Adventure and mining mobile phone version hang up strategy
Adventure and mining have been popular among the players since the test. What are the interesting places in the adventure and mining tour? Today, I'd like to introce the adventure and mining game to you{ RRRRR}
< Introction to play:
1 1. The game adopts the retro pixel style game interface, which has the feeling of childhood red and white machine
2. As the protagonist, players can form their own team with up to 25 players. The main game modes are adventure, mining and PVP
3. The main mode of adventure is hang up mode. The soldiers who hang up and clear the current map can challenge the boss, and they can also get rewards for exploring the map. Mining can be used to dig props for evolving character abilities and equipment. PVP can be exchanged for pieces and medals
4. The game belongs to moderate and severe game. After hanging up or quitting, you can still collect experience and gold coins, so you won't feel too tired ring the game
generally speaking, the life span of mobile games without class fees is the same as that of online games, and there are certain images according to the theme
competitive games have the longest survival time. Game players will not avalanche. If the internal processing is proper (matching system), they can survive for more than 3 years
the game with a long survival time is a el game, but it has certain requirements for the operators, and judgment is particularly important. If the game is operated properly, the players are easy to rush in, and then quickly flow out, leaving the normal players. However, once the new elements of the game are not added in time, (here we don't discuss the problems of operation, such as Ke Jin, etc.) it's very easy to let the number of players avalanche, resulting in the players can't find a suitable environment to fight together, and the life of the game will end
leisure games have medium survival time. They don't have high requirements for players. The frequency of game time is random. They can't think of any way to make players lose and flow in quickly. They leave on the premise that they are tired of playing games. In general, operators do not need to add any new elements, so most leisure games become a model of "fishing for a wave and going"
all kinds of IP games have the shortest survival time, such as x-shadow ninja, a mobile game. It's common for players to leave the game because of the chaotic balance and forced to use certain functions (such as PVP) to death
if you don't give examples one by one, you can ask if you need help.
Mining in the underground 200-250 interval is the best
level. If the gold coin is 500m, you can hang the highest experience level
first, before you complete 24 will five broken, you must choose to hang the difficulty of gold level (the first level, pay attention to the level drop instructions)! A lot of Mengxin didn't pay attention to this, including me. When I started the game, I hung up on which level. This is the beginning of tragedy! You will be unable to break through because of the lack of gold coins in the early stage, and you will be pulled down a lot of combat power, which means that others will finish many levels before you, and get more resources to strengthen the combat power
remember, remember, before the five break, you must hang up the gold coin pass, otherwise, you can't catch up
after the second and fifth break: go to the third level and lose experience and gold coins (difficulty)
Third, after opening a few treasures: long hang experience pass (difficulty)< On strengthening: if we can strengthen in the early stage, we must strengthen in time. If you invest a little bit of blood into the manuscript or miner's bag, in the early stage, the profit may be greater than your one-time ten company, because it can keep your fighting power ahead, which means that you will lose more resources and get the level reward earlier to open the gap
fifth, the problem of Xiaohuang people: like gold coins, there will be a lack of Xiaohuang people in the early stage, but there will be a lot of vomit in the later stage. I feel that in the early stage, I can appropriately exchange arena points for small yellow men to ensure the improvement of combat effectiveness
6. Remember, adding the surrounding of the treasure doesn't add attributes, so the treasure can take its time. The arena points can be exchanged for xiaohuangren when they are in urgent need, but don't change the soul crystal. Sooner or later, the soul crystal will be enough. It's better to change the bomb to explode the ore.
[you need to know more about boss]:
[1]. Boss has a time limit. If you can't finish playing within the time limit, it will disappear automatically, and there is a chance that it will reappear before the next boss refreshes
[2]. A boss can only win once in each cycle
[3]. If the boss can't be knocked out, it won't increase the consumption of pickaxe, so you can continue to beat xiaohuangren in the future
if you want to recharge, Qiguo has a discount. I hope it can help you