Man V adventure and mining
attack first: attack first when the attribute is high, attack first when the attribute is the same, attack first every day, increase critical hit damage by 0.5%
defense: the higher the defense, the higher the damage received (I can't find the linear benefit mentioned in the previous post)
dodge: the higher the Dodge, the greater the chance of dodge, Each dodge point increases the therapeutic effect by 0.5%
King: each dodge point increases the final damage by 1% compared with the opponent's against the king (it should be noted that the king is poor)
classification in the early, middle and late stages
early stage: it is 1.5m or 2m before using combat power. At this stage, don't change your mind in the temple, don't randomly smoke 10 times, and don't pay attention to whether your will be all purple, Don't care whether the skill must be hit or not. Don't change the attribute generals randomly in the temple. It's the king's way to push the combat power and map. At the same time, pay attention to start stacking attributes. At the beginning, it's usually critical strike flow. First attack is the most important attribute at this stage. King and dodge are the attributes you don't need to pay attention to at this stage.
medium term: it's 2m to 5m to distinguish by combat power, At this stage, please start to pay attention to your own attributes, consciously go, reply, critical hit, and pure development, depending on what generals you have. At the same time, you should consciously decompose useless purple generals or gold medals, exchange needed gold generals from the arena or temple for training, and start to pay attention to tearing down unnecessary skills (except Dodge) to achieve 100% skill launch rate, At the same time, we can slowly awaken the generals with cultivation value, and forge the treasures. In terms of attributes, we should consciously develop to three schools, namely, first attack, Dodge, or King
later selection
after 5m, at least more than 12 treasures should be forged, and at least half of the schools should be formed (for example, the first attack is jinkela, or Diane, or rosefinch, There are some pure knights, such as Arthur, Putin, crazy three, CC lulushu, etc.
at the same time, pay attention to ensure the main attribute and improve the secondary attribute. Critical stream is the king, and pure stream is the defense. Recovery flow is the balanced development of defense and King
pure flow - skill will be
Knight King
evaluation: except Putin, the king of monomer 7 has the second highest (hateful floor sweeper) probability of 10% pure damage. The perfect combination of attribute and skill will have no shortcomings except expensive, Pure flow please have enough 10 skills (it seems that 7 skills are enough from the probability) to launch 100% skills
Toyotomi Hideki
evaluation: Toyotomi monkey is just against the sky. Let's not mention the combination effect. The skill special effects Division has a 3% chance of 115 damage (pure damage is high enough) and only causes 1 damage to the enemy next time, Tens of thousands of times better than that doomsday thing. If you have money, you can have more
Pishen
comments: 255 piphen is actually worse than FengChen and saber, saber can't, so let's compare Pishen and FengChen Xiuji. First of all, for pure flow, Xiuji has three more defenses and three less kings than Pishen, but in terms of attributes, Xiuji is a little worse than Pishen, ·In terms of skills, both of them have a 3% low chance to launch, but Toyotomi Xiuji's damage is 5% higher than Pishen's. FengChen's price is more than 3W, while Pishen's price is 255. To be honest, I really think Pishen is not worth it. Give it to me. I'd rather go to FengChen than sacrifice a few more kings.
the above three are to buy some pure generals, Let's start right away when we meet
pure flow skill will use in transition period
drogocao + danielis
evaluation: these two are written together and should be divided together. It's meaningless to leave the horse king as an attribute. This combination is abnormal because the horse king's combination skill is a BT combination machine with 10% 120 pure, damage and skill probability, It's a pity that Denise is too rubbish, but still can't cover up the strength of the two combinations. Transition is necessary, unless you have two sabers to replace them, but you can use death<
girl in black
comments: the only reason for the transition is that there are too few kings, and the skills below 6% are not too powerful. However, since the pure flow in the medium term is half first attack and half critical hit, the 7 first attack transitional medium term of Baoji is very valuable! This is what he has in his transition. The combination of doomsday emissary (+ 8-defense combination effect) is also an artifact in the medium term, but the weaker it gets, so there's no way but to give up. After all, 115% of high damage is not as good as a few more kings. Transition essential<
monkey
evaluation: monkey's treasure property is very good, anti flash king, 8% high probability skill launch, but these are not the key, the key is that his combination with the master and the third younger martial brother is too strong (later in the combination part). This depends on his treasure property, and without talking about the combination, it can also be used as a transition
comments: high probability, High damage, bring the first to attack the king's treasure, medium-term transition is necessary (as for the 4 cute combination, I'll talk about it later)
GAO shanjinzuo
comments: transition, ah, in fact, I want to be classified into the garbage category, look at his own king, there is a 10% chance. If you like it, you can use it as a transition
Tokugawa Jiakang
evaluation: in fact, Tokugawa was able to make the list because of the three basic friends of the Warring States period. However, Tokugawa's ontology is not bad, and 6% of its 105% skills are also highly praised.
adventure and mining
(web game)
editor
provided by upstream information technology (Shanghai) Co., Ltd. and developed by Hangzhou Yinhun technology. The world's first geocentric exploration "sandbox" game<
Chinese name
adventure and mining
game type
place adventure RPG web game
developer
Hangzhou Yinhun science and technology
content theme
adventure and mining
Infrastructure
Adventure Map
when you select a map, you can get experience and gold coins per second (experience is divided equally by all the members of the team, experience per second, experience per second, experience per second) Gold coins
adventure map
the number of gold coins increased with the map upgrade
entering the new map is limited by combat effectiveness and number of people If the combat power is lower than the minimum combat power requirement, there will be no gain (experience and gold coins)
satiety will also limit the gain, and when satiety is zero, the gain will stop[ 2]
treasure chest
the treasure chest of each map can have different props, which will be stored in the adventure backpack. Food does not occupy the backpack
Event
when the star progress bar is full with time, the event will be triggered, and click the star to enter the event
events are classified into combat and non combat. Some events need task props to complete. Task props can be opened from the treasure chest
to enter the next region, you need to trigger a task in the previous region. As long as the task is triggered successfully, you can enter the next region
satiety
when satiety is zero, exploring the map will not be profitable. Combat also consumes satiety, and arena combat does not need to consume satiety
click the eat button to display the food you have in the pop-up dialog box. It can be divided into staple food and snack food
staple food: satiety & lt; 18000 is edible
snacks: you can eat as you like, not limited by satiety<
Mining
Mining times: recover a little every two minutes. Every time you dig a grid, you will spend a mining time
reset the mining area back to the original state: the manual refresh device of the mining area is updated every two days
it only takes a few seconds to dig the soil, and it takes a little time to dig. It takes a lot of time, ranging from 20 minutes to 2 hours, to dig all kinds of gems, diamonds and Titans
the time can be cleared immediately by using detonator, but the detonator is bigger, and 5-6 pieces of different kinds of ores can be obtained by blasting one purple gold rock
hoe level: will be improved with the map opening event
ore type: ordinary ore (copper, tin, iron, silver, gold), various gems, diamonds, troll statues, and various soul crystals
ore usage: it can be used to forge equipment and open backpacks
detonator: clear the mining time immediately It's mainly used to dig zijinyan. There's no way to dig zijinyan. It can only be blasted with detonators.)<
hero system
Heroes (22 pieces)
heroes are divided into ordinary (white heroes), elite (green heroes), heroic (blue heroes) and legendary (purple heroes) leaders (Golden heroes)
sword of Destiny: protagonist weapons, a total of 11 kinds. They are: long sword of fatalism light, giant blade of fatalism soul eating, string of fatalism Luna, scepter of fatalism king, reverse blade of fatalism angel, hammer of fatalism mountain collapsing (Level 3 of mining power), hammer of fatalism iron forging (Level 3 of weapon upgrade forging), fatalism champion Jufu (level 3 of arena champion), sword of fatalism courage (Level 3 of arena courage) Hand of destiny fetter (friends give gifts to each other, get three levels of fetter), gun of victory contract (get the top ten weapons, and get 10 points of destiny points after completing ten times of destiny forging)
destiny forging: you can make one destiny forging for each kind of destiny weapon. Each time you forge your destiny, you get 1 destiny point. After 10 destiny points, you can get the gun of victory contract. Enhance combat effectiveness. The highest level is 10. Consumption of precious stones for mining
awakening: can be used when the hero reaches level 30. Greatly enhance the combat effectiveness. Consume gold coins and Troll statues. The number of awakenings from 3 to 5 is determined by the hero's character
weapon upgrade: weapon enhancement. Enhance combat effectiveness. Consumption of ore from mining. The highest level is 30
boundary breaking: some heroes can use it when they wake up and reach the full level. Increase combat power by 35%. Consume Troll statues and honor Shards[ 3]
Dismissal: you can get honor fragments by dismissing a hero. The number of fragments varies depending on the hero's quality. If the hero is above level 30, you will get the biography of the hero after dismissal, and the biography will retain 70% of the experience of the dismissed hero
go to war: heroes can gain experience points by joining the team
rest: heroes can't gain experience points when they quit the team
position: the higher the hero's position, the higher the chance of skill being released. When allocating experience, the more heroes in the front position allocate more experience
hero recruitment: recruit mercenaries. Consume gold coin, emblem and blood diamond. The summoning price of other doors will increase with the times of summoning
announcement
activity announcement
World
server list<
fight for hegemony
fight for hegemony, with combat power exceeding 150000
the chamber of commerce can be opened at a cost of 50 million gold coins. There is an extra reward for completing the order of the chamber of Commerce
the temple can be opened at a cost of 500000 gold coins. 12 heroes of different qualities (blue, purple and gold) will appear in the temple every day. You can recruit the above heroes with honor fragments
reincarnation
transfer all the attributes of the hero as the spirit source to the hero as the host. After reincarnation, the hero will become level 1 initial state
package
store items (except food) from the adventure map
friends
friends list, you can send gifts and exchange views with each other
shopping mall
consume blood diamonds to buy items<
hero skill editor
hero skills are divided into passive and permanent bonus
passive skills are triggered with a probability when attacking, and permanent bonus refers to improving four dimensions<
the four-dimensional level
the first attack level, which determines the damage of the first attack party and critical hit damage skills This attribute generally plays an advantage when the combat effectiveness is almost the same, and most of them play a greater role in the arena.)[ 4]
the higher the defense level, the less damage you will take
the Dodge level determines the chance of dodging the enemy's skill (which is invalid for the inevitable skill that cannot be dodged) and the effect of the healing skill
the level of King determines the damage of pure damage skills
skill
critical hit class
a certain probability can cause damage equivalent to 150% - 400% of the attack power Some skills can't be dodged. Some skills trigger only when the enemy's combat power or own combat power is lower than what percentage. Some skills can't be launched until a certain round.)[ 4]
percentage class
it has a certain probability to cause the damage of the enemy's current combat power percentage Heroes with this skill are best placed in the front row. The earlier you trigger, the better. Armor can resist the damage of this skill) [4]
recovery class
a certain probability can restore the combat effectiveness of your damage percentage or the combat effectiveness of the enemy Hit damage will be resisted by armor, but recovered combat power will not count as armor. That is to say, you will ignore the enemy's armor when you recover your combat power.)[ 4]
passive class
increases your four dimensions, attack, defense, dodge and king Generally, heroes with this skill are transferred to the end of the team as far as possible.)[ 4]
from 23:30 on October 14 to 06:00 on October 15, we will stop and update the game [version number upgraded to v0.64.3]. After the update, 300 blood drill will be issued to all servers.
after the update, a new round of activities will also be launched. Click me to go to
update area: apple, Android
http://www.k9966.com/down/show-1523.html This can be infinite blood and infinite diamond, I have tried, very good<
update content:
1. The number of players' self created mercenaries is increased
7 players' self created mercenaries are added, which can be viewed in the game guide
This version of mercenary created by players can only be obtained through activities
As the protagonist of the game, many people think that the later stage is really too delicious. How about adventure and mining? Now let's carefully analyze the role of the protagonist in each stage of the game, so let's take a look! Hope you like it ~< br />Part1<
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the early protagonist can be said to be omnipotent. Not only has the extremely high combat effectiveness, but also the flexible choice of fatalistic weapons makes it easy to hit the checkpoint and JJC. In the early stage, there are eight fatalistic weapons that can be easily obtained, but not all of them are very effective. Here are some very practical fatalistic weapons:
the string of fatalistic Luna (lightless strike: 20% chance to cause critical hit, 150% damage when critical hit and the opponent can't dodge): this weapon can be described as an artifact, with a 20% critical hit rate, and the cost performance is extremely excellent in the early and middle stages. First of all, for the 20 man lineup, the big problem of lack of probability (the sum of skills is less than 100% of the general attack) can be made up by the lightless strike; Secondly, especially for critical stream, this skill can greatly supplement the problem of critical stream's lack of probability! 150% of the critical hit damage in the face of the opponent's defense is not high, has been able to play a good damage, strongly recommended, early turbang artifact
scepter of the fatalistic King (13 defenses): regular effect, but also used by the majority of players. The reason, I have to tell you the truth, is that the others are not very easy to use. Except for the lightless strike. In the lineup probability of 100%, the choice of this weapon is still very real. Some people will think: instead of using such a dish 13, it's better to replace it with the third master or Arthur! It's true- However, for civilian players, the all gold lineup is very difficult to do in a short time. The excellent fighting power of the protagonist can help the players better fight against the total fighting power and quickly go to the next picture. After all, there is no doubt about the early fighting power. Of course, there are other reasons, which will be said later
doomsday Angel counter blade (one chop: 6% chance to cause 300% damage): this skill is also used by many players in the early stage. In itself, it is a skill with high probability of damage. If it doesn't work out, it will be amazing (⊙ o ⊙). In the early stage, the effects of big damage skills are very good, such as: shenguanyu, shenzhangfei and so on. If you believe that your face is good or your opponent's Dodge is low, you can take it when you play JJC in the early stage, which often has a good effect. In addition, in some levels, you need to do a lot of damage or kill within a few rounds, so it's also a good choice to take the opportunity to destroy the world. However, as the opponent's Dodge continues to improve, this weapon will graally be put in the cold
defense damage rection percentage = defense / (Defense + 100) first of all, let's be clear. As the last boss of this version, the doomsday Lord can't be played by everyone, let alone by people who want to play at low combat power, so it's no surprise that the formation requirements are slightly higher. 1. Critical hit skill is mainly affected by the first attack and the king's bonus. The bonus rate of first attack is 1 point first attack plus 0.5% of the total damage. The bonus of less than 1% will be discarded. For example, the bonus of 91 first attack should be 45.5%, and the actual bonus will be 45%
it should be noted that the so-called critical hit skill means that it has a 3% probability to cause critical hit, and it causes 240% damage when critical hit and the opponent can't dodge. This explicitly states that critical hits must hit, and 1% probability causes 340% damage, which is not subject to the first attack bonus. In addition, critical hit must be skills ignore Dodge, but will be reced by defense
so the damage formula of critical hit must hit skill is as follows:
healing skills are also subject to two kinds of attribute bonus, namely dodge and king. The dodge bonus rate is 1 dodge bonus and 0.5% of the total healing
similarly, if there are bugs, less than 1% of the bonus will be discarded. For example, 299 dodge should be increased by 149.5%, and the actual bonus will be 149%. Here I would like to mention that I don't think it's necessary to make a clear distinction between blood sucking and blood returning. It's all about treatment
the recovery formula of healing skills is as follows:
take crazy three as an example, the amount of healing should be
the amount of healing should be = the enemy's total combat power * 0.153. Skills are the best to match with the blade of death whose blood of crazy three is more than the boss's full blood. Please match according to your future. Because the mysterious power of ancient times was too abnormal, it was difficult to support only crazy three after the boss returned to blood, and the general attack was more fashionable. If Joan of arc launched properly, it would have a wonderful effect
with this formation, even if the combat power is low, you can basically fight the Lord of doomsday within 10 times
the way to fight the Lord of doomsday by looking at his face
attack 90 + first. The attack power can kill him four times, dodge the merciless blade and make a general attack. The ancient mysterious power does not trigger
the method of hanging the Lord of doomsday
attack 90 + first, and the warlord can dodge the merciless blade and eat it once, and kill it three times
the above are the skills of adventure and mining critical hit. I hope they can help you. See seven boxes adventure and mining zone for more strategies.