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Why don't famine mines blow fire

Publish: 2021-05-12 06:28:23
1. You mean mining machine mod. The mining machine is made in the building column. After planting it on the ground, it will not dig directly. It needs to make a repair tool in the toolbar to dig normally
there is a chance that the mine will break down and need to be repaired with repair tools
the mining machine and the fire extinguisher need to be refueled, and it will stop running without fuel
the items g up from different sites are also different. I have g out various kinds of rare items, such as gems, gears, marbles, toys, rabbit hair, etc. the online version can also dig out Moonstone
of course, the mining machine will also dig out monsters, such as bunnies, Devourers, gear monsters, etc.
2. First of all, I've tried the online version many times. If you don't have a fire in the online version, just give up
stand in front of the mine with a torch in the stand-alone version. Cut out the hoe and knock three or four times to cut back the torch. Specifically, listen to the sound.
3. One click tree cutting and mining are other mods
4. Famine is one of the few games that drives players crazy. It provides many wonderful death scenes, but it takes a long time for you to work hard every time you want to see these unforgettable moments. In this game, you can spend hours gathering resources, adding equipment for characters, fortifying fortifications for bases, and finally just to see your little paradise destroyed by a group of unstoppable shadow monsters. The game itself is to explore the type of adventure, death is inevitable, and after you die, the game is really over. Famine doesn't treat players gently, which is why it makes me love and hate. Next is my pre famine strategy, I hope to help you players, to exchange it. Day one_ The woodcutter with wreath in the daytime: first make an axe, cut down trees to get 6 logs, pick branches 6, thatch 6, pick berries and turnips, a total of about 10 (more is better), collect 12 wild flowers, weave a wreath and put it on (increase nerve vitality). Night: light a simple campfire at sk (2 wood, 3 thatch), then cut wood nearby, collect branches, thatch and any other useful things, stop the field operation when the time pointer is about to turn to midnight (previously, it needs to add 1-2 times of fire for the campfire, and all wood is used as fuel), return to the campfire, and immediately start to bake berries and radishes (calculate the general needs, Don't bake the surplus. If you want to eat it, bake it again. Even if it has started to deteriorate, it can return to normal after baking). When it is close to the full value, make a pick to prepare for the next day's mining work. The next day_ Miners by the fire pit ring the day: after working day and night yesterday, we have a wreath hat, and reserve a lot of wood, thatch, branches and food, so we don't need to worry about livelihood for the time being, so we set today's goal as mining minerals to obtain a lot of stone, flint, saltpeter and even gold. As soon as daybreak, we set out to search for possible ores for large-scale collection. The Yellow steppe may have a little bit of rock, and more in the brown mining area. After finding the mining area, after a lot of mining, we have successfully obtained some of the above resources. If we are lucky, we will get a few pieces of gold (necessary for the establishment of the first and second level scientific research centers in the early stage). If you are not lucky enough to find only grassland, you have to make do with digging points. If you dig enough 12 pieces to build a stone bonfire, you can initially achieve today's task. Night: when sk comes, immediately build a stone bonfire near the rock (which is more fuel-efficient and less easily extinguished by rain than a simple bonfire), and then pick up a mining hoe to continue the hard-working mining near the bonfire, and collect all other resources. If more than one piece of gold is obtained, a first-class scientific research center will be built on the spot immediately, and backpacks, spears and wooden armours will be proced. If the resources are enough, or the relevant resources will be collected by staying nearby for one or two days, shovels (for transplanting), hammers (for dismantling) and harrows (for land preparation) can be developed. Continue to prepare the gold, and develop the secondary scientific research center. If you click the scientific research menu or other menus, you don't need to place it immediately (the same applies to the research and development of other farms, etc.), and then you can find a suitable place to set up the base. After that, the first-class research center, which had lost its use value, was smashed with a hammer and left after recycling resources. Only a stone fire pit was left here. Days 3-8_ From the third day, farmers looking for bison don't need to be too cautious. Bonfires can be built near midnight. If they are stone bonfires, they can burn until dawn even if they don't add fuel. Since then, the daily activity time has greatly increased. From this day on, our task is to find some bison herds as soon as possible, which are the biggest premise for us to build the manor. After a few days of searching (it usually takes six days to get down, and the speed varies with the map, usually no more than eight days), we finally found a large group of bison and a large amount of cow ng in a vast grassland. When we find cattle and set up a base nearby, we can easily obtain a large amount of cow ng for subsequent farm and planting work. Days 7-12_ After the hare hunters find the cattle, they immediately start to look for suitable sites for the establishment of the base. The requirement is to have a large number of dense hare nests, at least 10. It took nearly a day to explore around the bison herd, and we finally found a suitable location, where there are a large number of dense rabbit nests (generally about 12). Then, we began to make a large number of traps (2 branches, 6 grasses, which can also be used to catch small land animals such as frogs and spiders) to catch rabbits. Hare can be used to make rabbit ear cap (for keeping warm in winter). It is killed directly and eaten after baking. Day 13 - before snow_ Sun dried meat hunters continue to use traps to kill rabbits as their main food source in winter. However, if the mental strength is low, the hare will turn black and get inedible monster meat after killing. Therefore, we can consider building a tent (straw mat is not used, sleeping straw mat is easy to get cold and greatly reces satiety) for the night, which can recover 50 mental strength every night without losing satiety and physical strength. The arrival of severe winter will cause all kinds of inconvenience, so we must prepare some dry meat for the winter. A large number of drying racks (a small amount of branches, ropes and charcoal) can be made to obtain a considerable amount of dried meat. Generally, about 6 pieces can be made and dried once a day. A large amount of dried meat can be obtained after accumulation, and the preservation period is quite long. A small number of farms, a small number of berries, branches, thatch. These farming plans will be carried out on a large scale in the second year. In the first year, they will still focus on a simpler hunting career (even as a hunter, there are too many things to do, so farming has to be carried out in the next year). Because the branches (plain), berries (plain), trees (forest) and weeds (grassland) all have their own soil suitable for growth, we can consider collecting some plain land with rakes, and then spreading it around the base where we intend to plant the relevant crops, so as to accelerate the growth of crops. As for the construction of the farm, we don't know whether it is affected by the soil environment. For the sake of insurance, we use the plain soil suitable for wild plants such as radish as the soil environment of the farm. Branches and berries are all planted in the transplanted plain soil. Because this is grassland, there is no need to transplant soil to grow grass. For trees, because the growth speed of trees is too fast, and the roots can't germinate again, they are disposable plants, so we don't carry out soil environment preparation, and we can plant them randomly. After harvesting logs and pinecones, we can dig out all the roots with a shovel, and then we can get a batch of logs, and then plant pinecones to grow into trees, and so on. Winter_ The main task of walrus hunters in winter is to explore in the wild, except that they continue to kill wild rabbits (they can get edible meat in the early stage, and some alternative materials can be obtained by killing black rabbits). During this period, we can make traps and cages for catching birds. In winter, we have little choice of food. Catching birds has become a good food source. Besides eating, we can also feed monsters meat, eggs and seeds in cages. The more important task is to kill walrus, which is a very difficult task because we don't employ any villagers. Make some darts, or fly to the device (use error is easy to cause your own death), if things can't be violated, don't do it, wait for the next year to complete the bee mines (large breeding bees is the second year's plan). In this way, you have successfully passed the first severe winter, have rich survival experience, have your own simple manor, and the plan for the second year will be even bigger. Some common sense: if you find a stone camp for alchemists and chess warriors on the map (there are a lot of marble buildings, which can be demolished by mining hoes to get raw materials and make more powerful marble suits), you will have the necessary materials for making refrigerators. Put down the package on the spot, put on the wooden armor, pick up the spear, and lead them to kill one by one. There is no danger. You can completely kill several alchemists and warriors without hurting much blood, and get the gear and purple gem (very important, it is the key material to establish the third level scientific research center and the top weapons and staff). From the eighth day until the winter, there may be wild dogs attacking. Remember to put on the wooden armor and pick up the spear to fight. If you don't hurt much blood, you can easily win, and you can obtain the key material of hound teeth trap. In the swamp area, there are some tentacles extending out of the ground from time to time. If there are pigs, cattle, spiders, tall birds or any other warlike animals nearby, they can lead to fighting with the tentacles. The sharp toothed stick may drop after the death of the tentacle. It is the best weapon in the early and middle stages of the current version (other good weapons get trouble). Under the premise of wood armour, you can easily deal with spiders. Remember to lead them. Don't exceed 3 spiders at a time, generally 1-2 spiders. After picking up the bone eye stick, a dog box will follow you. Put down the bone Eye Stick (which can be put directly in its box), and it will stop in place. The dog box has 450 blood, which can help you top the monster occasionally. But I don't know whether it can automatically recover blood, so try not to let it be dangerous as far as possible, and let it stay in the base when it is unnecessary.
5. It doesn't spit fire. When fire Chester is attacked, the target will catch fire, and then the food will be roasted
6.

It can't be eliminated. But it can be dealt with

someone once said that they hid meteorites in mangrove area, and they explored it a little while playing

as shown in the figure, you should hide meteorites in mangrove area, but you must be near the shore for the following reasons:

1. In the place near the shore, more than half of the meteorites will fall on the land, which will not have any impact on us

2. The huge wave caused by the meteorite hitting the sea will disappear at the position of the blue line on the way, because the offshore is relatively close (this must not be a bug). So it's almost impossible to get hit by waves on the inside of the blue line

3. Keep moving back and forth on the inside of the blue line, because the ship accelerates slowly from static, and it is easy to avoid the meteorite hitting the head. It's better to make a captain's cap, which can double the rability of the ship

if it's too hot, there are mangroves nearby to enjoy the cool. It's recommended to make an ice hat. It's almost impossible to die if you're ready to guard against dogs

7.

I think it's OK. First, cut down trees and dig mines, and then build stone fires. It's better to live next to boars or bison. They can help you when you are in danger, provided that you don't beat them. Then, in the early stage, look for berries and seeds, and then look for cow ng to build a field or make a net to catch bees. But I recommend you to build a field first

< H2 > extended materials:

famine is an action adventure survival game developed by Klei entertainment, which was released on PC on April 23, 2013 and pocket version on IOS on July 9, 2015

the game is about a scientist sent to a mysterious world by the devil, and players will survive and escape from this strange world

8. You are in a place where the ground is black, and then there are gold mines on the ground, and piles of lava gold mines, right. After the lava gold mine is shoveled with a shovel, there is a chance that there will be a crater on the ground, which is volcanic land. So it's going to blow fire from the ground. It can be used for baking, but too close can burn. It can also be used for emergency lighting.
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