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Mining truck

Publish: 2021-04-04 11:40:35
1.

2. You can build a mine (¥ 2000) on the building page and a tank (¥ 1400) on the tank page.
if you are a novice, please teach you the usage of other arms and hope to add points.
China: all abnormal weapons, not worth using.
Chinese people's Liberation Army: adapted version of time and space commando, which can't move beyond time and space, can't bomb buildings, and can be deployed, Strong defensive power
attack power is the same as that of American soldiers
allied forces:
American soldiers: fight hard in armored class after deployment
Engineer: repair buildings, occupy buildings
police dog: bite soldiers, identify spies, but if spies become dogs, they won't be recognized
rocket pilots: attack lov's airship badly, it's better to divide six into a small team, and it's more than 20 for simple enemies, Level 3 can shadow the body
Tanya: a hero unit of the Allied forces. It can shoot one soldier at a time, recover blood automatically, blast buildings with C4, and can swim< Spy: select it, click the enemy's infantry, and then camouflage it. Enter the mine to steal money, enter the power plant to power off the enemy, enter the barracks and chariot factory to observe their own infantry and tank pages, and the soldiers created are directly level 1. Enter the combat laboratory to create soul commandos or space-time commandos
Super space-time soldiers: freeze the enemy, be patient, After a while, the enemy will disappear, but there will be a period of freezing time after moving, afraid of guanglengta
seal troops: except that they will be controlled by Yuri, the rest are basically the same
hyperspace commandos: hyperspace seals can't swim<
super time and space Ivan: super time and space crazy Ivan
mind Commando: Yuri, who uses C4 to blast buildings, will not deploy
tank: grizzly bear tank: quick, dish, stronger defense after deployment, and discharge terror robots after deployment<
Super Space time mining vehicle: fear of terror robot
multifunctional infantry vehicle: air defense, fast, can release a person, release can be changed into a bunker, release engineer can repair tank
phantom tank: fight a soldier with a gun, can be changed into a tree
light edge tank: range is super long, light can be reflected, group attack is very strong
intruder aircraft: hovering, General
Nightingale helicopter: it can carry five people, and has strong attack power
aircraft carrier: it has strong attack power, but please escort it with at least one destroyer, afraid of squid
destroyer: it is mostly used for protection, and has strong anti submarine force
aegis cruiser: its air defense is not generally strong, especially against Kirov airship, But only for air defense
base vehicle: Needless to say
Dolphin: specializing in squid
amphibious troop carrier: poor defense, slow
Special Weapons: Black Hawk fighter: strong attack, faster than intruder aircraft
tank killer: powerful anti tank, should cooperate with infantry
paratroopers: free, but it is recommended not to land at the enemy base
Sniper: one shot at a soldier, one shot at a building. It's very difficult to fight. It's recommended to put it in a multi-function infantry vehicle
Soviet Army:
infantry: mobilizers: cheap 100, can beat the U.S. soldiers on the stomach, but if the U.S. soldiers are deployed, they will not be able to beat it.
Engineer: like the Allies
police dog: like the Allies
magnetic storm infantry: it's too powerful to beat tanks, press and hold Ctrl to hit its own magnetic storm coil to charge it.
air defense infantry: it's stronger to hit planes and tanks, You can't fight soldiers.
crazy Ivan: will trap bombs for the enemy, and will explode when you die.
Yuri: control the army except the building, mine car, terror robot and Yuri air force.
tank: rhinoceros tank: much better than grizzly bear tank, but can't run fast.
air defense vehicle: can hold five soldiers, The air defense capability is similar to that of air defense infantry
terrorist robot: it can drill into the underground of enemy tanks, can't attack buildings, and is afraid of defense weapons
armed mining vehicle: it has strong defense capability, one shot for strafing infantry
V3 rocket vehicle: it has strong defense, long-range attack,
Apocalypse Tank: it can recover blood automatically, very slowly, and has short range, The attack power of the three-star Apocalypse Tank is equivalent to that of the three-star rhinoceros tank, and the attack power of the three-star Apocalypse Tank is equivalent to that of the Kirov airship, which can launch Patriot missiles for air defense.
Kirov airship: it's not an ordinary pervert, it's extremely bloody, it's super defensive, and it can never hit more than five bombs, Fear of rocket pilots and aegis cruisers
female deer transport aircraft: similar to Nightingale helicopters
base vehicle: Allied forces
fearless warships: launch two V3 rockets, but must be escorted by submarines
attack submarines: launch one torpedo at a time, equivalent to allied destroyers
Sea Scorpion: air defense is OK, But it can hit the sea
King squid: entangle the ship and submarine, the entangled target can't attack, afraid of dolphins
armored personnel carrier: blood is thicker than amphibious personnel carrier, but slower
Special Weapons:
self explosive truck: has a magical effect: build an Evan & armored personnel carrier and four self explosive trucks, tie bombs on the truck, quickly load it into the personnel carrier, it won't explode, Three more times, and then plug the troop carrier next to the enemy base. Once it is exploded, it will have the power and radiation equivalent to two nuclear bombs. In the war with netizens, if the enemy uses Yuri, it's better to cover it with an iron curtain device, and then send it to the base, and then release a self exploding truck bound with bombs. If the Wanyi troop carrier is controlled, it will be miserable. If it is controlled, if the other party is very curious and releases it, there will be a terrible scene<

terrorists: using China and occupying the Soviet barracks can create, magical use: select Cuba, tie a crazy Evan bomb on the terrorists, put it into the air defense tracked vehicle, and then one... Fill one, press Ctrl to tie one on the tracked vehicle, put it into the troop carrier, make four, and fill the troop carrier
drive the troop carrier near the enemy base and tie another one to it. And before the bomb explodes, prepare a terrorist robot tied with a bomb, press Ctrl to attack the troop carrier ·················
if there is mixed technology, super time and space conversion
and then use an invincible cover ·······
the bomb is risky, assembly should be careful
radiation Engineer: it's very effective to fight troops. After deployment, it has radiation. It can't attack buildings as well as tanks.
magnetic tank: it has strong attack power and is afraid of air force and Yuri
3. The level 3 miner is obtained by the Soviet miner through battle upgrade
the Allied miner can only eat upgrade toolbox upgrade
the miner upgrade is just to increase defense and attack (only the Soviet miner) and recover blood quickly, the others are useless
it can't increase weight at all, and the attack is useless, but it's very strong to hit the allies with the Soviet miner, Try it
4. Mining in the United States is divided into underground and open-pit mining, accounting for 50% of the total. It is estimated that you are asking about the underground, which is called continuous miner shuttle car; Open air excavators are called single bucket excavators.
5. I remember that the shape is beyond time and space, but it doesn't have the function of beyond time and space, and it's not armed, but it can swim.
6. There are only two ways to proce ore cars,
1. Heavy instry (if there is a mine) 1400 ocean
2. If there is no heavy instry, the mine will be directly manufactured 2000 ocean

but the premise of both ways is to have funds
if you don't have money... Buy the building, if you sell the building, the money is not enough...
alas! Don't pick up the box, that chance, will die very ugly! It's better to return it!
7. Red Alert 2 builds it and mines it
Red Alert 3 sets up a mining site at the designated mine, and then the mining trucks will mine by themselves. If it is self-made, select the mining vehicle, point the mouse at the mine, and then press the left / right button.
8. The landlord has a heart. I also noticed this problem. Don't listen to the bullshit upstairs. What you said is only possible in the Republic version. This is a problem with the version program setup. In the glory of the Republic. Coalition and allied forces pick up boxes and pick up any harvesters. They can mine normally. But when it comes to China. Pick up the boxes, pick up the Allied harvester or the Allied harvester. They don't mine. Even if you direct it to the mine manually. It won't mine, either. But if you have a coalition base or an alliance base again. And build the corresponding mine. Then it can be mined. Question: you seem to be right.
9. Stope, near the top right corner of the map, where there is a ring line
note: (when a mining vehicle explodes one vehicle, the mining vehicle will also explode)
10. First, pull the harvester to the farthest place where you can jump to the platform, probably behind the little boy in your picture
after pulling to the same position, quickly jump on the car, and then jump on the platform to run forward. Pay attention to connect the series of actions of pulling the tramcar back and jumping on the car, so that the tramcar has a little bit of buffering force and will stop for a while before sliding down
in the process of running forward on the platform, when you see almost the end, jump forward and jump to the safe ground, so as to avoid being electrified e to insufficient time
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