What's the use of Eve low safety mining
suggest you dig gold oberlite or fluid dry coke
oberlite, volume: 0.6 m3
output per 500 units of oberlite:
three titanium alloy 307
crystalloid collophane 123
homopolymer 307
variety: Silver oberlite (+ 5%), Gold aubergite (+ 10%)
aubergite is the ore with the highest content of isopolymer
dry coke rock, volume: 0.3 m3
output per 333 units of dry coke rock:
three titanium alloy 844
crystalloid collophanite 59
Silver like supermetal 120
supernova nock 11
variety: solid dry coke rock (+ 5%), Fluid dry coke (+ 10%)
plagioclase, volume: 0.35 m3
per 333 units of plagioclase,
three titanium alloy 256
crystal like collophane 512
Silver like super metal 256
variety: Blue plagioclase (+ 5%), rich plagioclase (+ 10%)
plagioclase is the ore with the highest content of silver like super metal
the output of your two ships is not small, It is suggested that you pull the mine once an hour
as for how much you earn in one hour, you have to try it yourself
because you also need to know your skills, equipment, time, efficiency, etc.
otherwise, it is also a fallacy to calculate when you don't know anything
if you sell the ore, you can pull it to sell the guitar, Pay attention to the market price and historical price
or look for players who want to collect ore and sell it to them. Some people are willing to collect a lot of ore at a price higher than the market price, if you mining efficiently, You can consider looking for a long-term cooperative client
you are responsible for mining and he is responsible for collecting
the role of ore is to manufacture equipment or ships
unless you learn scientific and instrial skills very well
otherwise, the efficiency of your own manufacturing is very low
if conditions permit, carefully investigate the market to see what has the best sales volume in the market
such as ships, ammunition and so on, Then use blueprints and minerals to make things and sell them in batches.
of course, it's very profitable.
but making things involves a lot of scientific and instrial skills.
high skills are necessary to make blueprints work efficiently.
please consult professionals for details.
thank you for your score!
if the boat is on the turn first, then Hawke doesn't need to think about it.
in 0.0, I want to laugh about making money from mining. I can earn 2kW an hour (less than 2.5kW in rich places) and if there are wrecks, if there are boss interests Higher. How much can you dig? The skill requirements are even different. Moreover, mining in 0.0 is very boring. Half of them are battle monsters. Once they are painted, you have to run away and clear them before you can continue
in the first case, because it is a person who needs to operate two things, that is, when mining is almost done, go back and change ships to pull it.
in the second case, it is easy for the acquisition number to keep digging transport numbers to assist in the collection, and go back and change ships to pull it when mining is almost done And the total amount of collection is increased
This is the only way to do it.
although the hunting class is more rable and flexible in the mining ship, it is still a mining ship. At most, it can carry the monsters from the asteroid belt in the low safety zone. As for the 0.0 area, it's a battle line, and it can only flash when you see it, and the operation in the 00 area is big whale + hawk mining team, so it doesn't go alone, It's too dangerous
as for UAVs, it's enough to have open-pit mine guns for professional mining, so there's no need to use unmanned mining, so I prefer to take five light reconnaissance UAVs to deal with the strange brush out of the planetary belt
it's bickering to say that this ship is not suitable for new people. No matter what the old people and new people are, all the good miners are at the crystal mining meeting
in addition, mining can also be linked to ah to sell money, which is also income