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Where does planet edge 2 mine

Publish: 2021-04-14 00:28:26
1. Base export problem: Press & quot; M" Open the map, scroll up and down with the mouse wheel to zoom in and out, and put it to the maximum to see the route clearly; Can also (not in the menu, is in the game) look at the lower left corner of the small map can also be. If you can't, just mark the road sign on the map (right-click the place you want to go, there is a place to set up personal road signs and cancel personal road signs). Go a little bit..... You say that you are lost in the building, which is common for novices. Just be familiar with it. You can go where you want to go and stick to the wall if there is a wall blocking you. There is always a door when you turn around. If you go up, you can find the stairs or the particle conveyor. The particle conveyor is a luminous circle on the ground. Yellow goes up, purple goes down, and there is an arrow sign (in the air, not on the ground). The blue arrow with a horizontal line is down, and the yellow arrow is up

terminal problem: there are weapon terminals where you are reborn. The vehicle (tank) terminal will appear in the form of tank icon or disintegrator icon on the small map (it seems that only when you are there and not dead on the big map), but the tank icon indicates all vehicles, and the disintegrator icon indicates no main battle tank (such as vs's electromagnetic Knight). Of course, the aircraft terminal is represented by the aircraft icon

the problem of attacking and occupying the base: the occupying points of small and medium-sized fortresses (small ones can't lead the main battle tank at the vehicle terminal) (you can just look around at an ABC or something) will be displayed on the top of the screen next to that thing. At first, it's the enemy's color, then it's graally reced, and it becomes your own camp's color, even if it's finished. After occupying the points, you have to guard and don't be occupied by the enemy, When there is time on the left side of the screen, it will be better when the time is over. It's troublesome for large-scale bases to overload their engines. However, there is only one point for large-scale bases. Engines are equipped with shield signs. Most large-scale bases have four. There is a tank logo in the shield, which is the shield of the gate on both sides of the base, close to the generator and press & quot; E" Key overload, there will be a minute and a half after overload (I remember it is), ring this period of time, the enemy can let the generator return to normal, the engine will not explode, remind: the generator will explode after a minute and a half, it can explode to death; After the generator blows up, the protective shield at the entrance of the gate will disappear, and the ground vehicles can pass through (the aircraft is not restricted by the protective shield). There are two such generators, and one at one side of the gate. The other two are protection points. They must be overloaded before they can enter the occupation point. The sign is that there are three horizontal lines in one shield (this is the first shield). The other is that there are three vertical lines in the shield. Overload the two generators and blow them up by yourself. Then they can enter the center of the base. There is a little bit in it. Just wait for time to pass after occupation. You can also blow up the rebirth control unit, just below the point, but you have to wait until the enemy's color in the progress bar on the left side of the screen (note that it's not the progress bar on the top of the screen when the point is occupied) returns, until our color begins to appear after it disappears, then you can enter the rebirth control unit, press "e" all the time to overload, and then sit and wait for it to blow up, So the enemy can't be reborn here
I'm a slow hand typist. It took me more than an hour to type so many words. Please give me points~
2. It should not be. The RMB at the edge of the planet is converted into SC points in the game. It should be charged directly to the official website of nine cities. I don't know if there is an option to convert the RMB at the edge of the planet into SC points. Now the proportion of SC points is one yuan = SC points. There is no option to exchange SC points on the official website of the game, so it is estimated that it will be recharged directly to the customer service of nine cities
3. It is to find a way to push the enemy back to the shelter
first, you understand the use of various arms, and then use them at the right time
infantry units have infiltrators, light commandos, combat medical soldiers, engineering soldiers, heavy commandos, Max mecha
penetration can be invisible, which is the fear of low efficiency players, and you can't see clearly after stealth.. The higher the effect, the easier it is to find him. Let's see if the machine can be turned on. Penetration can use sniper guns and micro charge, as well as anti infantry mines. In addition, the unique small radar (IFF device) enables the moving enemy targets in the area to be exposed in the small map in the form of jumping red dots. You can observe the jumping direction of red dots, guess their direction and ambush them. At the same time, the data provided by this means of investigation can be transmitted to our comrades in arms
light commandos, using unique jet backpacks, are more likely to appear in unexpected places in some occasions, sneak attack the enemy in some places, and can be equipped with C4
the combat medic has his own skill to return to the blood shield (aura effect), and also has his own medical gun. The medical gun can add blood to the friendly Army: green (can't return to the shield: blue), and it can also save the fallen team-mates. If the medical gun is upgraded to full, it can save the team-mates in about 2 seconds (if the circle is full, it will save them, and the rest is just waiting for the fallen team-mates to confirm). In addition, it can unlock the nano rebirth mine and revive all fallen teammates in the area (excluding Max mecha). It is emphasized here that the max mecha can be rescued by the medics, but the medics can't repair it. The rest is the engineers
engineers can maintain mechanical units (turrets, mecha, armored vehicles), supply bullets to their teammates, and use their own turrets (anti infantry turrets or anti vehicle turrets). Not only that, he can also bury mines (anti infantry mines and anti vehicle mines), throw C4, unlock the combat suit tool bag, and let him carry more mines and other items (PS: the things added by different levels of tool bag are different, see in the game in detail). He can carry up to 4C4, 5 anti vehicle mines and 3 anti infantry mines, but only one of these can be carried out, You have to find a terminal to change it
the special skill of heavy commando is anti strike skill. It can be immune to damage, but it is easy to run out of energy, which is related to opening time and resisting damage. Another tough shield is to rece damage. That is to say, the more blood you have, the longer you can stand. It can carry C4 and rocket. It is a loser class anti vehicle
Max machine armour is the most rable infantry. It can carry two handed weapons (such as double jets, double rotating tubes, etc.) as well as anti vehicle weapons. However, it will consume infantry resources to use the transferred arms normally, but there is a bug that can be used for free. In addition, this arms has CD
ground vehicle
points: main battle tank, lightning, transport vehicle, breaker, spark
the two seats of main battle tank are different in the three countries, and their skills are also different (the earth Republic speeds up the order changing speed and bullets after piling and fixing; The new federal pioneer shield is basically invincible in a few seconds after opening, unless it is damaged by C4 and anti vehicle mines in a short time; Vanu electromagnetic knight, a few seconds to speed up the tank forward, the most mobile tank)
lightning three countries are the same, 1 seat (the main battle tank does not have the weapon is the sky guard, other weapons can make up for the main battle tank)
there are some differences in the weapons of the transport vehicle, the national service version of this car is a bug, A good driver and auxiliary gun can kill the enemy seven in and seven out. The main reason is that they have good mobility. If the national uniform is updated, it is said that this will become a scum
like the three countries, 12 seats (basically used to regenerate infantry, it's a mobile infantry terminal, but it needs to turn on the function of regenerating, except some of which can make it a battle break. Upgrade defense to keep him alive longer. Break is always the thing that others pay most attention to when fighting (not only because of its high experience value). Think about the fact that infantry always rush into a certain place and can't finish the fight. It's useless to fight until dark. When fighting, it's best to protect your own side to break and quickly destroy the enemy. Break is the fastest way to fight. At the same time, it is also the most powerful armored vehicle for land transportation.
like the three countries, two seats can be equipped with stealth devices, which can make the people in the car invisible after penetration (the car can't carry Max mecha). In addition, the self explosive play method created by players is a nightmare of vehicles
in addition, some vehicles can carry the shield breaking device, which can open the skill and enter the area protected by the enemy's shield. For example, transport vehicles and splitters (but splitters can't be used as rebirth base stations after they are equipped with shield breaking devices)
aircraft
the styles of fighter planes in the three countries are different, but they are similar. For details, ask the veteran of the aircraft
armed helicopter (liberation) 3 seats can make the aircraft stop in the air completely, which is convenient for the auxiliary guns of position 2 and 3 to fire. It's the best way to launch an armed helicopter when there is no local air supremacy
at present, Galaxy 12 seats are mostly used for transportation and experience delivery. I don't know if any player intends to fight galaxy. There are no machine guns in the driver's seat, and the plane can carry four machine guns. The effect of cleaning ground infantry should be objective. After all, it can unlock two Bulldog flanking guns. Combat significance: air drop team to enemy camp, let penetration black terminal, open break, and deploy break, so that the company can quickly start fighting inside the enemy camp
4. There are the following ways to obtain certificate points: experience and certificate exchange ratio: 250xp = 1 Certificate point, The main ways to obtain certificate points include:
√ occupying enemy camp base
√ recovering / reviving friendly forces
√ providing ammunition to friendly units
√ killing / assisting in killing enemy forces
√ maintaining friendly vehicles or facilities

certificate points are the basic currency units required for upgrading equipment of certificate system, which can be stored and accumulated but cannot be traded
players can enter the corresponding certificate point interface through career or vehicle terminal, and select different certificate technology trees in the certificate interface to unlock or upgrade the level of the unlocked certificate

players can enter the corresponding certificate point interface through career or vehicle terminal, and select different certificate technology trees in the certificate interface to unlock or upgrade the level of the unlocked certificate

hope to adopt
5. It is to find a way to push the enemy back to the shelter
first, you understand the use of various arms, and then use them at the right time
infantry units have infiltrators, light commandos, combat medical soldiers, engineering soldiers, heavy commandos, Max mecha
penetration can be invisible, which is the fear of low efficiency players, and you can't see clearly after stealth.. The higher the effect, the easier it is to find him. Let's see if the machine can be turned on. Penetration can use sniper guns and micro charge, as well as anti infantry mines. In addition, the unique small radar (IFF device) enables the moving enemy targets in the area to be exposed in the small map in the form of jumping red dots. You can observe the jumping direction of red dots, guess their direction and ambush them. At the same time, the data provided by this means of investigation can be transmitted to our comrades in arms
light commandos, using unique jet backpacks, are more likely to appear in unexpected places in some occasions, sneak attack the enemy in some places, and can be equipped with C4
the combat medic has his own skill to return to the blood shield (aura effect), and also has his own medical gun. The medical gun can add blood to the friendly Army: green (can't return to the shield: blue), and it can also save the fallen team-mates. If the medical gun is upgraded to full, it can save the team-mates in about 2 seconds (if the circle is full, it will save them, and the rest is just waiting for the fallen team-mates to confirm). In addition, it can unlock the nano rebirth mine and revive all fallen teammates in the area (excluding Max mecha). It is emphasized here that the max mecha can be rescued by the medics, but the medics can't repair it. The rest is the engineers
engineers can maintain mechanical units (turrets, mecha, armored vehicles), supply bullets to their teammates, and use their own turrets (anti infantry turrets or anti vehicle turrets). Not only that, he can also bury mines (anti infantry mines and anti vehicle mines), throw C4, unlock the combat suit tool bag, and let him carry more mines and other items (PS: the things added by different levels of tool bag are different, see in the game in detail). He can carry up to 4C4, 5 anti vehicle mines and 3 anti infantry mines, but only one of these can be carried out, You have to find a terminal to change it
the special skill of heavy commando is anti strike skill. It can be immune to damage, but it is easy to run out of energy, which is related to opening time and resisting damage. Another tough shield is to rece damage. That is to say, the more blood you have, the longer you can stand. It can carry C4 and rocket. It is a loser class anti vehicle
Max machine armour is the most rable infantry. It can carry two handed weapons (such as double jets, double rotating tubes, etc.) as well as anti vehicle weapons. However, it will consume infantry resources to use the transfer arms normally, but there is a bug that can be used at present. In addition, this arms has CD
ground vehicle
points: main battle tank, lightning, transport vehicle, breaker, spark
the two seats of main battle tank are different in the three countries, and their skills are also different (the earth Republic speeds up the order changing speed and bullets after piling and fixing; The new federal pioneer shield is basically invincible in a few seconds after opening, unless it is damaged by C4 and anti vehicle mines in a short time; Vanu electromagnetic knight, a few seconds to speed up the tank forward, the most mobile tank)
lightning three countries are the same, 1 seat (the main battle tank does not have the weapon is the sky guard, other weapons can make up for the main battle tank)
there are some differences in the weapons of the transport vehicle, the national service version of this car is a bug, A good driver and auxiliary gun can kill the enemy seven in and seven out. The main reason is that they have good mobility. If the national uniform is updated, it is said that this will become a scum
like the three countries, 12 seats (basically used to regenerate infantry, it's a mobile infantry terminal, but it needs to turn on the function of regenerating, except some of which can make it a battle break. Upgrade defense to keep him alive longer. Break is always the thing that others pay most attention to when fighting (not only because of its high experience value). Think about the fact that infantry always rush into a certain place and can't finish the fight. It's useless to fight until dark. When fighting, it's best to protect your own side to break and quickly destroy the enemy. Break is the fastest way to fight. At the same time, it is also the most powerful armored vehicle for land transportation.
like the three countries, two seats can be equipped with stealth devices, which can make the people in the car invisible after penetration (the car can't carry Max mecha). In addition, the self explosive play method created by players is a nightmare of vehicles
in addition, some vehicles can carry the shield breaking device, which can open the skill and enter the area protected by the enemy's shield. For example, transport vehicles and splitters (but splitters can't be used as rebirth base stations after they are equipped with shield breaking devices)
aircraft
the styles of fighter planes in the three countries are different, but they are similar. For details, ask the veteran of the aircraft
armed helicopter (liberation) 3 seats can make the aircraft stop in the air completely, which is convenient for the auxiliary guns of position 2 and 3 to fire. It's the best way to launch an armed helicopter when there is no local air supremacy
at present, Galaxy 12 seats are mostly used for transportation and experience delivery. I don't know if any player intends to fight galaxy. There are no machine guns in the driver's seat, and the plane can carry four machine guns. The effect of cleaning ground infantry should be objective. After all, it can unlock two Bulldog flanking guns. Combat significance: air drop team to enemy camp, let penetration black terminal, open break, and deploy break, so that the company can quickly start fighting inside the enemy camp
6. Press the M key in the game, and the deployment point is the closest to the battlefield or the green arrow button near the base
or parachute directly to the most fierce battlefield (probably to enemy positions) according to rapid deployment
if it is a cracker deployment vehicle, you need to unlock the component with a certificate to deploy the cracker.
7. Your resolution is down. Some didn't show up. Move the mouse to the right again, and the setting is still in the lower right corner. Change the resolution after the point arrives
8. --Follow the big troops, choose engineers to maintain vehicles and provide ammunition, choose medical soldiers for treatment, choose heavy commandos for firepower support, and snipers to infiltrate the enemy's rear and fire Yin guns, as long as they don't act alone
9. In the game, press ESC to pop up a certificate icon in the bottom row of the interface. Click in. In the command column, a leader of a small team can click to see the signal of rebirth.
10. Buy with certificate or charge money, but charge money can be said to be a white charge. The card points in it are not like CF or something. It's only one or two hundred in a round. There's a time limit for buying with money. In this case, if you kill one person, there will be 50-100 people. If you kill a tank or plane, it will be 30-40 in one hit, and it will be 10 if you kill a max, I play with vanu, and the pulsar C plays with vanu. The performance is absolutely superior. It's only 250. I don't buy 250
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