike flow. First attack is the most important attribute at this stage. King and dodge are the attributes you don't need to pay attention to at this stage.
medium term: it's 2m to 5m to distinguish by combat power, At this stage, please start to pay attention to your own attributes, consciously go, reply, critical hit, and pure development, depending on what generals you have. At the same time, you should consciously decompose useless purple generals or gold medals, exchange needed gold generals from the arena or temple for training, and start to pay attention to tearing down unnecessary skills (except Dodge) to achieve 100% skill launch rate, At the same time, you can slowly awaken the generals with cultivation value, and forge treasures. In terms of attributes, please consciously develop to three schools, that is, first attack, Dodge, or King
later selection
the later period after 5m, at least more than 12 treasures can be forged, and at least half of the schools can be formed (for example, first attack has jinkela, or Diane, or rosefinch, there are some knight kings, Fake Arthur, Putin, etc., reply crazy three, CC lulushu, etc.
at the same time, pay attention to ensure the main attribute and improve the secondary attribute, critical stream is the king, pure stream is the defense. Recovery flow is the balanced development of defense and King
pure flow - skill will
Knight King
evaluation: apart from Putin, the king of monomer 7 has the second highest (hateful floor sweeper) chance of 10% pure damage. The perfect combination of attribute and skill will not only be expensive, but also have no shortage, Please use 10 pure flow skills (it seems that 7 are enough from the chance) to launch 100% skills
Toyotomi Hideki
evaluation: Toyotomi monkey is just against the sky. Let's not mention the combination effect. The skill special effects Division has a 3% chance of 115 damage (pure damage is high enough) under 75% blood. At the same time, it only causes 1 damage to the next enemy damage, which is tens of thousands of times better than the doomsday dominator. If you have money, you can have more
Pishen
comments: the Pishen of 255 strokes is actually worse than FengChen and saber. Saber can't, so let's compare Pishen and FengChen Xiuji. First of all, for pure flow, Xiuji has three more defenses and three less kings than Pishen, but in terms of attributes, Xiuji is a little worse than Pishen. In terms of skills, both of them have a 3% low chance to launch, But Toyotomi's damage is 5% higher than Pishen's. FengChen's price is about 3W, while Pishen's price is 255. To be honest, I really don't think Pishen is worth it. Give it to me. I'd rather go to FengChen than sacrifice more kings.
the above three are just a few pure generals, Let's start at once when we meet
pure flow skill will transition period use
drogocao + danielis
evaluation: these two are written together, and should be divided together. It's meaningless to leave the horse king as an attribute. This combination is abnormal because the horse king's fitness skill is a BT combination machine with 10% 120 pure, damage and skill probability, but danielis is too rubbish, But still can not cover up the strength of the two combinations. Transition is necessary, unless you have two sabers to replace them, but you can use death
girl in black
comments: the only way to make a transition is because he has too few kings, and the skills below 6% are not very powerful. However, since the pure flow in the medium term is half first attack and half critical hit, the 7 first attack transitional medium term of Baoji is very valuable! This is what he has in his transition. The combination of doomsday emissary (+ 8-defense combination effect) is also an artifact in the medium term, but the weaker it gets, so there's no way but to give up. After all, 115% of high damage is not as good as a few more kings. Transition essential<
monkey
evaluation: monkey's treasure property is very good, anti flash king, 8% high probability skill launch, but these are not the key, the key is that his combination with the master and the third younger martial brother is too strong (later in the combination part). This depends on his treasure property, without talking about the combination, it can also be used as a transition
comments: high probability, high damage, It's necessary for him to bring his own treasure to attack the king in the medium term (as for the 4 cute combination, I'll talk about it later)
GAO shanjinzuo
comments: transition, ah, actually I want to be classified into garbage. In his own king, there is a 10% chance. If you like it, you can use it as a transition
Tokugawa Jiakang
evaluation: in fact, Tokugawa was able to make the list because of the three basic friends of the Warring States period. However, Tokugawa's ontology is not bad, and 6% of its 105% skills are also highly praised.
you can go to the achievement interface to get it when you have won a certain number of times in the arena. Heroic charge of fatalism: advance level increased by 12<
comments on the sword of adventure and mining fate:
although it's not easy to obtain, it's still cost-effective in terms of the attribute of first attack, because the attribute of first attack is very important in the early stage. Players who take the first attack critical hit stream can equip themselves. If they feel that their first attack attribute is lacking, they can also equip themselves. When the first attack is high enough, When using critical strike skills such as jinkela or Buddha's sword, the damage output is explosion.
skill:
Five Tigers: 12%, 150% critical hit; 5%, 190% critical hit; Less than 65%, 3%, 200% critical hit
jinkela: 10%, 180% critical hit; 4%, 210% critical hit; Less than 6 rounds, 5% and 300% critical hit
even if you don't look at the skills with two vacancies left after the five tigers, jinkela wins obviously
4 dimensions: attack first, defense, Dodge, King (let's see if I'm wrong)
Five Tigers: 18,26,0, - 3
jinkela: 11,8, - 8,1
First of all, for the composition of the line-up of xiabaoniuliu, the core card is: 1, Devil 2, Guo Jia 3, Third Master Allen 4, Arthur 5, jinkela 6, three basic friends.
what we need in the later period is: Putin and other king's will do, and the king's will do almost the same as the restoration of flow.
other cards: all the cards that attack the critical flow first, and the reply is not as crazy as the third, There are no special requirements for adding any attributes. For example, the advantages of Putin are no better than Luffy's
1. It saves money and has super high performance price ratio. It refers to xjbw stream, but it saves more money than xjbw, which is equivalent to the cost of the primary version of xjbw
2, fast forming speed: in the early stage, we are not afraid of the critical strike, we also have a large number of critical strikes, in the middle stage, we are not afraid of the recovery, we also have the recovery, in the later stage, other people's transformation is difficult, we have completed the transformation
3, stability: we don't fear critical attack forward, but attack first algorithm, and we don't fear recovery flow backward, because we can all go up, and we can go up whatever we change
4, PVE battle: when we need to attack first, we just need more Diao Chan, we need to recover team to hit mine, we just need to go to Longma, the dodge rate is not high, but the yellow men certainly have no pressure
milk burst PVP Analysis:
1, against pure attack critical hit stream: more than 150 defense, more than 160 recovery, the recovery probability is 56% plus 35% seal, This is higher than the ordinary milk properties and recovery probability of hanging it
2, against pure milk: Yes, I admit I can't beat you, but Longma can't beat you
3, against pure Wang: it's much easier than pure milk, 35% seal (don't tell me more powerful, higher King's pure, then refer to the limit lineup 50% seal, and if the explosive milk can't beat, pure milk can't do it)
< P > 4, against the first attack pure mixed: sling, better than critical hit5, against pure milk: the amount of milk is almost the same, but we seal his knight king, and the damage is higher when we hit him violently. In fact, it's the easiest to hit him, hang him
6, against the defensive King: refer to playing pure king. Of course, I admit that I will be hanged, but the rate of pure mixed teams is higher than the common reply now. After all, it's sealed. Face is easy to hang up
7, against xjbw stream: friendly forces, cute friends, are all their own people, the victory depends on the face
lineup picture: the dream of local tyrant version, the core is Zhinu (don't hit me, later Zhinu will come out, say it's a dream)
four-dimensional breakthrough and leading role Scepter: 110150160160