What's the fastest way to mine in Jizhan 2
Publish: 2021-04-02 08:32:15
1. Full level, of course, with meteorite
2. It's usually the studio that steals the number to run, there will be virus under it, and it will be called.
3. Melting fire
can mine and harvest herbs
can't harvest clocks and watches
mining pick for clocks and watches: it has a chance to harvest the chain gear of clocks and watches
(it has a high chance to buy one) and won't wear out
the same account role
can mine and harvest herbs
can't harvest clocks and watches
mining pick for clocks and watches: it has a chance to harvest the chain gear of clocks and watches
(it has a high chance to buy one) and won't wear out
the same account role
4. 1. Making use of weapons to earn pocket money
there are many people who want down and SK, and there are many people who want to make money by combining personality explosion. So where do so many people come from when they go to hedajian? The drop rate from anet alone? The demand is amazing! The materials needed for the manufacture of rare sword weapons are 24 mines, 15 325 rare materials and 12 boards. TP tax 15%, calculate the cost place order! You may be surprised when you open the auction house. How come the lowest price of big sword is so cheap... To earn 50-60c? That's the key! If you look at the number of low-cost weapons, you will find that only a few of them (copies and mystic tolite green composite) are made by indivial base friends, so as to calculate the profit margin. If you put the high price up, you will find that 500 or 600 North American time are sold out in one night The whole process is only about 20-30 minutes, the cost is about 50g, and the pocket money is 5-6G per day. In this era of high transparency, we should pay more attention to the long-term, small fish, and long-term development< Buy low and sell high to earn pocket money. This method is common to many commodities, and the key is to make use of the price trend of gw2db. In North America, the price of some materials fluctuated by more than 15%. For example, two weeks ago, the price of coins fluctuated between 13-14s and place order12.5s, but a week ago, it rose to more than 16.5s. Each coin could make nearly 1s. How much is the profit!! Dawn and I are anxious to lose our old capital, so we just made 50g It takes less time, but it must be observed more)
3. The legendary axe is in front (recently, it is a climax of weapon synthesis, with low profit or even loss)!)
we mentioned the front end again. Of course, what we earn is not the front end money, but the derivative orange axe. According to the habitual thinking of weapons, if you don't get ahead, you will lose money. In fact, it's not. According to the current business situation, an order of 25s axe, 4 axes at a time, with a probability of 1 / 5, the cost of an orange axe is 5g. Most orange axe prices are around 3G (excluding taxes). But the key, the key is that the price of the break series is on 4G, and the key is that there is a shanman brand axe at the price of 14g, and the probability is not low! There is no fixed profit algorithm for the synthesis of this thing. My approach is to throw all the hatchets below 1.5g into the bank and auction all the hatchets on 2G to get back the working capital. According to my own actual situation, I insisted on combining axes every day for about 4 weeks, lost 16 times (RP is too bad), and made more money (I didn't count those who lost the warehouse, because shanman was out). Then I lost the orange axes less than 1.5g (about more than 5-grid warehouses, and I also used loose money 1.3g to collect more than 40, 78 levels) in my warehouse three times, and finally I lost frost Fang! Not counting the front-end of frost fan, the revenue is about 60g, so I put a price on it every day before I go online. I play fotm with my teammates for three days, and make it one time before I go offline! PS: don't go to hedajian. If you don't have enough capital, you'll be ruined. I've tried-_-
in the end, the most stable and reliable one is farm, but it's not Nong karma, it's fotm with a fixed team of 24 or 26. It's not only easy, but also can play P, all kinds of yellow clothes, all kinds of core with teammates. When encountering city war, mole man, or card bug, it's MF to make a fortune after a period of time!!!
there are many people who want down and SK, and there are many people who want to make money by combining personality explosion. So where do so many people come from when they go to hedajian? The drop rate from anet alone? The demand is amazing! The materials needed for the manufacture of rare sword weapons are 24 mines, 15 325 rare materials and 12 boards. TP tax 15%, calculate the cost place order! You may be surprised when you open the auction house. How come the lowest price of big sword is so cheap... To earn 50-60c? That's the key! If you look at the number of low-cost weapons, you will find that only a few of them (copies and mystic tolite green composite) are made by indivial base friends, so as to calculate the profit margin. If you put the high price up, you will find that 500 or 600 North American time are sold out in one night The whole process is only about 20-30 minutes, the cost is about 50g, and the pocket money is 5-6G per day. In this era of high transparency, we should pay more attention to the long-term, small fish, and long-term development< Buy low and sell high to earn pocket money. This method is common to many commodities, and the key is to make use of the price trend of gw2db. In North America, the price of some materials fluctuated by more than 15%. For example, two weeks ago, the price of coins fluctuated between 13-14s and place order12.5s, but a week ago, it rose to more than 16.5s. Each coin could make nearly 1s. How much is the profit!! Dawn and I are anxious to lose our old capital, so we just made 50g It takes less time, but it must be observed more)
3. The legendary axe is in front (recently, it is a climax of weapon synthesis, with low profit or even loss)!)
we mentioned the front end again. Of course, what we earn is not the front end money, but the derivative orange axe. According to the habitual thinking of weapons, if you don't get ahead, you will lose money. In fact, it's not. According to the current business situation, an order of 25s axe, 4 axes at a time, with a probability of 1 / 5, the cost of an orange axe is 5g. Most orange axe prices are around 3G (excluding taxes). But the key, the key is that the price of the break series is on 4G, and the key is that there is a shanman brand axe at the price of 14g, and the probability is not low! There is no fixed profit algorithm for the synthesis of this thing. My approach is to throw all the hatchets below 1.5g into the bank and auction all the hatchets on 2G to get back the working capital. According to my own actual situation, I insisted on combining axes every day for about 4 weeks, lost 16 times (RP is too bad), and made more money (I didn't count those who lost the warehouse, because shanman was out). Then I lost the orange axes less than 1.5g (about more than 5-grid warehouses, and I also used loose money 1.3g to collect more than 40, 78 levels) in my warehouse three times, and finally I lost frost Fang! Not counting the front-end of frost fan, the revenue is about 60g, so I put a price on it every day before I go online. I play fotm with my teammates for three days, and make it one time before I go offline! PS: don't go to hedajian. If you don't have enough capital, you'll be ruined. I've tried-_-
in the end, the most stable and reliable one is farm, but it's not Nong karma, it's fotm with a fixed team of 24 or 26. It's not only easy, but also can play P, all kinds of yellow clothes, all kinds of core with teammates. When encountering city war, mole man, or card bug, it's MF to make a fortune after a period of time!!!
5. In fact, making money is not a "technical job" in most online games. It's also true in Jizhan 2. Every day, players do a task that they are familiar with and efficient. The boss of the whole picture can be wiped out. After a trip through the fog fragments, they sell off the materials and equipment. It's not a problem to have dozens of gold coins. Except for a few players who are highly business minded, To understand the skills of decomposing and selling materials and ah reselling, the main way for most players to make money is mining. As long as you master a few fixed rich mineral resources in the game map, the competition is patience and network speed. As long as you have deep Kung Fu and iron pestle is ground into needle, it's not a dream to become a coal boss
players can use half an hour to dig mines every day, and walk through strawberry farm and potato farm. They can collect 20 Ordovician mines and 20 wood spots, so they don't have to worry about the shortage of gold coins
of course, in Guild Wars 2, there are many ways to get rich besides mining. First of all, players should pay attention to saving money on gold coins. They can't earn dozens of gold a day, but it's only a matter of minutes to spend it. In view of the fact that the transaction of guild wars 2 needs to pay handling charges and turnover tax, they should not be linked to the trading line when the price is not superior, Otherwise, even if the goods are not sold or expired, the service charge will still be charged; In addition, it is self-evident that if we try to synthesize materials into finished procts for resale, the price will usually be much better
in addition, it's also a good choice to make money by relying on the PVP in Guild Wars 2. While exercising skills, wealth is also accumulating day by day. It's a highly recommended way to make money. PVP can last up to 15 minutes a set, and it won't waste too much time. The system will give you corresponding gold coins and experience according to your score. At the same time, there are plenty of boxes and items for PVP level promotion awards! Generally speaking, PVP is suitable for players with good technology and rich experience. Experience and gold coins can be obtained at the same time, and skills need a lot of practice
in contrast, although PVE is very secure in making money, it also consumes a lot of money. At the same time, repeated content will make players feel boring. However, from the experience of Meifu, PVE will be a powerful tool to make money in the future. After all, not all players have the strength to win PVP. It's better to make money honestly than to be abused. Here to introce the method of unlimited brush boss
first, wait for the NPs to brush out at the boss at the top of the curse coast, and then follow the NPC to fight. Then, guard the camp and destroy what you meet. After the completion, the first NPC will refresh and hit the tunnel exit, and the third point will refresh a dynamic; Next, it is more important to make this dynamic invalid, then go back to the second point and start the third dynamic again, so as to achieve the goal of unlimited money. For those players who are in urgent need of gold coins, this method is very effective for the time being. If you can persist in repeating for several hours every day, the income is quite amazing. Of course, this boring process is not suitable for all players. If you need T6 materials and cores very much, this method is undoubtedly very suitable for you.
players can use half an hour to dig mines every day, and walk through strawberry farm and potato farm. They can collect 20 Ordovician mines and 20 wood spots, so they don't have to worry about the shortage of gold coins
of course, in Guild Wars 2, there are many ways to get rich besides mining. First of all, players should pay attention to saving money on gold coins. They can't earn dozens of gold a day, but it's only a matter of minutes to spend it. In view of the fact that the transaction of guild wars 2 needs to pay handling charges and turnover tax, they should not be linked to the trading line when the price is not superior, Otherwise, even if the goods are not sold or expired, the service charge will still be charged; In addition, it is self-evident that if we try to synthesize materials into finished procts for resale, the price will usually be much better
in addition, it's also a good choice to make money by relying on the PVP in Guild Wars 2. While exercising skills, wealth is also accumulating day by day. It's a highly recommended way to make money. PVP can last up to 15 minutes a set, and it won't waste too much time. The system will give you corresponding gold coins and experience according to your score. At the same time, there are plenty of boxes and items for PVP level promotion awards! Generally speaking, PVP is suitable for players with good technology and rich experience. Experience and gold coins can be obtained at the same time, and skills need a lot of practice
in contrast, although PVE is very secure in making money, it also consumes a lot of money. At the same time, repeated content will make players feel boring. However, from the experience of Meifu, PVE will be a powerful tool to make money in the future. After all, not all players have the strength to win PVP. It's better to make money honestly than to be abused. Here to introce the method of unlimited brush boss
first, wait for the NPs to brush out at the boss at the top of the curse coast, and then follow the NPC to fight. Then, guard the camp and destroy what you meet. After the completion, the first NPC will refresh and hit the tunnel exit, and the third point will refresh a dynamic; Next, it is more important to make this dynamic invalid, then go back to the second point and start the third dynamic again, so as to achieve the goal of unlimited money. For those players who are in urgent need of gold coins, this method is very effective for the time being. If you can persist in repeating for several hours every day, the income is quite amazing. Of course, this boring process is not suitable for all players. If you need T6 materials and cores very much, this method is undoubtedly very suitable for you.
6. The refresh locations of ores are classified according to grades. For example, 1-15 free most copper mines 15-30 iron how much copper silver 30-50 silver how much iron and gold 50-60 gold how much platinum and silver 60-80 platinum there are also a few other minerals that help meteorite ores are very rare and only refresh. If you encounter them in the advanced map, don't miss them
7. Guardian: it's a simple, 8-point, son like profession. It's not hard to fight monsters. There are all kinds of buffs. One person can fight 3-4 monsters. The whirlwind chopper is so handsome that there is no pressure.
Thief: it's hard. Start 5 points, novice's Doomsday, simply can't see, less skills, play 2 strange is the limit, more, directly kneel (feel play is not a profession), strong perseverance students can persist<
Magic: hard, start with 5 points, the same as the case of thieves, tragedy (you can experience despair)
Soldier: simple, start with 9 points, cool and dreary, good practice level
death: average, start with 7 points, all average
don't spray if you don't play in other professions (personal interest), I feel that it should be similar to the above occupation
in the national service version, the novice's initial training difficulty is very unfriendly to the novice. There is a boring training period (no skills, no weapons, nothing to do, strange fight, few people, despair). The national service really has too many restrictions on skills, and no proficiency is unlocked
if the public beta is still like this: I boldly predict that thieves and illusions will basically disappear in the wild. If you go to fight PVP, you can't do it in the wild. The whole picture guard and soldiers are the king.
Thief: it's hard. Start 5 points, novice's Doomsday, simply can't see, less skills, play 2 strange is the limit, more, directly kneel (feel play is not a profession), strong perseverance students can persist<
Magic: hard, start with 5 points, the same as the case of thieves, tragedy (you can experience despair)
Soldier: simple, start with 9 points, cool and dreary, good practice level
death: average, start with 7 points, all average
don't spray if you don't play in other professions (personal interest), I feel that it should be similar to the above occupation
in the national service version, the novice's initial training difficulty is very unfriendly to the novice. There is a boring training period (no skills, no weapons, nothing to do, strange fight, few people, despair). The national service really has too many restrictions on skills, and no proficiency is unlocked
if the public beta is still like this: I boldly predict that thieves and illusions will basically disappear in the wild. If you go to fight PVP, you can't do it in the wild. The whole picture guard and soldiers are the king.
8. There are three kinds of collection tools such as 20, 40, 60, etc.
60 and permanent collection can collect all the resources
and all the collection points can collect some things except the materials that would have been collected
organically
minerals are usually collected from gems, wood will be collected from food materials
permanent collection can collect the things that would have been collected organically
but in fact, even if they are really collected A lot of gem food materials
these things are not worth money at all. Maybe no one wants them in the stock exchange.
someone has calculated that it takes 800000 times to collect them permanently before they can go to the merchants to buy general collection tools (beautiful clothes)
the only advantage is that you don't have to be afraid to forget to buy collection tools
60 and permanent collection can collect all the resources
and all the collection points can collect some things except the materials that would have been collected
organically
minerals are usually collected from gems, wood will be collected from food materials
permanent collection can collect the things that would have been collected organically
but in fact, even if they are really collected A lot of gem food materials
these things are not worth money at all. Maybe no one wants them in the stock exchange.
someone has calculated that it takes 800000 times to collect them permanently before they can go to the merchants to buy general collection tools (beautiful clothes)
the only advantage is that you don't have to be afraid to forget to buy collection tools
9. T6 material is the top material in Jizhan 2. Whether it's open package or strange, the explosion rate is very low. Of course, it's not fast. However, there are some special ways to improve efficiency, such as sadness with 1p non clearance speed brush, curse coast brush spider and so on.
10. If you run the map, all classes have the ability to speed up the movement. It's the best way to visually detect thieves
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