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Interstellar mining

Publish: 2021-04-14 14:55:32
1. Enter the map with the type of "excavation", and then fight monsters to explode the energy battery. Take the battery to the place indicated by the map, and then call a mining machine. The mining machine needs energy battery to maintain the excavation. In the process, there are constant enemies attacking. You must ensure the safety of the mining machine and keep fighting monsters to get the battery... If the mining machine is blasted before the completion of excavation, then you are not successful in excavation, you can only get some blue crystal rewards, which is better than nothing... If the mining is successful, there will be bones, such as experience, star coin, mod, walnut and so on... Digging can be played infinitely, but the level of monsters is also rising. Most of the reasons for giving up digging are that it's too hard to hit the battery...
2.

If it's SC1, the number of people should be between 2n -- 2n + 2 (n is the number of minerals). You can use the building card to check the number of farmers, and the number of gas mines is 3-4

However, the most important thing is tactics and operation. If it's SC2, there will be two for each mine. There will be a number prompt on the base

extended data:

resource system

the only resources in the game are mineral and gas. Among them, the ore is scattered on the ground, 6 to 8 pieces are put together. Generally, the content of one piece is 1500 units, and each piece can only be collected by one collector at most, not by two or more collectors at the same time. The ore will disappear after collection

gas can be extracted after building a refinery at a similar crater, and the content of gas in a crater is generally 5000 units. The quantity brought back by each collection team is 8, and this value cannot be increased. After the gas wells are exhausted, they can continue to be mined, and the proction is reced to 2

the base can provide the consumption of 9 to 10 personnel units, including 10 for the tran, 9 for the Protoss and 1 for the Zerg. The tran need to build a supply depot to maintain their supply, the protoss need to build a pylon to maintain their spiritual power, and the Zerg need to proce an overlord to maintain their control

3. Mining relies on network and storage space. If you want to mine at home, consider hummingbird H1
4. The mining of the interstellar space IPFs project is divided into a miner, which is sold by one miner; Or to do a mine, others put the miner trusteeship to you, you charge trusteeship fee; Or you can build your own mine and dig filecoin.
5. The reason is that it takes time for a farmer to transport the ore to the base and then go mining. If a farmer mines a piece of ore, this time is wasted
it takes 4 seconds for a farmer to mine, and the shortest distance should be less than 4 seconds
2:1, which is theoretically the maximum efficiency, But actually not, because of the problem of interstellar path point, farmers will waste time in searching for idle mines. But there will be idle farmers at 3:1
2.5:1 is the best ratio, that is to say, 20 farmers in No.8 mine are the most efficient, and 3:1 is the fastest, but not the best
if we add the condition of rapid expansion, considering the upper population limit of 200, it is still the best at 1:1. The best example is Zerg, which has advantages in expansion, Generally speaking, there are not many farmers in the mining area of Zerg.
if we are strict about economy, we need to make every mine more than 2:1 and have 2.5 mines. The protoss can fill 200 people in 13 minutes, and only when the other side has launched an attack.
it is meaningless to talk about a single mine and discuss the number of farmers, Now interstellar has developed to 2 mines or even 3 mines.
as for the so-called "marginal benefit", this is a thing of western economics. As long as you know the optimal proportion in interstellar, there is no need to study it so deeply.
6. It's natural that only one farmer can mine in a mine, but other farmers can stop at the edge of the mine, but they can't mine. You have to wait until the mining is finished. It seems that a farmer needs to mine eight times. This is a period of time, and then send it back to the base, and then another farmer can mine eight. On a general map, two to three farmers in a mine can do it completely, But it depends on the direction of the farmers ~ ~ ~

but no matter what race, in addition to building more or less farmers according to the tactical needs, for example, if you want to rush quickly, you can't build more farmers with crystal, but you need to control the economy to build what you need to rush...

but look at professional players and so on, why have they been building farmers? Have they always been one mine? One mine is saturated, but you will go on to open another mine. Is there no farmer in the other mine? You can directly take the farmers whose main base is saturated and go directly to mine your new mine. Is this not saturated, and you need to continue to build farmers...

farmers can't say that the more you build, the better. It depends on your actual situation
7. Interstellar mining can make money, but it doesn't make much money. Making money means making a few cents.
8. At first, there will be some units around the base, that is, farmers. Use the left key to select, and then right-click the surrounding blue crystal ore, they will automatically collect. There is something similar to a crater around. We need farmers to build a special building on it. After the building is finished, we can collect the thing by collecting crystal minerals. It is high-energy gas.
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