Adventure and difficulty in mining
Publish: 2021-05-13 19:36:24
1. This is a big problem. Since you don't have such a casual attitude as offering a reward, I can only give you a casual answer<
the three main trends of adventure and mining are as follows:
first King flow: high first attack, high king as the sign; Defense and dodge are very low, with critical hit skill as the main skill
recovery flow: high defense and high dodge are the main characteristics of this school. The first attack is generally low, with blood adding skill as the main skill
defense flow: high defense and high king, with pure attack skill as the main skill
there are some cold schools represented by weak flow, but the strength of this school is low, It's easy to be taken away by the first king stream, or killed by the backhand of the defending King stream, or dragged to death by the restoring stream, so it's rare
the three main trends of adventure and mining are as follows:
first King flow: high first attack, high king as the sign; Defense and dodge are very low, with critical hit skill as the main skill
recovery flow: high defense and high dodge are the main characteristics of this school. The first attack is generally low, with blood adding skill as the main skill
defense flow: high defense and high king, with pure attack skill as the main skill
there are some cold schools represented by weak flow, but the strength of this school is low, It's easy to be taken away by the first king stream, or killed by the backhand of the defending King stream, or dragged to death by the restoring stream, so it's rare
2. The exchange guide of adventure and mining shrine is another popular question, and there are many related strategies. Take it here
1. White general:
1) spirit power transfer: ordinary people who work hard, egg generals, white generals who can feel five senses, spirit power transfer only needs 10 drills, if you want to change the lineup and wash something before opening the treasure, you can use him as the intermediary. But don't use it after opening it!! Otherwise you will lose your treasure<
2) passing the map:
skill Generals: unimportant youth
four Generals: maids, with high combat power in the later stage, 20 maids beat down the earth emissary, and remember to call a few make-up for the first attack, which is the cheapest one
2. Green general:
1) four dimensional general with initiative: when purple general is insufficient, it can be supplemented
2) chicken leader: feelings will, gather 20 summoning dragon, fitness skills can also see the zoo performance...
3, blue will:
1) among the main team, I only have Merlin, and the fitness skills of real Arthur and 8-defense and 8-flash are quite practical in the early stage, if they have both, they can still be on, But it will soon be replaced by something else
2) scorpion or dalomia (4, one less with Satan), Little Joe (4), sir Kay (mining without fumigation), Mechanical Engineer B (3-4)
3) don't change the floor sweeper: you will be surprised by his price and skills. Although he does have the growth and skills of flash gold, if you put it in flash gold, you will be a chicken. Far less than the knight king<
4. Purple Generals: most of them have 15 chances to win in a row, except zunbao...
1) these purple generals can be exchanged in the temple in the early stage:
zunbao: attack the current generals first and defeat most of the golden generals completely. It is suspected that the planner shakes the wrong color. Because the early competition field ranking is generally used to attack the stream, so the starting index is quite high. If you are going to attack the flow to the end, zunbao must be the last purple general to be replaced. Besides, it seems very difficult to get the goods except for the temple
Jinjin: let's attack first. 8-flash is not a big problem. If you critically hit the stream, you can use death
five tiger Generals: it's good to attack the current in the early stage
Alan: when there are three masters, the starting index is equivalent to the supreme treasure, whether it is awesome or technical. It can also be used in the medium term
Diao Chan and Lv Bu: they are also the first attack generals. If they are overused, Lv Bu is extremely difficult to get<
2) don't decompose these, save the map, or you will have to call them out later:
Longma: the first God General in the mining area, many difficulties will also be used, save slowly, and need 5-6 in the later stage<
Guo Jia: keep two. Some of the pictures are useful
it's not a lack of fragments for all kinds of girth, so it's recommended to keep some< If you can make do with it in the early stage, you can use it:
danielis: you can use it when you don't have pure generals. It's better to fit with Ma Wang<
liangbingwei: when the opponent is under 30 flashes, the most powerful skill is the combination of returning blood. If I don't eat Dodge, I will take it to my old age. But if the mainstream is more than 50, they will no longer be honored...
Ning Ning: if you plan to recover (not) from the beginning, you can also use it<
third younger martial brother: in fact, sincerity is useless, but it's very difficult to get out. Youhao live broadcast the process of drawing third younger martial brother
all kinds of other critical attacks can be used in the early stage of black dragon and Obama
finally, Mr. Cang: feelings will, you know
5. Gold and flash Gold: each school has a very detailed strategy, which I will add here
1) customer service: Although gold can build up combat power, it's better to divide it up...
2) general: When Satan and Sakata are not short of fragments, it's suggested to keep one each. Although there are also flash gold, I don't mention it. It's too luxurious
3) versatile generals of various schools: change when you see them! The more you come, the more you miss the moment when you first meet...
Liu Guan, Zhang sanjiyou: there must be in the later stage, there is no substitute
zero, pizza Witch: to restore the first God combination, zero is better than Arthur because of his high growth
Arthur: the number one defense general, although his growth is low, he still has to bring one
Knight King: no matter what kind of flow, there must be two or so, but the early king is low, which is useless, so it is not recommended to change except big R<
4) king general:
Putin: before Luffy, he was the first civilian God General in his later period. There was no Luffy at the deadline, but I feel that Luffy's cost performance is not as good as Putin's
Pang Mailang: the first to attack the stream and the second to attack the king
5) others:
pi Shen, Lao Tzu and master: they can be regarded as four-dimensional generals. Some words can be used to supplement the skill mobilization rate, but they don't need to be changed. Maybe we can consider changing the Pishen temple
the skills of each genre will be improved. Please refer to the genre strategy.
1. White general:
1) spirit power transfer: ordinary people who work hard, egg generals, white generals who can feel five senses, spirit power transfer only needs 10 drills, if you want to change the lineup and wash something before opening the treasure, you can use him as the intermediary. But don't use it after opening it!! Otherwise you will lose your treasure<
2) passing the map:
skill Generals: unimportant youth
four Generals: maids, with high combat power in the later stage, 20 maids beat down the earth emissary, and remember to call a few make-up for the first attack, which is the cheapest one
2. Green general:
1) four dimensional general with initiative: when purple general is insufficient, it can be supplemented
2) chicken leader: feelings will, gather 20 summoning dragon, fitness skills can also see the zoo performance...
3, blue will:
1) among the main team, I only have Merlin, and the fitness skills of real Arthur and 8-defense and 8-flash are quite practical in the early stage, if they have both, they can still be on, But it will soon be replaced by something else
2) scorpion or dalomia (4, one less with Satan), Little Joe (4), sir Kay (mining without fumigation), Mechanical Engineer B (3-4)
3) don't change the floor sweeper: you will be surprised by his price and skills. Although he does have the growth and skills of flash gold, if you put it in flash gold, you will be a chicken. Far less than the knight king<
4. Purple Generals: most of them have 15 chances to win in a row, except zunbao...
1) these purple generals can be exchanged in the temple in the early stage:
zunbao: attack the current generals first and defeat most of the golden generals completely. It is suspected that the planner shakes the wrong color. Because the early competition field ranking is generally used to attack the stream, so the starting index is quite high. If you are going to attack the flow to the end, zunbao must be the last purple general to be replaced. Besides, it seems very difficult to get the goods except for the temple
Jinjin: let's attack first. 8-flash is not a big problem. If you critically hit the stream, you can use death
five tiger Generals: it's good to attack the current in the early stage
Alan: when there are three masters, the starting index is equivalent to the supreme treasure, whether it is awesome or technical. It can also be used in the medium term
Diao Chan and Lv Bu: they are also the first attack generals. If they are overused, Lv Bu is extremely difficult to get<
2) don't decompose these, save the map, or you will have to call them out later:
Longma: the first God General in the mining area, many difficulties will also be used, save slowly, and need 5-6 in the later stage<
Guo Jia: keep two. Some of the pictures are useful
it's not a lack of fragments for all kinds of girth, so it's recommended to keep some< If you can make do with it in the early stage, you can use it:
danielis: you can use it when you don't have pure generals. It's better to fit with Ma Wang<
liangbingwei: when the opponent is under 30 flashes, the most powerful skill is the combination of returning blood. If I don't eat Dodge, I will take it to my old age. But if the mainstream is more than 50, they will no longer be honored...
Ning Ning: if you plan to recover (not) from the beginning, you can also use it<
third younger martial brother: in fact, sincerity is useless, but it's very difficult to get out. Youhao live broadcast the process of drawing third younger martial brother
all kinds of other critical attacks can be used in the early stage of black dragon and Obama
finally, Mr. Cang: feelings will, you know
5. Gold and flash Gold: each school has a very detailed strategy, which I will add here
1) customer service: Although gold can build up combat power, it's better to divide it up...
2) general: When Satan and Sakata are not short of fragments, it's suggested to keep one each. Although there are also flash gold, I don't mention it. It's too luxurious
3) versatile generals of various schools: change when you see them! The more you come, the more you miss the moment when you first meet...
Liu Guan, Zhang sanjiyou: there must be in the later stage, there is no substitute
zero, pizza Witch: to restore the first God combination, zero is better than Arthur because of his high growth
Arthur: the number one defense general, although his growth is low, he still has to bring one
Knight King: no matter what kind of flow, there must be two or so, but the early king is low, which is useless, so it is not recommended to change except big R<
4) king general:
Putin: before Luffy, he was the first civilian God General in his later period. There was no Luffy at the deadline, but I feel that Luffy's cost performance is not as good as Putin's
Pang Mailang: the first to attack the stream and the second to attack the king
5) others:
pi Shen, Lao Tzu and master: they can be regarded as four-dimensional generals. Some words can be used to supplement the skill mobilization rate, but they don't need to be changed. Maybe we can consider changing the Pishen temple
the skills of each genre will be improved. Please refer to the genre strategy.
3. I don't think so
4. < p> The positioning of Hezhan is "periodic PVE progress competition". The period is usually one week. In the period, players need to challenge a continuous . They will settle accounts at 22 o'clock every day and at the end of the period, and give corresponding rewards. Just to remind you, even if it's called Hezhan, ranking and challenges are settled according to indivial performance
challenge level: there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There is a boss level after every four ordinary levels. The difference between the two levels is that ordinary level can be challenged repeatedly, and boss level can only be challenged once. The reward of boss level is more generous than ordinary level
· rules of cooperative Warfare: in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, with four dimensions and skills unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
· number of challenges: each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day< br /></ p>& lt; p>& lt; img>& lt; 92;/ img>& lt;/ p>
challenge level: there are 30 levels in the cooperative combat system, which are divided into ordinary level and boss level. There is a boss level after every four ordinary levels. The difference between the two levels is that ordinary level can be challenged repeatedly, and boss level can only be challenged once. The reward of boss level is more generous than ordinary level
· rules of cooperative Warfare: in cooperative warfare, no matter how much the original combat power of your selected lineup is, it will be unified to 999999 combat power, with four dimensions and skills unchanged. However, if you have privileged mercenaries, then each privileged mercenary can provide you with an additional 35000 combat power, 10 defenses and 5 kings. This issue's privileged mercenary is the pirate class
· number of challenges: each challenge level needs to consume the number of challenges. The daily default number of challenges is 4, and additional times need to consume blood diamonds to buy. The starting price is 80 blood diamonds = 2 (you can only buy once a day), that is to say, the maximum number of challenges per day is 6. The extra purchase price goes up 20 blood diamonds a day< br /></ p>& lt; p>& lt; img>& lt; 92;/ img>& lt;/ p>
5. Methods to improve hero's combat power:
the methods to improve hero's combat power include upgrading, awakening, strengthening, breakthrough and treasure
every time you upgrade a hero to level 30, you can make an awakening. Awakening will enhance the hero's combat power and rece the hero's level. If you wake up again, you need to raise the level to level 30 again
after five awakenings, the hero will enter the stage of boundary breakthrough, which will increase the combat power by 35% at most (and also have a certain attribute bonus. See the left side of the hero's name in the lineup panel for the value, which has a certain random fluctuation)
these processes are inevitable for the heroes in the later stage of the game. In this process, we need to consume a lot of experience, money and little golden man (obtained by breaking the mining colossus)
enhancement is another way to increase the hero's success rate according to the percentage, but all the materials consumed by him are proced in the mining area, so players need to do according to their ability. After level 10, the success rate of enhancement will start to decline. Players with rich blood diamonds can increase the success rate slightly to avoid the meaningless waste of materials
when the enhancement level reaches level 20, you can forge the treasure ware. The property of the treasure ware is fixed and it is located at the last position in the skill panel. The consumed material is proced by the boss of the mining area, so you need to use it carefully. Forging the treasure ware that helps you the most is the most reasonable strategy.
the methods to improve hero's combat power include upgrading, awakening, strengthening, breakthrough and treasure
every time you upgrade a hero to level 30, you can make an awakening. Awakening will enhance the hero's combat power and rece the hero's level. If you wake up again, you need to raise the level to level 30 again
after five awakenings, the hero will enter the stage of boundary breakthrough, which will increase the combat power by 35% at most (and also have a certain attribute bonus. See the left side of the hero's name in the lineup panel for the value, which has a certain random fluctuation)
these processes are inevitable for the heroes in the later stage of the game. In this process, we need to consume a lot of experience, money and little golden man (obtained by breaking the mining colossus)
enhancement is another way to increase the hero's success rate according to the percentage, but all the materials consumed by him are proced in the mining area, so players need to do according to their ability. After level 10, the success rate of enhancement will start to decline. Players with rich blood diamonds can increase the success rate slightly to avoid the meaningless waste of materials
when the enhancement level reaches level 20, you can forge the treasure ware. The property of the treasure ware is fixed and it is located at the last position in the skill panel. The consumed material is proced by the boss of the mining area, so you need to use it carefully. Forging the treasure ware that helps you the most is the most reasonable strategy.
6. I don't need five. I'll have three. When the Dodge stack reaches 80 + and 30 + defense, if there are fewer dragons and horses, the Jazz Kay will have more (or other related blood flow). Just take the last one. As long as there are more dodges in the first round and more blood in the back, the Jazz Kay will pass; No picture, no truth:
the lineup is as follows. PS; You don't have to wait all the time. You can just skip the five rounds as soon as they arrive. The victory or defeat is determined as soon as the battle begins. There's no need to watch the whole battle process.
the lineup is as follows. PS; You don't have to wait all the time. You can just skip the five rounds as soon as they arrive. The victory or defeat is determined as soon as the battle begins. There's no need to watch the whole battle process.
7. Adventure and mining hand tour 39 difficulties how to pass? I used to use Guo Jia to pass by. Now it's changed. I don't know how to pass<
A:
if he returns blood in the last 20 rounds, he will beat you three times, just teach him to be a man after 20 rounds
A:
if he returns blood in the last 20 rounds, he will beat you three times, just teach him to be a man after 20 rounds
8. Who said N1 has SLCD screen? N1 is a screen! If it's not
congratulations, you won the prize...
congratulations, you won the prize...
9. Me too. I didn't unlock even when I was 40
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