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Adventure and mining mobile game, mall version and ultimate vers

Publish: 2021-05-09 09:39:00
1. It belongs to the RPG of hang up cultivation

at present, there are 66 levels

the formation equipment of each level is different
it is good in leisure time
the only disadvantage is krypton
2. When you get the blood drill recharged by the check-in gift pack, you can't wait for ten companies. Stop first and open the shop. As shown in the picture, you can explore the upper limit for the first three months. You can get a treasure in one hour without a monthly card, and a treasure in 45 minutes with a monthly card party. Sleep 8 hours then buy 5, monthly card to buy 7 or 8, this is a step to determine the progress of the game. It is suggested that there is no need to buy the monthly card party, zero krypton party and krypton party ring the ranking period. It costs too much blood and the cost recovery is too slow. The miner bag given ring the ranking period is enough to dig 2600 times to get a fatalistic mountain collapse hammer. You can buy it after ranking, and the upper limit is about 200. Then there are ten companies and single draw. Of course, the ten companies are good. There must be a gold medal in the 100 times of blood drill draw, but ten companies are necessary. We need to improve the lineup. This is a very easy to use function. No matter what color your Lingyuan is, you can transfer it to gold and flash gold 240 blood diamond, purple 140 blood diamond, blue 70 blood diamond, green 35 blood diamond and white 10 blood diamond. At the beginning, the lineup was not very good. If you get a good mercenary to use this function, it won't lose progress at least. It has its unique use in the medium term.
3. This content, is to see my article? It doesn't matter if you don't see it. I'll answer
generally speaking, the life span of mobile games without class fees is the same as that of online games, and there are certain images according to the theme
competitive games have the longest survival time. Game players will not avalanche. If the internal processing is proper (matching system), they can survive for more than 3 years
the game with a long survival time is a el game, but it has certain requirements for the operators, and judgment is particularly important. If the game is operated properly, the players are easy to rush in, and then quickly flow out, leaving the normal players. However, once the new elements of the game are not added in time, (here we don't discuss the problems of operation, such as Ke Jin, etc.) it's very easy to let the number of players avalanche, resulting in the players can't find a suitable environment to fight together, and the life of the game will end
leisure games have medium survival time. They don't have high requirements for players. The frequency of game time is random. They can't think of any way to make players lose and flow in quickly. They leave on the premise that they are tired of playing games. In general, operators do not need to add any new elements, so most leisure games become a model of "fishing for a wave and going"
all kinds of IP games have the shortest survival time, such as x-shadow ninja, a mobile game. It's common for players to leave the game because of the chaotic balance and forced to use certain functions (such as PVP) to death
if you don't give examples one by one, you can ask if you need help.
4. Love bee play, pay attention to its special many. New mobile game strategy, directly here, you can.
5. , Hand travel adventure and mining through the 10th level to Satan.
adventure and mining Satan

personal ability: {}}} {} {}} {}}
early ability: {}} {}} {}}
late ability: {}} {}
combination value: {}} {}}
rookie index: s
it can be said that adventure and mining Satan is the best memory of my novice period. Well, there's flash mail
at that time, Satan was the first and the leader was the second. The order of skill release was correct, and the opposite was dead
slowly, however, I found that Satan and Xinchang changed from the absolute main force to the burden. Later, I changed Satan and put Xinchang in the last place...... after all, it is the current health value, the unstable factors are too large, and the one-time sexual skills ignored by high dodge and high defense also rece Satan's later ability to the limit
I hope I can help you,.
6.

Adventure and mining is developed by Shanghai Muqiqi Network Technology Co., Ltd. and released by Tianjin hero mutual entertainment technology. It is the first pixel nostalgic and strategic leisure mobile game authorized by Tianwen Jiaochuan. Adventure and mining as a pixel and feelings, strategy and leisure, animation and reality of the perfect integration of hang up placement of mobile games! The game contains many creative and different style game elements, such as hero random war, adventure, geocentric mining and so on. It can support up to 25 heroes to fight at the same time. It can also be upgraded after shutdown and offline! It has been recommended by Apple three times, and has been rated as one of the masterpieces in 2015

7. Only wait until the World Cup four years later! There may be a surprise! I've got 80000 quid for Spain!
8. This content, is to see my article? It doesn't matter if you don't see it. I'll answer
generally speaking, the life span of mobile games without class fees is the same as that of online games, and there are certain images according to the theme<
the longest survival time is
competitive games
,
game players
will not avalanche, if the internal processing is proper (matching system), they can survive for more than 3 years
the game with a long survival time is a el game, but it has certain requirements for the operators, and judgment is particularly important. If the game is operated properly, the players are easy to rush in, and then quickly flow out, leaving the normal players. However, once the new elements of the game are not added in time, (here we don't discuss the problems of operation, such as Ke Jin, etc.) it's very easy to let the number of players avalanche, resulting in the players can't find a suitable environment to fight together, and the life of the game will end
leisure games have medium survival time. They don't have high requirements for players. The frequency of game time is random. They can't think of any way to make players lose and flow in quickly. They leave on the premise that they are tired of playing games. In general, operators do not need to add any new elements, so most leisure games become a model of "fishing for a wave and going"
all kinds of IP games have the shortest survival time, such as x-shadow ninja, a mobile game. It's common for players to leave the game because of the chaotic balance and forced to use certain functions (such as PVP) to death
if you don't give examples one by one, you can ask if you need help.
9. Yes, I like it better
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