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Mining team modifier

Publish: 2021-05-08 23:41:35
1. QQ program small game mining team can not enter, can be invited by the team leader to send links directly into.
2. The simplest and most important difference is that the virtual currency has open source code, while the enterprise currency is issued by the company
3. It's like digging a small pile of gold coins doesn't mean letters. Because there's no such letter on the gold coin.
4. US soldier price: 200; Life: 100; Armor: cloth armor; Visual field: 5; Speed: 4; Special abilities: 1. Defense posture: after activation, you can't enter creeping posture, and the weapon will switch to a sub weapon; 2. Garrison: occupying civil buildings and fighting blockhouses as defense facilities; Engineers, though not equipped with weapons, are very effective troops. Accurate use of engineer teams can quickly turn the battlefield around. Please note that as long as an engineer is used, the engineer will disappear. Engineers can use it to repair destroyed bridges / enter bridgehead repair houses, steal enemy buildings, repair their own buildings, and occupy neutral high-tech buildings. Manufacturing cost: 500 rable ability: 75 armor thickness: no armor upgrade ability: can't upgrade construction condition: barracks, Ore Refinery special ability: 1. Occupation: occupy enemy or science and technology building. 2. Repair: instantly repair a military building, put engineers into a multifunctional infantry vehicle, and directly repair tanks and mining vehicles. 3. Bomb field of view: it can detect and dismantle Ivan bombs within 4 squares Note: this kind of engineer belongs to the Engineer in the game, especially in the online game, which is different from the real engineer and needs to be distinguished Properties after loading multifunctional infantry vehicle: Weapon: repairbullet recovery: 50 recovery interval: 80 range: 1.8 (vehicle) recovery vs armor: 0%, 0%, 0%, 100%, 100%, 0%, 0%, 100%, 100% police dog cost: 200 life: 100 (uncertain) field of vision: 5 armor: no armor speed: 6 upgrade ability: self healing ability, increase life enrance Build condition: barracks main weapon (bite) damage: 125 (changes with infantry unit's life) attack interval: changes with infantry unit's position range: 0 (move to infantry unit to bite) damage to creeping infantry: 100% damage to armor: 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0% (no attack power) elite main weapon (bite) damage: 125 (changes with infantry unit's life) attack interval: changes with infantry unit's position range: 0 (moves to infantry unit to bite) damage to creeping infantry: 100% damage to armor: 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0% (no attack power) infantry combat vehicle: missile can attack spy. Agility: not crushed by vehicles Can bite each other) (police dog bites police dog) alert: find and attack spies. Loyalty: not controlled by things like Yuri's replicates, not afraid of nerve assault vehicles. Heavy soldier (Yuri's Revenge only) price: 400; Life: 100; Armor: light vision: 6; Speed: 1.5; Armor thickness: light; Weapons and equipment: M60, mission launcher (rocket launcher); Necessary buildings: Allied barracks; Special abilities: 1. Defense posture: when activated, the weapon can't enter the creeping posture and won't be crushed by the vehicle. The weapon is switched to defense posture weapon; Price of rocket pilots: 600; Life: 125; Armor: no armor; Visual field: 8; Speed: 8; Upgrade ability: increase enrance, firepower, attack speed and self-healing; Construction conditions: Allied barracks + air fingers / Radar / mind detector; Seal force (Allied mission and Yuri's Revenge only) requirements: Allied barracks + air fingers / Radar / mind detector; Cost: 1000; Life: 125; Moving speed: 5; Visual field: 8; Main weapon: MP5; Note: sapper; Armor: flak; Damage to indivial soldier: 100%; Damage to buildings: 100%; Special abilities: 1. Second kill enemy infantry; 2. Blasting enemy buildings; 3. Diving: keep posture with breaststroke in the water; Spy price: 1000 armor: unarmed life: 125 field of vision: 6 speed: 5 attack: 0 (can only imitate but no attack ability) special ability 1. You can become the enemy, but don't become rocket pilots. Rocket pilots fly in the sky, while spies can only walk on the ground; And don't become a super time and space Legion soldier, the same as the former. In Yuri's revenge, don't become a hero unit, because there is only one hero unit (two with centers). 2. Entering the enemy's air finger or radar can make the enemy's map blank. 3. When you enter enemy barracks, your soldiers are all level 1 soldiers. 4. When you enter the chariot factory, your tanks are all level 1 tanks. 5. Enter the power plant, can make the other side blackout 1 minute 5 seconds. 6. Enter the Ore Refinery and steal a fifth of the enemy's money. 7. Enter the opponent's super weapon to restart the countdown. 8. After entering the war lab, different countries can get different arms: the following is the original version: allies can get soul commandos after entering the Soviet war lab; When the Allies enter the combat Laboratory of the allies, they can get the hyperspace commandos; When the Soviet army entered the Allied combat laboratory, it could get the space-time Evan; When the Soviet army entered the Soviet Army's combat laboratory, it could get Yuri reform; The following is Yuri's Revenge 1.006. You can get the hyperspace commando by entering the Allied combat laboratory; When you enter the Soviet Army's combat laboratory, you can get the space-time Evan; Enter Yuri's combat lab and get the soul commando; In the original version of Tanya, you can snipe infantry and blow up buildings and ships with C4 bombs. You will not be crushed in Yuri's revenge. You will be immune to the mind and increase the ability of explosive chariots. Manufacturing cost: 1000 rability: 125 armor thickness: ultra light upgrade ability: increase rability, firepower, attack speed, self-healing, field of vision Construction conditions of scattering capability: barracks + allied combat laboratory, construction cost of extra space Legion: 1500; Game screenshot construction conditions: Allied barracks + allied combat laboratory; Upgrade ability: increase enrance, firepower, attack speed, self-healing, field of vision and scattering ability; HP: 125; Armor thickness: ultra light; Visual field: 8; Speed: 5 (rule MD says it's useless); Veteran level enhancement: life enhancement, damage enhancement, attack interval rection, vision enhancement, speed increase; Elite level enhancement: life recovery, life enhancement, damage enhancement, attack interval reced; Sniper (British characteristic unit, can snipe infantry in long range.) Cost: 600 yuan; Life: 100; Armor thickness: cloth armor; Training level enhancement: shooting distance, shooting damage, shooting speed, field of vision; Elite level enhancement: shooting distance, shooting damage, shooting speed, self-healing, armor, vision; Construction conditions: Allied barracks + air command department; Whether it is a special agency or not: a special agency in the UK; Soul Commando (in the original version, the spy can be trained in the Allied barracks after sneaking into the Soviet Combat laboratory, and in Yuri's revenge, the spy can be trained in any barracks after sneaking into the Yuri combat laboratory) price: 1000 life: 100 armor: no armor field of vision: 8 speed: 2.51, strong: not crushed by vehicles. 2. Mindless: the poison gas that is not controlled by the mind and nerve shock vehicle. 3. C4 attack: can enter and directly destroy enemy buildings. 4. Range problem: after upgrading to elite, the range of control ability will increase. 5. No mind gas wave: Although he has stolen the secret of mind control, he has not learned the gas wave hyperspace Commando (in the original version, the spy can be trained in the Allied barracks after sneaking into the Allied combat laboratory, and in Yuri's revenge, the spy can be trained in any barracks after sneaking into the Allied combat laboratory. Price: 2000 life: 100 armor: no armor field of vision: 8 speed: - (super time and space movement) main weapon [chronomp5] damage: 125 attack interval: 10 range: 6 (to ground and non building) damage to creeping infantry: 100% damage to armor: 200%, 100%, 100%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 100% secondary weapon [fakec4] damage: 5000 attack interval: 10 range: 1.5 (to buildings) damage: 100% damage to creeping infantry: 0%, 0%, 0%, 0%, 0%, 100%, 100%, 0%, 100% special ability: 1. Strong: not crushed by vehicles. 2. Beyond time and space movement: it is instantly transmitted to the destination, but it will be unable to move for a certain period of time after transmission (cooling time). In the original version, spies can be trained in Soviet barracks after they sneak into the Allied combat laboratory, Yuri's Revenge: spy can be trained in any barracks after sneaking into the Soviet Combat laboratory) price: 1750 life: 100 armor: no armor field of vision: 8 speed -- (super time and space movement) main weapon [Ivan bomb] damage: 450 attack interval: 50 range: 1.5 (ground) damage to creeping infantry: 100% damage radius: 1.5 farthest damage ratio: 25% damage to Armor: 100%, 100%, 100%, 100%, 100%, 100%, 100%, 250%, 20%, 100%, 100% 1. Strong: not crushed by vehicles. 2. Trans time and space movement: it is transmitted to the destination instantaneously, but it will be unable to move for a certain period of time after transmission. The time that it cannot move is proportional to the distance of one-time transmission. Mobilizer engineer police dog magnetic storm infantry crazy Evan terrorist Radiation Engineer (a special unit in Iraq, which can emit toxic radiation and is very effective for infantry. It can also be used for tanks, but it cannot be used for buildings, mine cars and spiders. After deployment, it will form a radiation zone.) Yuri (original version only) Yuri change (in the original version, as long as the Soviet Union has spies and you will steal, it's perfect, but it's a pity to build up to two (copied to four) with a range of 1.5 times that of the cannon, which can only control infantry tanks) elite fighters (only Yuri's revenge) hero units corresponding to the Allied Tanya, infantry killers and tanks are also very fast, Use infrared to summon MiG fighters to attack buildings. The moon Rocketmen (Yuri's second to last level of revenge only) launched a laser beam attack. In the original version, after using Yuri to control allied spies to sneak into the Soviet Combat laboratory, the Soviet barracks can be trained. It is the most expensive and powerful arms! Unfortunately, it was cancelled in Yuri's revenge.) Yuri recruits engineer crazy Orc virus sniper has shorter range than British Sniper at level 1, and longer range after upgrading. But the enemy infantry will form a virus area after death, and the infantry in the virus area will be infected and die. Yuri x, the Yuri replicator, uses levitators to walk, fight at sea, control buildings and sell them. Arms unit
USSR combat bear
USSR mobilizers conscript
USSR air defense infantry flaktropper
USSR combat gate engineer
USSR artillery locomotive artistic locomotive
USSR biochemical infantry
USSR magnetic storm infantry teslatrooper
USSR Natasha
USSR armed ore collector
USSR Sputnik Spotnik
USSR terror robot terrardrone
USSR sickle machine shell
USSR bullfrog with bullfrog
USSR harvest arm
USSR hammertank
USSR V4 rocket launcher
apsr apoca
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