Adventure and mining 1
Which line-up is suitable for the later development of adventure and mining? Which line-up is suitable for the later development of adventure and mining tour? Let's understand the line-up suitable for the later development{ RRRRR}
< lineup recommendation 1: Cavaliers' lineup
1 The first choice is this. There should be no objection, because the attribute growth is very high, the skill launch probability is high (10%), plus 5 kings, and the treasure plus defense and kings
In the later stage, play for four or five months, at least (if it's an Arab chief or a European, let's say another thing, the blood drill will come soon), and put about five in the team
< lineup recommendation 2: Gaoshan lineup
2 This proct's pure attack skill launch probability is as high as my king's! Advantages, cheap! It's the same about five ~
as well But I think in the later stage, we should still be able to take out enough soul to buy my king
< lineup recommendation 3: Dechuan, Heiyan, Shucong The skill launch rate of these skills is a little low, and the main reason is that the treasure is not suitable for stacking multiple skills The screenshot is too much trouble= These are not the pictures above)
Finally, I put forward some personal ideas on how to pile up the king level in the later stage One is the combination of Taoyuan: Liu Bei, Guan Yu, Zhang Fei, and Baoju. They are 37 kings! In addition, the knight king, a king with 5 points plus 2 points of treasure, five with 35 points, and others with a little. It should be no problem to get to 120. Defense depends on Arthur. Then the other pile of four-dimensional, graation lineup came out
as a great Lord, Saber's ultimate combat power is as high as 489757. Among the attributes of the treasure, defense 6, dodge 1, King 2
2. Hades: leader +
Hades is a hero of the underworld profession. His combat power is 561557. He has a very adverse attribute. That is defense 20, in addition to attack 3, king 5 attributes
3. Golden Titan: leader +
the combat effectiveness of the golden Titan guarding the holy world can reach 586873, and the hero's attribute is also very abnormal. When there are 8 points in attack, defense and dodge, there are 12 points in King attribute
4. Two rituals: leader +
saber and two rituals have combined skills, and their combat power is 501011, which is more than the former
5. Shizaki · crazy three: leader +
crazy three's skills in Simeng are very good for leapfrogging. It has a 3% chance to erupt once. If you are lucky, you can dominate the boss of the mining area.
Arthur Dane, would you like to know more about Arthur Dane? The following small series to give you a detailed answer, want to understand the players come strong onlookers
There are three ice and fire figures in adventure and mining. They are Fu Diao Shenjian, Ma Wang and long mu; Dane is the only character with shining gold quality, Arthur & middot; Dane adapted to the school of first strike, his own growth is also more prominent in the flash gold, novice players if lucky enough to get Arthur & middot; Diane is valuable in any genre. In this issue, we will introce Arthur & middot in detail; Dane
Role source (involving spoiler)
1
The characters in the fantasy novel song of ice and fire are the outstanding representatives of the Dane family in the Star City, known as & lt; Dawn sword;, His family Sword & lt; Dawn & quot;, It is an artifact handed down from ancient times. It is forged by meteorite and valerian steel
He is & quot; Crazy King & quot; Iris middot; James middot, the most skillful of tangurian's imperial guards, is the best; Sir Lannister once praised him for his ability to urinate with his little brother in one hand and to urinate with his little brother in the other; Knight of flowers & quot; Loras middot; Five imperial guards, including tyril, cut down directly. He was married to his brother oswell middot; Sir Allan & lt; White cattle & quot; Gerald & middot; Sir haitar's Prince Reggae middot; In the final battle of guarding the blissful tower, tangurian fought with ED middot, Duke of Lindong city; Stark, Holland & middot; Li De and other seven people were locked in a stalemate. They died in a glorious battle and took the lives of the other five people. What he said before he died in the war; Let's start here; It means a lot
Basic attributes
1
Skills tools
Comments on Xiaobian There is an excellent growth factor (1.63) in the flash gold, which is very advantageous in the early stage of building combat power. The character skills can provide players with 6 points of attack, and 5% critical hit 190% is also very good. In the aspect of treasure, 2 King + 7 and other attributes are also standard for gold generals. Unfortunately, the treasure adds 6 points of dodge and 1 point of defense, without any attack value, and its skills are slightly inferior to those of rosefinch and cannon sister, Pocket Xiaobian suggests that players use Arthur Dane as a transition in the future. Later, they can tear it down or collect it. It's worth mentioning that Arthur Dane doesn't have any fitness skills. If the position is not enough, Arthur Dane can be used alone
Sky temple in exchange for high priority, if let Xiaobian give a recommended price, 20000 broken cap, can't be higher
How important is the protagonist of adventure and mining? How important is the protagonist in the adventure and mining tour? I'd like to introce the importance of the protagonist. I hope it can help you{ RRRRR}
From the full 25 people, basically entered the late. At this time, some treasures have been opened, and their properties have been greatly improved. The last three fatalistic weapons are also available
Sword of fatalistic courage (12 first attack): it's similar to 13 defense. If you have to choose one of them, I can only choose one of them according to my own actual situation. In addition, a big use of this weapon is to hit the Earth Angel (after the little yellow man's 179 level). This boss needs you to have 150 first attacks to take the lead. This is if you're not a critical hit stream, it's good to take it as a first attack
Weapon of victory contract (when the combat round is higher than 6, it has a 50% probability to trigger a pure attack, which can't be dodged and can't rece the damage): the only purpose of this weapon is to hit the mining area. If the pure attack of the mining team is not enough, you can take it with you
There's also a big axe, the champion of fate. I can only say that it's useless
From the protagonist to strengthen the full 10, the real sense of growth has reached the peak. Indeed, low growth is a hard injury. But don't you wonder how this low growth scum has such high combat power
Here: all the extra combat power is added to the protagonist! Those who pass the test, use props, achievement rewards, and the additional promotion of mining area soldiers are all on your own! Well, having said so much, the protagonist here is still very ordinary. The extra combat power is very limited, and the fact that the players are still using the protagonist in the later stage tells every player: isn't it an idiot to play the protagonist
After the overall level of 35, the growth of combat power is greatly reced, and only 2-3W experience can be added every day. If the overall growth is low, it is only about 1.5W. However, the profits between graphs are basically the same, and the advantages gained by fighting power in the early days no longer exist. Let's take a look at the comparison of 43 difficulties and 48 difficulties in on-line Revenue:
1 43% 1370 / s experience 1321 / s
0 48 / s 1486 / s experience 1428 / s
1 So it's all like this. Is it necessary to play the leading role
Actually, let's settle another account first. That's how to gain combat power in mining areas: the little yellow people behind can only proce combat power or statues, and each combat power can be increased by 100. According to my estimation, there is a 20% - 30% probability of procing combat power. With 150% bonus, you can increase your combat power by 250 at a time. And a high-level nightmare devil has 180 & times; 2.5 = 450. I'm now a general brush 400 soldiers and 20 demons (of course, the premise is that you have to have a mining team that can fight, which is very difficult for critical strike stream). My mining team is as follows (some will only use weapons):
< p PS: a mistake is that many people think that each dragon and horse can only launch 5 skills per set, actually 4 times. It's easier to bring 6 skills to fight 20 nightmare demons. The king's words are only piled up to nearly 100 in order to fight 20 nightmare demons, otherwise they can be reced to defense and dodge. The lineup of time messengers will be adjusted. Well, that's all, or it's off topicWell, to get back to the point, what if one could use most of the pickaxes in a day to fight the soldiers and demons? It is preliminarily estimated that there will be more than 3500-6000 combat power increases. 10-18w in a month. In fact, the number is very average, and it takes a lot of time to do the complicated and monotonous work. But is that true
Take 8m as an example. When a player who insists on digging up the combat power and using the main character every day reaches 8m, the combat power of another player who changes the main character is estimated to be only 7.5m or even lower. PS: this estimate is quite general. It's impossible to have such a big gap for the high strength and high growth lineup of big local tyrants. What I'm talking about is just for ordinary players. If these two people fight each other, according to the calculation of the small tool developed by nazguwang (a Gao WAN), it has a great impact on the winning rate, generally affecting about 10% - 30%. In fact, intuitive can also feel
It can be seen that the real hero, the real king is the protagonist!! Let's analyze the feasibility for different groups of players
First of all, if you don't have time to insist on mining, and have a good card to replace the protagonist, then decisively change the protagonist. If you are patient and persevere, please look down:
1 For 0 krypton / monthly card / small R players, a good way for you to open the gap with players of the same level is to dig up combat power. However, the premise is that you need to drive the pickaxe to 240 (full recovery in 8 hours), which is not a small expense (increasing the upper limit of one hour requires 600 blood drills). And because there are not many pieces, the time of full breakthrough will be relatively late, and the time to gather a good mining team will be relatively late. It will take more than five months to show the initial effect! Whether you can stick to it depends on your mentality and perseverance. In addition, it's not easy to find a mercenary who can replace the protagonist. So my general suggestion is to take the lead
For medium R, it's not difficult to drive to 240 pickaxes, and players at your same level will make relatively fast progress. You can officially enter the digging combat mode in 2 months without any accident, and the effect can be reflected in about 4-6 months. So my suggestion is to take the lead
For big R, the game progress bar is far more than ordinary players, and it doesn't take long to reach 7m. After that, some of them chose to abandon the pit, and a few of them could stick to it. If you go all out to mine (even unlimited mining), the effect will be greatly improved. Refer to Yang Daniu for specific examples!! The premise is that the enhancement of mercenaries cannot be left behind. My suggestion is: if you are ready, take the leading role. If you are not ready, you don't need to take it
After so much talk, I believe you have a certain understanding of the growth potential of the protagonist's combat power. I hope you can have a clear positioning for yourself and choose rationally whether to take the protagonist to the end
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defense damage rection percentage = defense / (Defense + 100) first of all, let's be clear. As the last boss of this version, the doomsday Lord can't be played by everyone, let alone by people who want to play at low combat power, so it's no surprise that the formation requirements are slightly higher. 1. Critical hit skill is mainly affected by the first attack and the king's bonus. The bonus rate of first attack is 1 point first attack plus 0.5% of the total damage. The bonus of less than 1% will be discarded. For example, the bonus of 91 first attack should be 45.5%, and the actual bonus will be 45%
it should be noted that the so-called critical hit skill means that it has a 3% probability to cause critical hit, and it causes 240% damage when critical hit and the opponent can't dodge. This explicitly states that critical hits must hit, and 1% probability causes 340% damage, which is not subject to the first attack bonus. In addition, critical hit must be skills ignore Dodge, but will be reced by defense
so the damage formula of critical hit must hit skill is as follows:
healing skills are also subject to two kinds of attribute bonus, namely dodge and king. The dodge bonus rate is 1 dodge bonus and 0.5% of the total healing
similarly, if there are bugs, less than 1% of the bonus will be discarded. For example, 299 dodge should be increased by 149.5%, and the actual bonus will be 149%. Here I would like to mention that I don't think it's necessary to make a clear distinction between blood sucking and blood returning. It's all about treatment
the recovery formula of healing skills is as follows:
take crazy three as an example, the amount of healing should be
the amount of healing should be = the enemy's total combat power * 0.153. Skills are the best to match with the blade of death whose blood of crazy three is more than the boss's full blood. Please match according to your future. Because the mysterious power of ancient times was too abnormal, it was difficult to support only crazy three after the boss returned to blood, and the general attack was more fashionable. If Joan of arc launched properly, it would have a wonderful effect
with this formation, even if the combat power is low, you can basically fight the Lord of doomsday within 10 times
the way to fight the Lord of doomsday by looking at his face
attack 90 + first. The attack power can kill him four times, dodge the merciless blade and make a general attack. The ancient mysterious power does not trigger
the method of hanging the Lord of doomsday
attack 90 + first, and the warlord can dodge the merciless blade and eat it once, and kill it three times
the above are the skills of adventure and mining critical hit. I hope they can help you. See seven boxes adventure and mining zone for more strategies.