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2. Let's have a look at the latest and complete strategies and news about the mining game of the Three Kingdoms 2 and the mining game of the Three Kingdoms 2 Let go of the Three Kingdoms 2 mining skills and play detailed analysis, mineral resources mines, full of many caves, in the face of these tempting resources, whether you are excited, then, let's take a look at how we should go mining in the game
{ RRRRR}
Ore occupying method:
0 In the resource mining system, we can choose different quality mines to occupy the mines by defeating the garrison monsters. Once the occupation is successful, the mines will continue to generate resources for us for 8 hours. In addition, Owen can continue to occupy other players' mines to obtain resources
The above is a detailed analysis of the mining skills and playing methods of opening up the Three Kingdoms 2 brought by Xiaobian. I hope it can help you understand the playing methods of the resource mining system. More wonderful contents are welcome to pay attention to the game dog and open up the Three Kingdoms 2
3. Let go of the Three Kingdoms 2, players want to get more mine resources, so they have to work harder on mining technology and mine occupation, but what if they want to get more quantity? What are the ways? Open up the two resource mining methods of the three countries: 1. Take the mine. 2. Mining, mining output and mining technology have a certain impact. Editor's note: in the game, different quality mines have different profits in the later stage, and the ordinary mining area and Yuanbao mining area are also very different. Strategy of resource mining Players can occupy the mine by defeating the wild monsters guarding the mine. After the mine is occupied, it will continue to generate resources for players within eight hours. Players can also occupy other players' mines. In the opening of the Three Kingdoms 2, the occupation of the mine can be said to be a competition of strength, and it also provides an opportunity for players to compete. So when fighting for strength, do you know how to get more resources? The above is the "opening up the Three Kingdoms 2" strategy,. Let go of the Three Kingdoms 2 strategy
4. Resource acquisition:
1, occupy the mine
2, mining, the amount of resources from mining is related to their own technology and mine output<
how to occupy a mine:
in the resource mine system, players can choose a variety of mines with different qualities. As long as they defeat the wild monsters guarding the mines, they can occupy the mines. After the mines are occupied, they will continue to proce resources for players within eight hours. In addition, players can also occupy other players' mines to obtain resources.
5. Yes, I don't have enough money to make money in more than 80 games. If you have to compete with those rich people and beat someone, then you can make money. That's not good. But if you want to play this game, don't make money
6. [elite , good equipment, rapid improvement of combat power]
as the saying goes, good horse with good saddle! In the battlefield of the Three Kingdoms, good generals also need good equipment to better kill the enemy in the battlefield. In "let go of the Three Kingdoms", equipment cultivation is an important way for players to improve their ability
in the elite of let go of the Three Kingdoms, blue pieces of equipment will fall. If you are lucky enough, you will also drop the complete equipment. The first elite will be opened after the "yellow scarf rebellion" clearance
let go of the common people's strategy of the Three Kingdoms. How can common people play?
in the elite , those elite generals who have appeared in the ordinary will make a comeback here. The number of enemies will not only be more, but also their blood will be greatly improved, and their attack power will become stronger
weapon: increase the attack ability of the equipment, and enhance it to increase the attack
armor: increases the physical defense ability and magic defense ability of the equiper. Strengthening can increase physical defense and magic defense
helmet: increases the caster's ability of magic defense and physical defense. Enhancement can increase the caster's ability of magic defense and physical defense
Necklace: increases the life ability of the equiper. Strengthening can increase life
warhorse: increase the multiple attributes of the equiper, and the corresponding attributes can be increased by strengthening
Book of War: increase the multiple attributes of the equipment, and strengthen them to increase the corresponding attributes
[the sky doesn't just drop pies and necklaces, it will drop all souls]
"let go of the Three Kingdoms" astrology system is the most important way to get necklaces in the game. When the character level reaches level 35, you can enter the astrology platform. Astrology platform's prize can be said to be very rich, in addition to the necklace, you can also get gold coins and soul
the number of times the astrology station resets at 10 o'clock every day, and the reward progress is also reset. There are 16 astrological times a day, and only one star can be lit at a time. If you light up four stars, you can get 20 stars. If you don't put all the previous lights together, you can only get a few stars. When the number of stars reaches a certain number, you can exchange for the reward you want
light up one at a time, and the stars that appear each time are different, not necessarily what you need. After the number of stars reaches the number, you can exchange those equipment and gold coins. Of course, the best is the top purple equipment
[war spirit play makes you rich and stand out from the crowd]
on the way to battle, you will definitely collapse if you have more than your heart but less than your strength. The new play of war spirit will open a new growth path for all the generals and make every player rich and stand out from the crowd on the way to pursue the dream of the Three Kingdoms
there are many ways to obtain war spirit, but different methods proce different war spirit and additional effects. The acquisition of war soul depends on hunting soul, and the five states of hunting soul consume different amounts of silver.
7. Let go of the civilian five tiger lineup of Shu Kingdom in the Three Kingdoms, which means that Zhao Yun is a small partner of the five tiger lineup of Shu Kingdom. There are many differences about the choice of the back row of this lineup: 1. No milk; 2. Taishici or Huangzhong Recently, it seems to be very popular on Jia Xu) let's first line up the undisputed positions: 1. Zhang Fei 2. Protagonist 3. Guan Yu 4. Ma Chao 5? 6. Milk (?) We must attack first. The second is the front row blood volume. The best in the lineup (plus small partners): Zhao Yun, Huang Zhong (five tigers), Wei Yan (Guan Zhang's attack), Tai Shici and Ma Chao attack each other by 24%, Jiang Wei (Zhang Fei's blood) and Hua Tuo (Guan Yu's blood), and then the three fetters (Hua Tuo, Jiang Wei and Zhen Ji's 42% defense) and the different fetters: Huang Gai (Huang Zhong's 21% attack), Cao Ren (Ma Chao's 27% blood), Jia Xu and Hua Tuo add 29% blood to each other, two different positions and four generals. There are six combinations: (1) the following data are calculated according to the book; Let go of the Three Kingdoms Shu civilian five tiger lineup, there are milk lineup in the back: lineup 1: Guan Yu, Zhang Fei, Ma Chao, Tai Shi CI Hua Tuo. Small partner: Zhao Yun, Huang Zhong, Wei Yan, Jiang Weizhen, Ji caoren (I think Hua Tuo has 29 blood of Guan Yu and 42 of three people's fetters. The last position is given to Cao Ren and 27 blood of Ma Chao). Ma Chao: attack 81, blood 84, Tai Shici: attack 46, blood 48, Hua Tuo: attack 25, blood 54, defense 42. Lineup 2: Guan Yu, Zhang Fei, Ma Chao, Huang Zhonghua Tuo. Small partner: Zhao Yun, Wei Yan, Jiang Wei, Zhen Ji, Tai Shi Ci, Huang Gai, Ma Chao: attack 81, health 57, Huang Zhong: attack 75, health 54, Hua Tuo: attack 25, health 54, defense 42, lineup 3: Guan Yu, Zhang Fei, Ma Chao, Jia Xu, Hua Tuo. Small partner: Zhao Yun, Huang Zhong, Wei Yan, Jiang Wei, Zhen Ji, Tai Shici, Ma Chao: attack 81, blood 84, Jia Xu: attack 25, blood 54, Hua Tuo: attack 25, blood 83, defense 42, let go of the civilian five tigers lineup of the Three Kingdoms, Shu Kingdom, back row no milk lineup: lineup 4: Guan Yu, Zhang Fei, Ma Chao, Jia Xu, Tai Shici. Small partners: Zhao Yun, Huang Zhong, Wei Yan, Jiang Wei, Hua Tuo, Cao Ren, Ma Chao: attack 81, HP 84, Jia Xu: attack 25, HP 54, Tai Shi CI: attack 46, HP 48. Lineup 5: Guan Yu, Zhang Fei, Ma Chao, Jia Xu, Huang Zhong. Partner: Zhao Yun Tai Shi CI Wei Yan Jiang Wei Hua Tuo Huang Gai Ma Chao: attack 81, health 57 Jia Xu: attack 25, health 54 Huang Zhong: attack 75, health 54 lineup 6: Guan Yu Zhang Fei Ma Chao Huang Zhong Tai Shi CI. Partner: Zhao Yun, Wei Yan, Jiang Wei, Cao Renhua, Tuo, Huang Gai, Ma Chao: attack 81, HP 84, Huang Zhong: attack 75, HP 54, Tai Shici: attack 46, HP 48, let go of the civilian five tigers lineup of the Shu Kingdom of the Three Kingdoms. Choice: Jia Xu's role is to slow down the release of the opponent's anger skills and prolong the battle. Ma Chao and Guan Yu are the breakthrough points. This resulted in the situation of more fighting and less fighting in the early stage, and no bright spot in the later stage of the battle, dragging the advantage to the end. It's not appropriate to take no milk. 4、 The weakness of the pass Shu team is that the firepower is scattered, and Huang Zhong plus seven is very talented. But the firepower is more dispersed. Snow and mulberry add frost. Lineup two and lineup one are to replace Huang Zhong's attack 75, HP 54 with Tai Shici's attack 46, HP 48 and Ma Chao's 27% hp. How to choose? Let's see the lineup by ourselves. Huang Zhong and Tai Shici both play in the back row. It is no worse than the combination of Xia Houn and Zhang Ying in Wei state. Far better than the combination of taishici and Zhangying. The above is for you to open the Three Kingdoms Shu civilian five tiger lineup back selection strategy
8. It depends on what route you take. In the state of Wu, of course, it's Zhou Yu, Lu Xun, Gan Ning, Tai Shi Ci and LV Mengla (Sun CE hasn't seen them yet, but they seem to be meat). Zhao Yun, the five tigers of Shu, is not easy to get. Zhang Fei and Ma Chao are divine generals. Guan Yu can get them through martial arts competition. It's a good way to start. You can go to battle. Lord Liu Bei has 10% aura effect after + 7. In addition, you can consider Guo Jia's control, or Tai Shici's (he's as good at attacking as Zhang Fei and Ma Chao, so he's the best of the 12 talents, plus 7 seconds. He's tied up with Ma Chao and Jiang Wei, so he's half a Shu ~ ~). In Wei's words, there are few five sons who can go up. It's hard for Zhang Liao to get them, but they are the first meat of the Three Kingdoms. Cao Ren, Xia Houn, Zhang Ying and Guo Jia are all worth cultivating. Cao Cao can carry, control, increase anger, and have aura. The best master is Sima Yi, the first master of the Three Kingdoms, but it's just as hard to get them. It depends on personal economic ability ~ ~ if you don't think about it, you can't form a small R for the time being. If it's not r, it's not easy to get the above 13 qualifications. The same ones can be used for advancement. You can train them according to the relative generals of purple book and purple horse you drive. That's to choose generals by equipment. The 12 qualified generals with full fetters are no worse than the 13 without fetters. It depends on what route you take. In the state of Wu, of course, it's Zhou Yu, Lu Xun, Gan Ning, Tai Shi Ci and LV Mengla (Sun CE hasn't seen them yet, but they seem to be meat). Zhao Yun, the five tigers of Shu, is not easy to get. Zhang Fei and Ma Chao are divine generals. Guan Yu can get them through martial arts competition. It's a good way to start. You can go to battle. Lord Liu Bei has 10% aura effect after + 7. In addition, you can consider Guo Jia's control, or Tai Shici's (he's as good at attacking as Zhang Fei and Ma Chao, so he's the best of the 12 talents, plus 7 seconds. He's tied up with Ma Chao and Jiang Wei, so he's half a Shu ~ ~). In Wei's words, there are few five sons who can go up. It's hard for Zhang Liao to get them, but they are the first meat of the Three Kingdoms. Cao Ren, Xia Houn, Zhang Ying and Guo Jia are all worth cultivating. Cao Cao can carry, control, increase anger, and have aura. The best master is Sima Yi, the first master of the Three Kingdoms, but it's just as hard to get them. It depends on personal economic ability ~ ~ if you don't think about it, you can't form a small R for the time being. If it's not r, it's not easy to get the above 13 qualifications. The same ones can be used for advancement. You can train them according to the relative generals of purple book and purple horse you drive. That's to choose generals by equipment. The 12 qualified generals with full fetters are no worse than the 13 without fetters
source: http://bbs.18183.com/thread-1296227-1-1.html
9. First of all, you can plan how much money you are going to invest in the game, which can be divided into several grades, the first charge, within 100 yuan, within 500 yuan, within 2000 yuan, within 5000 yuan, and above 5000 yuan. For the first charge:
V1 6 yuan direct first charge, get a first charge reward
V2 30 head of state charge 6 yuan + 25 yuan small monthly card
V3 100 yuan bimonthly card + 30 yuan or bimonthly card + 6 yuan per day
(V3 can easily reach level 48 and combat power requirements in 7 days)
v4300 yuan bimonthly card + 36 yuan per day (30 + 6)
or bimonthly card + 5 days before (30 + 6), 6 yuan on the sixth and seventh days, and then recharge 68 yuan on one day of the seven days
v5500 bimonthly card + 268 to start, the first five days (30 + 6)
or bimonthly card + 168 to start, the first five days (30 + 6), the sixth and seventh days 6 yuan, and then recharge 68 yuan on one day of the seven days
V4 to start, if you often play, you can continue to recharge 75 bimonthly cards every month from the second month
it is suggested to choose the first day to recharge 8 yuan on one day of the first seven days.