How is mining the fastest in Kingdom era
Resource collection:
1. Collection troops: the most cost-effective one is the first-class soldier - crossbow, which has a weight of 8 per unit. It's of high quality and low price. With the addition of equipment and talent research, it's no problem to reach a weight of 12
Do not let the LORD go out to mine, do not let the LORD go out to mine, do not let the LORD go out to mine, do not let the LORD go out to mine, you will be happy if you are caught The average distribution of the three wave acquisition troops was higher than that of the control group The load of mining troops should match the amount of resources as much as possible, and it is beneficial to the emergence of new ore spots to clean the mine. I'm tired to clean up the resial ore for you every day5. All kinds of equipment and materials are mined, and what is lacking can be mined. It depends on the character, but according to the truth, the higher the amount of single collection, the greater the probability of obtaining high-quality ore
the basic resources in the era of the kingdom can be obtained in large quantities through domestic proction and field collection, and the domestic proction will stop after the warehouse burst, while the resources collected in the field can still be stored in the warehouse without storage restrictions
among the five basic resources, the output of grain, rock, wood and iron ore collected in the field is large, and e to the existence of cellar protection mechanism, it is not easy to be plundered, and the supply and demand is relatively not tight. In particular, in addition to the needs of domestic construction, food is mainly used to make soldiers Kingdom era "has a unique setting of" food shortage undead soldiers ", players can boldly build soldiers and have a good fight
group 1: 6 ÷ 75
group 2: 4 ÷ 67
group 3: 5 ÷ 71
group 1 & gt; The third group & gt; The second group
so the first group is the fastest
give priority to full build speed, R & D speed training speed, and the pre talent points are OK. PS: you can buy talent reset in the wrong alliance store
Two: resource allocation in the city
it is suggested that grain, rock, ore and wood should be reserved for upgrading first, and the remaining resource positions should be made into single resource (it is suggested to choose from the three resources of rock, ore and wood, I choose wood, and soldiers will not starve without grain). In the later stage of single development, relying on the Lord's talent bonus will be much better than the average allocation, Moreover, ring the war, there was no need to go out to collect resources, and they could interact with each other to transport resources within the alliance A good alliance is basically like this: everyone allocates a fixed proction resource
Novice or independent players, according to the development needs of the Kingdom, mainly collect stone in the early stage, wood in the middle and late stage, and gold coins have always been a scarce resource< br />
1. Collection troops: the most cost-effective one is the first-class soldier crossbow, which has a weight of 8 per unit and is of good quality and low price. With the addition of equipment and talent research, it's no problem to reach a weight of 12
2. Never let the LORD go out for mining, never let the LORD go out for mining, never let the LORD go out for mining. You will be happy if you are caught
3. The average distribution of three wave acquisition troops is high
4. The load of mining troops should match the amount of resources as much as possible, and it is concive to the emergence of new ore spots to clean the mine. I'm tired to clean up the resial ore for you every day
5. All kinds of equipment and materials are mined out, and what is lacking can be mined. It depends on the character, but according to the truth, the higher the amount of single collection, the greater the probability of obtaining high-quality ore
6. Collect resources. The resource points are of high level, and the collection speed increases a lot. If you can collect high-level resources, you will get high-level ones. The relic is gold, which is less. Pay attention to the collection. The default resource point of the alliance is the first one (the alliance is strong enough, or someone else will take care of it). For other resources, if the gold is less, you can consider playing the player and choose the no alliance trumpet, which means that the number of enemies killed is 0, Can grab 20K gold or so
7, basically is soy sauce purple, because I usually have any spare time, I have to use a help: cellular game (free root, cloud hang up), support automatic mainline tasks, automatic collection of resources, automatic training, automatic upgrading of construction and automatic transportation, etc., poor working dog, and so on
according to the development needs of the Kingdom, novices or independent players mainly collect stones in the early stage, wood in the middle and late stage, and gold coins have always been a scarce resource; If it is a stable alliance, members can be assigned to specialize in single resources and allocate each other. This not only reces the scattered investment of indivial players in talent, equipment, heroes and other aspects, but also ensures the output of resources and avoids being plundered by high war.
2. When the other party starts to rally (real rally), it seems that the assembled soldiers are still in the city before the rally time. In fact, they have been regarded as sending troops. If the Lord is in the assembled troops, then there is no lord in the city
3. If the opponent plays wonders, then there is no lord in the city If you don't send the Lord to fight the spectacle, the soldiers in the spectacle will not enjoy the talent and equipment bonus. When you are hit by the enemy, you will lose a lot.)
4. If the other party sends several troops to attack the city, then the General Lord is in the first army, and the other troops have no lord.
There are two ways to quickly improve the strength of the Kingdom era:
1. One is farming. The talent of farming needs to increase the speed of R & D, construction and army building, and the speed of collection to the excess resource proction
2. A kind of war, war talent, you can add the buff of whatever soldier you have