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Adventure and mining foreign war and civil war

Publish: 2021-05-09 18:44:34
1. This is a big problem. Since you don't have such a casual attitude as offering a reward, I can only give you a casual answer<

the three main trends of adventure and mining are as follows:
first King flow: high first attack, high king as the sign; Defense and dodge are very low, with critical hit skill as the main skill
recovery flow: high defense and high dodge are the main characteristics of this school. The first attack is generally low, with blood adding skill as the main skill
defense flow: high defense and high king, with pure attack skill as the main skill

there are some cold schools represented by weak flow, but the strength of this school is low, It's easy to be taken away by the first king stream, or killed by the backhand of the defending King stream, or dragged to death by the restoring stream, so it's rare
2.

Adventure and mining battle system flow adventure and mining battle information. Now let's take a look at the latest and complete strategies and news information about adventure and mining battle system flow adventure and mining battle information There are many kinds of schools in adventure and mining, but how to choose the most suitable school is a puzzle for many novices and even some veterans! So, let's take a good look at the classification of schools with me today ~

{ RRRRR}

Awesome flashback: evasion is always considered a chicken ribs, but once you use anti flashback reflow, the evasion of the healing bonus will make you feel extremely powerful. Generally speaking, the skills of recovery flow include three categories: recovering one's own total combat power, recovering one's own current combat power, and absorbing the opponent's total combat power. The first category has been mentioned before, which is a kind of universal oil. The second category is not recommended when the lightning protection does not reach a certain height because the recovered combat power is not stable, And the skills of absorbing total combat power often have one characteristic: high probability and low absorption, but if evading is in place (100 points evade 50% efficiency, 200 evasion to improve 100% curative effect), fill skill is awesome. The fighting process of preventing flashback and reflow is a word, Mo, you don't fight as much as me, what can you do for me

Pure recovery flow: pure recovery flow is a combination of the above two types. The difficulty is that, compared with pure flow and anti flashback flow, which mainly balance two dimensions, what he needs to balance is three dimensions: on the one hand, he needs high defense to suppress the opponent's function; on the other hand, he needs high dodge to provide reasonable recovery for himself, Without the blessing of the king, both sides of the attack and defense will be greatly restricted

A picture teaches us to be a man. The devil and the Dodge queen are all on. Hello

Non mainstream: strictly speaking, non mainstream is not a thorough school. The heroes recommended here all have their own characteristics. When used with other lineups, they often get miraculous effects

Seal type: because it is not necessary to win, the skills of seal type are relatively awkward, and there is always a taste of gambling face when playing. However, in the case that the opponent does not evade the mark, the seal teaching gun sister is still quite cost-effective

Suji: Yes, I'm alone. I can let you fight a little. No matter what battle it is, I'm always right

Replication: I always think that replication is the non mainstream of the non mainstream. After all, the low start still depends on what we fight on the opposite side, and it is often between the two sides What's the ghost of Wanhua after Wanhua? Is it fun

Summary:

1 As the mainstream of today's attack, it can be said that it has become a phenomenon valued by the internal, and the adjustment after it is inevitable. Back hand defense as the core & lt; Defense and counterattack; In fact, it is necessary to break the feudal superstition. For the majority of players, the first thing is to face up to their own card library. Don't follow others' advice. Spend the fragments and blood diamonds in places that are beneficial. At the same time, use your brains to brainstorm. A new lineup may make you different

Make an advertisement, the coach team's combat simulation and four-dimensional simulation fire (GUI) hot (Su) development, we believe that can bring you a better match experience

3. You're the first one..
4. Don't let me take risks. This game comes out first, adventure and mining come out later. I prefer not to let me take risks and be careful.
5. As long as there is a sense of existence, in the era of tight resources, the trees for paper making are in short supply, so virtual currency will certainly be used, such as Q currency
6. The most important reason why blockchain is questioned is that there is no practical application scenario, and ordinary people can't see the possible value. In the eyes of these experts, where are the most likely application scenarios of blockchain
Shuai Chu, founder of quantum chain, said: at present, the evolution of the whole blockchain technology is still at an early stage, just like the Internet era 20 years ago. At that time, we could not imagine that there would be applications like Uber on the Internet. The development of technology would give you more diversity. The possibility is the future
in the Internet, cryptocurrency is relative to blockchain, similar to email relative to the Internet. The future development of blockchain will certainly not stop at cryptocurrency. From the perspective of scenarios, the biggest feature of blockchain technology is that it ensures a trustless platform (trust free platform) through various technologies and reces the cost of all commercial transactions
Xue Manzi, the most famous flag bearer of blockchain, has a similar point of view with Shuai Chu. He also believes that the implementation of all applications is still quite difficult, and the reason is that there are still many problems in the public chain, including transaction costs, transaction confirmation time, scalability and so on, which have appeared in bitcoin and Ethereum. Now quantum chain, EOS and other public chains have tried to solve these problems, but this is a long run
what can blockchain be used for? In Shuai Chu's prediction, the following scenarios are relatively easy to implement:
1. Game instry (virtual props and game channel change); 2
2. Digital content (video, audio, text)
3. The change of ID
4. Financial sector (everyone provides insurance services through smart contracts)
5. Change the organizational structure to replace the company system
6. VC / PE in investment field
7. Opportunities to provide services for digital assets (wallets, exchanges, derivatives and liquidity)
Jiang Guofei, vice president of ant financial services, believes that the blockchain application, which was first implemented from proof of concept to actual commercial use, may appear in financial services and supply chain management, probably this year.
7. < p> The positioning of Hezhan is "periodic PVE progress competition". The period is usually one week. In the period, players need to challenge a continuous . They will settle accounts at 22 o'clock every day and at the end of the period, and give corresponding rewards. Just to remind you, even if it's called Hezhan, ranking and challenges are settled according to indivial performance
challenge level: there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There is a boss level after every four ordinary levels. The difference between the two levels is that ordinary level can be challenged repeatedly, and boss level can only be challenged once. The reward of boss level is more generous than ordinary level
· rules of cooperative Warfare: in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, with four dimensions and skills unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
· number of challenges: each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day< br /></ p>& lt; p>& lt; img>& lt;&# 92;/ img>& lt;/ p>
8. Methods to improve hero's combat power:
the methods to improve hero's combat power include upgrading, awakening, strengthening, breakthrough and treasure
every time you upgrade a hero to level 30, you can make an awakening. Awakening will enhance the hero's combat power and rece the hero's level. If you wake up again, you need to raise the level to level 30 again
after five awakenings, the hero will enter the stage of boundary breakthrough, which will increase the combat power by 35% at most (and also have a certain attribute bonus. See the left side of the hero's name in the lineup panel for the value, which has a certain random fluctuation)
these processes are inevitable for the heroes in the later stage of the game. In this process, we need to consume a lot of experience, money and little golden man (obtained by breaking the mining colossus)
enhancement is another way to increase the hero's success rate according to the percentage, but all the materials consumed by him are proced in the mining area, so players need to do according to their ability. After level 10, the success rate of enhancement will start to decline. Players with rich blood diamonds can increase the success rate slightly to avoid the meaningless waste of materials
when the enhancement level reaches level 20, you can forge the treasure ware. The property of the treasure ware is fixed and it is located at the last position in the skill panel. The consumed material is proced by the boss of the mining area, so you need to use it carefully. Forging the treasure ware that helps you the most is the most reasonable strategy.
9. In adventure and mining, absorbing, recovering and improving are all skills that belong to recovering combat power. The main difference is that combat power is linked to damage. Later, when you recover to hundreds of millions of combat power, one skill damage is terrible

there are two kinds of skills for restoring combat power: restoring your own combat power and restoring the opponent's combat power, which are subdivided into two kinds: one is restoring the current combat power and the total combat power of your basic combat power. It's worth noting that the total combat power of basic combat power is not that you can recover hundreds of millions of blood after recovering hundreds of millions, but only the value of your basic combat power

so, although CC and Allen have a lot of fighting power, they are more than ten times as powerful as you, or are dragon horse and crazy three the main forces

I am a cosmic hero from [300 heroes and mining].
10. Introction to Hezhan:
the positioning of Hezhan is "periodic PVE progress competition". The period is usually one week. In the period, players need to challenge a continuous . They will settle accounts at 22 o'clock every day and after the end of the period, and give corresponding rewards. Just to remind you, even if it's called Hezhan, ranking and challenges are settled according to indivial performance<
challenge level:
there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There will be a boss level after every four ordinary levels. The difference between the two is that ordinary level can be challenged repeatedly, boss level can only be challenged once, and the reward of boss level is more generous than general level
rules of cooperative Warfare:
in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, and the four dimensions and skills will remain unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
number of challenges:
each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 times (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day
pass reward:
the match point and experience can be obtained by successfully challenging the level. The match point is the key factor to determine the ranking, and it can also be used to exchange rewards after the joint battle. The main function of experience is to exchange for the aura of joint battle, which can provide additional four dimensions for players in the current joint battle
ranking rules:
reward will be given according to the current match point ranking at 22 o'clock every day (only for the top 50), and reward will be given according to the total match point (only for the top 50) after the end of the whole match Editor's note: at present, it has been expanded to the top 500) at present, the same integral is calculated according to the first to the top
exchange rewards:
after the end of the whole joint battle, you can exchange rewards of all levels by consuming match points. Except for glory fragments, other rewards can only be exchanged once
consumption mechanism:
win a battle and consume the times of a joint battle; After the battle fails, you can consume the blood diamond to revive, otherwise you will consume a number of combined battles
note: the privileged mercenaries in each phase of cooperative warfare are different
that is to say, cooperative warfare is a that only looks at attributes and skills, not combat power. Bao has opened more than half of the home team for some privileges, in this joint battle can generally directly play to 12 levels
in addition to the first and second level, there are four kinds of monsters in Hezhan ordinary level, one boss for every five levels. The following is the combat power and attributes of each level.
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