Position: Home page » Equipment » Burst mining

Burst mining

Publish: 2021-04-14 08:27:52
1. Instead of investing in virtual currency, Li Ka Shing's investment company, Victoria Harbour, has invested in bipay, an internationally renowned bitcoin payment company
South China Morning Post reported on December 27 that Li Ka Shing's Victoria Harbour investment took a stake in bitpay, which is also regarded as a way to "find another way" to dig gold from the virtual currency business
the report continued that a spokesman for bitpay said he was "deeply honored" to support investors including Victoria Harbour investment
nowadays, many international giants have accepted bitcoin payment, such as Microsoft, Dell and so on. In China, the payment function of bitcoin is not feasible, which is mostly a means of speculation. But there are also innovations. For example, Ruitai coin mainly promotes asset packaging, which is a kind of asset voucher, while Qianjin card mainly focuses on overseas luxury purchasing market.
2. How to cheat people with real things? If you want to dig a mine, don't you have to pay for it? Is it a fraud for someone else to ask for money by selling mining machines? They bought their own entity miner, which is very good to use, intelligent mining, power saving and low noise. Besides SINOC, they can also dig other currencies such as filecoin (IPFs token), storj, burst, etc.
3. Let's talk about the SINOC miner first. The physical miner adopts POC proof mechanism, which has the advantages of intelligent mining, power saving and low noise. In addition to digging the SINOC chain, it can also dig filecoin (
IPFs token), storj, burst and other three currencies. After saying so much, you see, the mining income of SINOC mining machine is still very good. Now, in a bear market, if you dig a mine, you will hoard it. If you wait for it to rise, you will make a big profit.
4.

POC particle oxidation catalyst (POC) = particle oxidation catalyst

different from gasoline vehicles, only a few new diesel vehicles adopt exhaust after treatment technology. Automobile diesel engine manufacturers have been improving the engine and its control system to meet the emission standards

The most difficult part is to rece the emission of particulates and nitrogen oxides at the same time in the low temperature lean burn environment

the best effect can be achieved by using diesel lean burn NOx removal catalyst and diesel particulate filter

although this technology already exists, it is very expensive. In most cases, advanced particulate oxidation catalyst POC is used, which is characterized by particulate combustion

The catalyst consists of a new low temperature coating and a metal carrier called Ecocat. At the same time, the conversion of HC and CO can reach 80% - 90%

has been tested on several light and heavy engines and vehicles driven by this type of engine (engines up to Euro 0 to Euro 4 standards). The biggest advantage of this scheme is that the price is relatively cheap and maintenance is not necessary. But the sulfur content in diesel oil should be low

POC is a catalytic oxidizer for particulate matter. The working principle is to catch up the particulate matter, and then burn it through the high temperature of exhaust gas (250 ℃ - 500 ℃), so as to achieve the purpose of recing the particulate matter. POC is widely used in light truck. In addition, POC can regenerate actively and DPF needs human intervention

< H2 > extended data

particulate oxidation catalytic converter (POC) can be used to rece particulate matter in diesel exhaust, which belongs to the category of oxidation catalytic converter. The conversion efficiency of particulate matter is higher than doc, but lower than DPF system. The principle is to make the exhaust gas pass through a multi fold channel without blocking, and the particles are adsorbed in the POC, and the accumulated particles are removed by oxidation combustion

because POC requires a higher working temperature, it needs to be used in combination with DOC, which is called PM Kat system by European heavy truck enterprise man, that is, DOC and POC are integrated. Under the oxidation of DOC catalyst, no in the exhaust gas combines with oxygen to form nitrogen dioxide, and the original NO2 in the exhaust gas enters the POC together. Under the action of the catalyst, the molecular bond of N O2 breaks at a lower temperature, and the generated o burns with the captured C particles to form C O2, thus effectively removing the captured particles

POC can only filter the larger carbon particles, but the ability to capture the carbon particles below PM2.5 is low, and the efficiency of recing PM is 30% - 80%, which is better than doc and lower than DPF. The price of POC is lower than that of DPF and higher than that of doc

5.

Burst was born in 2014. When it first came out, each block proced 10000 burst coins, one in four minutes, with a decrease of 5% every month. At present, it has proced nearly 90% of the total output. The enterprise hard disk can be used for mining, so the reading and writing speed is very fast, and the mining can be done for 7 * 24 hours

the mining method of burstcoin is to use POC (pool of capacity) to occupy the hard disk space of the mining machine, and store the "hash functions" that are scheled to be generated in the hard disk. These "hash functions" are divided into small pieces one after another. Therefore, in the mining of burstcoin, the miners do not store the user's data, and the "hash functions" in the hard disk are in the process of mining, It is only used to upload the answer (that is, hash function) to the network, so as to grab the new block

the hardware requirements for mining are: more than I3 CPU, more than 4G memory, and more SATA interfaces supported by the motherboard, the better. Can also try to buy PCI-E interface motherboard, recommended B75 series motherboard

6. Lava open source opens a new era of POC ecological development

in 2009, with the birth of bitcoin, Nakamoto wants to develop a new decentralized cash payment system. It no longer needs a center to keep accounts. Everyone has the right to keep accounts. The whole account book is completely open and transparent, and the concept of decentralization comes into being. Nakamoto also published the project code of bitcoin in the community, making bitcoin the first open source blockchain project in history

since then, bitcoin and pow (proof of workload) have graally entered the public's field of vision. However, e to the problems of resource waste and computing power concentration in POW mechanism, it is becoming more and more unsuitable for the current environment. With the continuous exploration of many blockchain practitioners, projects with POC mechanism as the core graally emerge

in 2014, burst created the POC consensus mechanism, which has the advantages of low cost of equipment and utilization of idle resources, realizing the possibility that everyone can forge. Burst follows the spirit of decentralization and sharing to share the source code of the project. Although the burst project has not been successful in the traditional sense e to the problem of economic model, the sharing of its source code provides a lot of inspiration for the latecomers

on October 16, 2019, in order to enable more people to participate in the project and promote the development of POC field and even the whole blockchain, lava officially realized open source on GitHub, a platform with more than 9 million global developers and users, and is committed to establishing an open and open decentralized ecology.
7. There are still many comrades on the forum who don't understand how to modify ~
I'll take a lead and write some simple unit settings. Please add more deficiencies<

the unit attributes of ra2 are defined in the rules.ini file. Yuri is rulesmd.ini
take the American soldier as an example first

[E1]
uiname = n ame:E1 / Unit name displayed in the game, The related content is in ra2 (MD). CSF
name = GI / unit's name (optional)
Image = GI / unit's image display name (edit in Art (MD). Ini
category = soldier / unit's type
primary = M60 / main weapon
secondary = para / secondary weapon
occupier = yes / can occupy the building for combat
occupyweapon = ucpara / use in occupying the building
elite occupyweapon = ucelitepara / elite use weapons in occupied buildings
opentransportweapon = 1 / use the first weapon in the vehicle (as it seems)
prerequisite = gapile / necessary buildings
crushsound = infrarysquish / sound effects of pressure on tankers
strength = 125 / health
PIP = white / what does it show in the vehicle Color
occupypip = personblue / color displayed in occupied buildings
armor = none / armor type
techlevel = 1 / technology level (different requirements are 1 to 10, - 1, i.e. cannot be built)
sight = 5 / eyesight (how many dark screens can be opened)
speed = 4 / speed
owner = British, French, Germany, Americans, Alliance / country (cAMP)
cost = 200 / price
Soylent = 100 / seems to be the money after being put into the stbin
points = 10 / seems to be the experience value after being eliminated
isselectable combat = yes / defined as controllable unit
voiceselect = giselect / voice of unit
voicemove = gimove / voice of unit
voiceattack = giattackcommand / single Bit voice
voicefeedback = gifear / unit voice
voicespecial attack = gimove / unit voice
diesound = gidie / unit voice
locomotor = {4a582744-9839-11d1-b709-00a024ddafd1} / mode of movement (here is the land movement mode)
physicalsize = 1 / unit size (that is, the space occupied when entering the vehicle)
movementzone = infrary / transportation Moving area
threatposed = 10 (seems to be the number of computer priority attack)
immunetoveins = Yes (seems to be mine immunity)
immunetopsionics = no / whether to exempt Yuri's mind control from service
bombable = Yes (sorry, forget)
deployer = yes / whether it can be expanded
deployfire = yes / after expansion, it can be attacked
Vessel abilities = strong, firepower, ROF, sight, The abilities after fast / veteran level are life enhancement, firepower improvement, attack interval rection, eyesight increase and speed increase
Elite abilities = self_ Head, strong, firepower, ROF / elite ability. Self healing, life enhancement, firepower enhancement, Attack interval reced
size = 1 / unit size
crush = yes / can be squashed
deploysound = gideploy / deployed sound

undeploysound = giundeploy / deployed stand up sound
elite primary = m60e / elite primary weapon
elite secondary = parae / elite secondary weapon
ifvmode = 2 / weapon used after entering infantry vehicle

above It is the code segment of American soldier
its image is defined in art.ini, Yuri is artmd.ini
[GI] / uses the file name of material
camera = giicon / icon name of unit (format is icon file name followed by icon)
altcamera = giuico / upgrade icon
sequence = gisequence / sequence segment of control image
crawls = yes / unit of walking motion
remapable = yes/ Do not know
fireup = 2 / firing position of image
primary fireflh = 80,0105 / firing coordinates of main weapon image
secondary fireflh = 80,0,90 / firing coordinates of secondary weapon image

if this code segment name [GI] is not used in rules (MD) as the code name of the unit (use & quot; in rules[ E1]"), Then add image = GI

to the company code of rules (MD) and refer to the above code, To make a new unit
for example, the bodyguard of the president of the United States who appeared in the ra2 mission
first this code to any place in the file ~
this is its code:
[ssrv]
uiname = n ame:SecretService
name = secret service
category = soldier
strength = 50
primary = Pistola
armor = none
techlevel = - 1 It can't be built. Change it to 1
crushsound = infrarysquish
sight = 2
speed = 4
owner = Russia, Federation, Africans, Arabis, yuricountry ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^, Alliance enables it to be built by all countries (with comma space)
allowedtostartinmultiplayer = no ^ * * defines whether it appears in the initial force or not, for convenience, As a result, we're going to have now < br / < br / < < br /
all of the items will be 100 < br / < br /
all of the points = 1
and all of the items will be all < br / < br /
all of all of the items will be 100 < br / < br /
all of the items will be 100 < br /
all of the points will be 100 < br /
all of all of the pips will will be all < br / < br / < br / < and all of all of all of all of the people will be < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br / < br im Munetoveins = yes
size = 1
ifvmode = 0

the following is modified:
[ssrv2]********* In order not to cover the original unit, change another name< br />UIName=N ame:SecretService
Name=Secret Service
Category=Soldier
Image=SSRV ;********** Material, is the appearance of bodyguards, don't forget to add this sentence< br />Strength=50
Primary=Pistola
Armor=none
TechLevel=1
CrushSound=InfantrySquish
Sight=2
Speed=4
Owner=British,French,Germans,Americans,Alliance,Russians,Confederation,Africans,Arabs, YuriCountry
AllowedToStartInMultiplayer=yes
Cost=10
Soylent=100
Points=1
Pip=white
VoiceSelect=SSSelect
VoiceMove=SSMove
VoiceAttack=SSAttackCommand
VoiceFeedback=
VoiceSpecialAttack=SSMove
DieSound=SSDie
Locomotor={4A582744-9839-11d1-B709-00A024DDAFD1}
PhysicalSize=1
MovementZo ne=Infantry
ThreatPosed=0
ImmuneToVeins=yes
Size=1
IFVMode=0
Prerequisite=GAPILE ;****** It is defined as the construction of allied barracks
isselectablecombat = yes****** But there is another program
that is, the name of the registered unit
find [infantrytypes]
Add * * = ssrv2 ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^ ^, Save, a new unit is born ~
but there is another problem... No icon
because there is no new icon file, open art.ini or artmd.ini for US soldiers first
find a section of [ssrv]
you will see that the icon has already been defined
Cameo = shkicon
altcameo = shkuico
that's the icon of the magnetic storm soldier
if you have the icon, don't move, go into the game ~~~

about weapons, Make an explanation with rhinoceros main gun

[120mm]
damage = 90
ROF = 65 projectile interval
range = 5.75 distance
projectile = cannon projectile mode (define projectile image, etc.)
speed = 40 speed
warhead = AP warhead
report = rhinotankattack sound effect
anim = gunfire muzzle animation
bright = yes the shot will fall on the ground Light up

* * * *, pay special attention to the case should not have errors

[cannon] projectile name
Image = 120mm image name
arming = true define that it moves in an arc
subjectocliffs = yes whether it can shoot cliff
subjectoelevation = yes whether it can shoot highland
subjectowalls = yes whether it can shoot fence

[AP] warhead name Words
cellspread =. 3 explosion range
percentatmax =. 5 forget ~
wall = yes can break walls
wood = yes can break wood
verses = 25%, 25%, 15%, 75%, 100%, 100%, 65%, 45%, 60%, 60%, 100% warhead damage ratio to armor, respectively 1-3 infantry, 4-6 tanks, 7-9 buildings, the latter two are special armor, such as spiders
conventional = yes and forget ~
infdeath = 3 the death mode of infantry hit by this weapon.
animlist = s_ CLSN16,S_ Clsn22 animation
pronedamage = 50%

according to the above settings, you can make a new weapon by yourself
for example:
[130mm]
damage = 100; The power increases to
ROF = 65
range = 5.75
projectile = cannon
speed = 40
warhead = 130mmap; Make a warhead by yourself
report = rhinotankattack
anim = gunfire
bright = yes

you can also add & quot; Burst=2"( The newly added warheads should be registered in the [warheads] list

[130mmap]; Note that the name should be the same as before
cellspread = 2; Larger range, more powerful ~ (no more than 10)
percentatmax =. 5
wall = yes
wood = yes
verses = 100%, 100%, 100%, 200%, 200%, 100%, 100%, 000%, 100%, 100%; This setting is strong for tank buildings, especially for infantry
conventional = yes
infdeath = 3
animlist = s_ CLSN16,S_ Clsn22
pronedamage = 50%
this is a BT weapon with large range and super power to tank and infantry buildings,

airburst,

[XXX]; The parent bomb name
damage = 5
ROF = 75
range = 12
minimum range = 6
Project = launcher22
speed = 40
war = apocap
report = apocalypseattackground
anim = vtmuzle
burst = 2
bright = yes

[launcher22]; Parent projectile
arm = 2
high = yes
veryhigh = yes
probability = yes
cluster = 9
range = yes
AA = no
Image = 120mm
rot = 4
airburst = yes
airburst weapon = separate; Split bomb
ignorefirestorm = no
courselockration = 10
subjectocliffs = no
subjectoelevation = no

[separate]; Bullet
projectile = blimpbombp; Bullet trajectory (I use Kirov)
damage = 100
warhead = nuke32< br />Anim=MININUKE;< br />Range=2
ROF=10
FireInTransport=no
The following one should be stated in [warheads]
[nuke32]
verses = 150%, 100%, 100%, 150%, 150%, 220%, 100%, 150%, 100%, 100%
spark = no
fire = yes
infdeath = 6
cellspread = 5
percentatmax =. 5
bright = yes
animlist = mininuke

the weapon of a bullet should be a weapon of a non buildable unit
for example:
[xburst]
uiname = n ame:XCOMET
Name=Placeholder Airburst 2
Image=HTNK
Prerequisite=GAWEAP, GATECH
Primary=SEPARATE Bullet
secondary = teslafragment2
strength = 300
category = AFV
armor = heavy
Turkey = yes
istilter = yes
tobigtofittunderbridge = true
techlevel = - 1; We have to do it
8. US soldier price: 200; Life: 100; Armor: cloth armor; Visual field: 5; Speed: 4; Special abilities: 1. Defense posture: after activation, you can't enter creeping posture, and the weapon will switch to a sub weapon; 2. Garrison: occupying civil buildings and fighting blockhouses as defense facilities; Engineers, though not equipped with weapons, are very effective troops. Accurate use of engineer teams can quickly turn the battlefield around. Please note that as long as an engineer is used, the engineer will disappear. Engineers can use it to repair destroyed bridges / enter bridgehead repair houses, steal enemy buildings, repair their own buildings, and occupy neutral high-tech buildings. Manufacturing cost: 500 rable ability: 75 armor thickness: no armor upgrade ability: can't upgrade construction condition: barracks, Ore Refinery special ability: 1. Occupation: occupy enemy or science and technology building. 2. Repair: instantly repair a military building, put engineers into a multifunctional infantry vehicle, and directly repair tanks and mining vehicles. 3. Bomb field of view: it can detect and dismantle Ivan bombs within 4 squares Note: this kind of engineer belongs to the Engineer in the game, especially in the online game, which is different from the real engineer and needs to be distinguished Properties after loading multifunctional infantry vehicle: Weapon: repairbullet recovery: 50 recovery interval: 80 range: 1.8 (vehicle) recovery vs armor: 0%, 0%, 0%, 100%, 100%, 0%, 0%, 100%, 100% police dog cost: 200 life: 100 (uncertain) field of vision: 5 armor: no armor speed: 6 upgrade ability: self healing ability, increase life enrance Build condition: barracks main weapon (bite) damage: 125 (changes with infantry unit's life) attack interval: changes with infantry unit's position range: 0 (move to infantry unit to bite) damage to creeping infantry: 100% damage to armor: 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0% (no attack power) elite main weapon (bite) damage: 125 (changes with infantry unit's life) attack interval: changes with infantry unit's position range: 0 (moves to infantry unit to bite) damage to creeping infantry: 100% damage to armor: 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0%, 0% (no attack power) infantry combat vehicle: missile can attack spy. Agility: not crushed by vehicles Can bite each other) (police dog bites police dog) alert: find and attack spies. Loyalty: not controlled by things like Yuri's replicates, not afraid of nerve assault vehicles. Heavy soldier (Yuri's Revenge only) price: 400; Life: 100; Armor: light vision: 6; Speed: 1.5; Armor thickness: light; Weapons and equipment: M60, mission launcher (rocket launcher); Necessary buildings: Allied barracks; Special abilities: 1. Defense posture: when activated, the weapon can't enter the creeping posture and won't be crushed by the vehicle. The weapon is switched to defense posture weapon; Price of rocket pilots: 600; Life: 125; Armor: no armor; Visual field: 8; Speed: 8; Upgrade ability: increase enrance, firepower, attack speed and self-healing; Construction conditions: Allied barracks + air fingers / Radar / mind detector; Seal force (Allied mission and Yuri's Revenge only) requirements: Allied barracks + air fingers / Radar / mind detector; Cost: 1000; Life: 125; Moving speed: 5; Visual field: 8; Main weapon: MP5; Note: sapper; Armor: flak; Damage to indivial soldier: 100%; Damage to buildings: 100%; Special abilities: 1. Second kill enemy infantry; 2. Blasting enemy buildings; 3. Diving: keep posture with breaststroke in the water; Spy price: 1000 armor: unarmed life: 125 field of vision: 6 speed: 5 attack: 0 (can only imitate but no attack ability) special ability 1. You can become the enemy, but don't become rocket pilots. Rocket pilots fly in the sky, while spies can only walk on the ground; And don't become a super time and space Legion soldier, the same as the former. In Yuri's revenge, don't become a hero unit, because there is only one hero unit (two with centers). 2. Entering the enemy's air finger or radar can make the enemy's map blank. 3. When you enter enemy barracks, your soldiers are all level 1 soldiers. 4. When you enter the chariot factory, your tanks are all level 1 tanks. 5. Enter the power plant, can make the other side blackout 1 minute 5 seconds. 6. Enter the Ore Refinery and steal a fifth of the enemy's money. 7. Enter the opponent's super weapon to restart the countdown. 8. After entering the war lab, different countries can get different arms: the following is the original version: allies can get soul commandos after entering the Soviet war lab; When the Allies enter the combat Laboratory of the allies, they can get the hyperspace commandos; When the Soviet army entered the Allied combat laboratory, it could get the space-time Evan; When the Soviet army entered the Soviet Army's combat laboratory, it could get Yuri reform; The following is Yuri's Revenge 1.006. You can get the hyperspace commando by entering the Allied combat laboratory; When you enter the Soviet Army's combat laboratory, you can get the space-time Evan; Enter Yuri's combat lab and get the soul commando; In the original version of Tanya, you can snipe infantry and blow up buildings and ships with C4 bombs. You will not be crushed in Yuri's revenge. You will be immune to the mind and increase the ability of explosive chariots. Manufacturing cost: 1000 rability: 125 armor thickness: ultra light upgrade ability: increase rability, firepower, attack speed, self-healing, field of vision Construction conditions of scattering capability: barracks + allied combat laboratory, construction cost of extra space Legion: 1500; Game screenshot construction conditions: Allied barracks + allied combat laboratory; Upgrade ability: increase enrance, firepower, attack speed, self-healing, field of vision and scattering ability; HP: 125; Armor thickness: ultra light; Visual field: 8; Speed: 5 (rule MD says it's useless); Veteran level enhancement: life enhancement, damage enhancement, attack interval rection, vision enhancement, speed increase; Elite level enhancement: life recovery, life enhancement, damage enhancement, attack interval reced; Sniper (British characteristic unit, can snipe infantry in long range.) Cost: 600 yuan; Life: 100; Armor thickness: cloth armor; Training level enhancement: shooting distance, shooting damage, shooting speed, field of vision; Elite level enhancement: shooting distance, shooting damage, shooting speed, self-healing, armor, vision; Construction conditions: Allied barracks + air command department; Whether it is a special agency or not: a special agency in the UK; Soul Commando (in the original version, the spy can be trained in the Allied barracks after sneaking into the Soviet Combat laboratory, and in Yuri's revenge, the spy can be trained in any barracks after sneaking into the Yuri combat laboratory) price: 1000 life: 100 armor: no armor field of vision: 8 speed: 2.51, strong: not crushed by vehicles. 2. Mindless: the poison gas that is not controlled by the mind and nerve shock vehicle. 3. C4 attack: can enter and directly destroy enemy buildings. 4. Range problem: after upgrading to elite, the range of control ability will increase. 5. No mind gas wave: Although he has stolen the secret of mind control, he has not learned the gas wave hyperspace Commando (in the original version, the spy can be trained in the Allied barracks after sneaking into the Allied combat laboratory, and in Yuri's revenge, the spy can be trained in any barracks after sneaking into the Allied combat laboratory. Price: 2000 life: 100 armor: no armor field of vision: 8 speed: - (super time and space movement) main weapon [chronomp5] damage: 125 attack interval: 10 range: 6 (to ground and non building) damage to creeping infantry: 100% damage to armor: 200%, 100%, 100%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 1%, 100% secondary weapon [fakec4] damage: 5000 attack interval: 10 range: 1.5 (to buildings) damage: 100% damage to creeping infantry: 0%, 0%, 0%, 0%, 0%, 100%, 100%, 0%, 100% special ability: 1. Strong: not crushed by vehicles. 2. Beyond time and space movement: it is instantly transmitted to the destination, but it will be unable to move for a certain period of time after transmission (cooling time). In the original version, spies can be trained in Soviet barracks after they sneak into the Allied combat laboratory, Yuri's Revenge: spy can be trained in any barracks after sneaking into the Soviet Combat laboratory) price: 1750 life: 100 armor: no armor field of vision: 8 speed -- (super time and space movement) main weapon [Ivan bomb] damage: 450 attack interval: 50 range: 1.5 (ground) damage to creeping infantry: 100% damage radius: 1.5 farthest damage ratio: 25% damage to Armor: 100%, 100%, 100%, 100%, 100%, 100%, 100%, 250%, 20%, 100%, 100% 1. Strong: not crushed by vehicles. 2. Trans time and space movement: it is transmitted to the destination instantaneously, but it will be unable to move for a certain period of time after transmission. The time that it cannot move is proportional to the distance of one-time transmission. Mobilizer engineer police dog magnetic storm infantry crazy Evan terrorist Radiation Engineer (a special unit in Iraq, which can emit toxic radiation and is very effective for infantry. It can also be used for tanks, but it cannot be used for buildings, mine cars and spiders. After deployment, it will form a radiation zone.) Yuri (original version only) Yuri change (in the original version, as long as the Soviet Union has spies and you will steal, it's perfect, but it's a pity to build up to two (copied to four) with a range of 1.5 times that of the cannon, which can only control infantry tanks) elite fighters (only Yuri's revenge) hero units corresponding to the Allied Tanya, infantry killers and tanks are also very fast, Use infrared to summon MiG fighters to attack buildings. The moon Rocketmen (Yuri's second to last level of revenge only) launched a laser beam attack. In the original version, after using Yuri to control allied spies to sneak into the Soviet Combat laboratory, the Soviet barracks can be trained. It is the most expensive and powerful arms! Unfortunately, it was cancelled in Yuri's revenge.) Yuri recruits engineer crazy Orc virus sniper has shorter range than British Sniper at level 1, and longer range after upgrading. But the enemy infantry will form a virus area after death, and the infantry in the virus area will be infected and die. Yuri x, the Yuri replicator, uses levitators to walk, fight at sea, control buildings and sell them. Arms unit
USSR combat bear
USSR mobilizers conscript
USSR air defense infantry flaktropper
USSR combat gate engineer
USSR artillery locomotive artistic locomotive
USSR biochemical infantry
USSR magnetic storm infantry teslatrooper
USSR Natasha
USSR armed ore collector
USSR Sputnik Spotnik
USSR terror robot terrardrone
USSR sickle machine shell
USSR bullfrog with bullfrog
USSR harvest arm
USSR hammertank
USSR V4 rocket launcher
apsr apoca
Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750