Dwarf mining path card
In the "dwarf miner" board game, players play the role of diligent dwarves, looking for gold nuggets and treasures in the mine to realize their dream of wealth. But not every dwarf has a hard-working nature... Some dwarves are born to be bad. In the game, the bad kids will hinder the hardworking dwarves in the dark. They will show their true colors only when they find the treasure
before the board game starts, separate the cards according to the path card, action card, nugget card and dwarf card. The number of bad seeds and gold diggers is determined by the number of players
three player game: 1 bad embryo and 3 good dwarfs
four player game: 1 bad embryo and 4 good dwarfs
five player game: 2 bad embryo and 4 good dwarfs < P >
six player game: 2 bad embryo and 5 good dwarfs
seven player game: 3 bad embryo and 5 good dwarfs
eight player game: 3 bad embryo and 6 good dwarfs
< B R / > nine player game: 3 bad kids and 7 good dwarfs
ten player game: use all dwarfs cards
prepare appropriate dwarfs cards, wash them well and send them to each player. You can't let other players know who you are
in the path card, there is a starting card with ladder pattern and three terminal cards
one of the destination cards has gold nuggets, and the other two are stones. Wash the three terminal cards evenly and place them at the terminal< br />
similarly, if they fail to get the real gold after all the cards are played, the destroyer wins The advantage destroyer camp can be divided into gold cards
after several games are over, the one with the most points wins
as for the bright identity, after digging for gold, even after one game is over, the identity can be bright
if there is anything unclear, please ask me
original rules:
the way of board game is to start with the youngest player, take turns to play the game along the clock direction, and each player takes turns to play cards. When it's your turn, you can choose:
1. Add a path card to the pit
2. Place an action card in front of a player
3. Discard a card and put it face down in the discard pile (there will be face up and face down cards in the discard pile)
after completing one of the above actions, the player draws the top card from the library to his hand, It's the next player's turn
pay attention to the last sentence and finish one of the above actions, that is, choose one of the three actions to execute at a time
have a nice board game!
3. Special cards: one starting point, three finishing points. Put it away according to the instructions< 4. Route card: it must be connected anyway< Function card: mixed with path card, it has special function. Take a closer look at the introction
you should distinguish the cards first<
the process of the game is as follows:
select the identity card (dark) according to the number of people - "deal the hand, put the starting point and the ending point -" play cards in turn - "dig to the end, or the card is gone, dig to the end
the process of playing cards in turn is as follows:
play or discard the card (don't be seen to give up any card) -" touch the row
note:
you can take the path, You can play some special function cards.
before the board game starts, separate the cards according to the path card, action card, nugget card and dwarf card. The number of bad seeds and gold diggers is determined by the number of players< Three player game: 1 bad embryo and 3 good dwarfs
four player game: 1 bad embryo and 4 good dwarfs
five player game: 2 bad embryo and 4 good dwarfs
six player game: 2 bad embryo and 5 good dwarfs
seven player game: 3 bad embryo and 5 good dwarfs
eight player game: 3 bad embryo and 6 good dwarfs
only the corresponding release card is needed to release
I don't know.
2. After blowing up the path card, the card to be placed should meet the objective law
3. Open both cards when you go to two destinations
4. If you send a gold card, the villain will win and take 4 gold. It doesn't affect the game. The total gold will be calculated after 3 rounds of the game.
first of all, players can only play one card at a time, no matter what the card is. If you are banned, you can only choose to discard one card and touch another card until the ban is lifted
about uno:
you can understand that there are two kinds of cards: playing with the color and playing with the shape. Therefore, if the function card has the same shape, it can be played, no matter the color, that is, + 2 can be followed by + 2 and + 4 of any color, but + 4 can not be followed by + 2. The color card can follow any card.