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Universe mining and animal husbandry

Publish: 2021-04-16 23:58:40
1. Now, there are two main trends. One is to be able to survive. For example, the universe card set includes dirty herdsmen who have many cards, and the other is that the urine holding station can also be plugged in to force mining. On the other hand, it's the miracle thief who can pass the card. The miracle thief is really quick to play mining. The mining card group is changed from the medium and low speed card group. In fact, you can see that in the medium and low speed card group, except OTK and roar De, all the high kill cards can be changed into mining cards.
2. The broad definition of the universe is the general term of all things and the unity of time and space. The narrow definition of the universe is space and matter beyond the earth's atmosphere“ The definition of "cosmos" of "Astronautics" is the definition of "cosmos" in a narrow sense. Astronautics means to navigate in space beyond the atmosphere
the ancient definition of the universe includes the Huainanzi of the Western Han Dynasty: "the universe is called from the past to the present, and the universe is called from all directions."
through the observation of cosmic microwave background radiation, it is found that our universe has expanded for 13.82 billion years, and the latest research shows that the diameter of the universe can reach 92 billion light years, or even larger
some objects in the universe observed by human beings are composed of about 4.9% ordinary matter (the matter that makes up stars, planets, gas and st) or baryons, 26.8% dark matter and 68.3% dark energy. Baryonic matter forms a "cobweb" of galaxies
in the universe, the earth is the only living planet known by human beings< The first mock exam of the universe is the cosmological model describing the initial conditions of the universe and its subsequent evolution. The model is the most widely and accurately supported by BR. Cosmologists usually refer to the big bang view as follows: the universe evolved from a very primitive state with extremely high density and high temperature before a limited time in the past, and reached today's state through continuous expansion
dark matter and dark energy show their existence through the gravitational effect on ordinary matter and accelerating expansion of the universe. If dark energy does not exist, then the gravitational interaction between matter will slow down the expansion of the universe, but astronomical observations show that our universe is doing accelerated expansion. The universe is made up of all celestial bodies.
3. Hearthstone legend cosmology most detailed play introction the most detailed cosmology play detailed explanation. The game player make complaints about tastes differ all tastes. There are always players who are not satisfied with the game. It's no wonder that cosmology is really a suit of turnip and cabbages, and the difference in composition often lies in the details. The choice of indivial single card is different

so every time many players see a set of astrology cards to share, they will have a sense of deja vu, and even think that each author is swindling other people's cards to share to cheat the contribution fee. But in fact, the landlord thinks that is not the case. This is because the idea of cosmology has been basically fixed, which is different from single card fine-tuning, and can be regarded as a new set of cards
therefore, this time, the owner of the building is not going to explain his success in this month's legendary suit, but to explain the construction idea of cosmology, an increasingly perfect school, and the choice of the existing single card
first of all, cosmology is a rare set of partial control cards in the current environment of hearthstone that can be stable at T2 and above (recently, foreign countries gave a high evaluation of T1 strength)
in order to control the way of thinking, we should pay attention to the operation of the suit in the early and middle stages, and win in the middle and later stages. As for the environment full of all kinds of "face slapping", the biggest difficulty is how to ensure their survival in the early and middle stages
[Renault Jackson] the explosive amount of milk is destined to become the most critical card in this link. Everyone's evaluation of Renault is almost "one card for one card", which is not exaggerated. Indeed, it was Renault's appearance that completed the most critical piece of the puzzle needed to survive in the early and middle stages of cosmology. From then on, cosmology was officially on the cutting-edge stage of the hearthstone competition
then, after ensuring the most critical survival in the early and mid-term, the next thing to consider is the means to win in the middle and late stages. On this point, however, there are two differences
finally, the curve of astrology suit should be in line with the decreasing curve style of hearthstone mainstream. That is, 1 ~ 5 fee cards will occupy about 2 / 3 of the deck, and then the remaining cards are relatively high fee cards
you should know that in the legend of hearthstone, in addition to the fast attack card group, in terms of the importance of the three major resources, scene > blood > hand. Therefore, the smoother the curve is, the more abundant the low-cost curve is, and the easier it is to occupy the scene in the early and middle stages of the game. At the same time, it is easy to keep its own blood, control the rhythm of the game, and avoid being hit by all kinds of fast attacks. In the middle and late stage, because of the existence of high-quality single card like Dawang, we can win the game naturally. We don't need to strengthen the threat dimension in the middle and late stage
one of the major features of the construction of the cosmic card deck is the use of a variety of single cards with similar functions but different names to stack the deck, so the selection of single cards can be divided into several functional aspects to summarize and list. Then, on this level, it can be divided into two parts: the selection of magic and the selection of followers. The following will introce them one by one
note that the following only introces the single cards that are valuable to put into the astrology deck. If the value is too small or totally worthless, we will not mention it< Single removal:
the function of this kind of magic card is to simply exchange with the opponent's followers and help them control the scene. The lower the cost of monomer removal, the more need to pay attention to its flexibility. However, it is necessary to consider the removal of high cost monomer
[soul fire] - 1 spell. Some players can use it. After all, it has an advantage in rhythm control. But the owner does not recommend, because the effect of random discard card is always too unstable, it is likely to just abandon their key card and lose the el
[death coil] - 1 spell. Although can only hit 1 injury, but wins in the expense is low, extremely nimble. And the additional card effect can help astrology quickly find the key card. However, there are fewer and fewer cases that can be removed or repaired by the station attendants in the early stage, so it can also be considered to be abandoned
[dark bomb] - 2 spells. Although it's blasted by some spells of other classes (extreme examples are not considered), it's still a spell that warlocks must bring when they play control cards. There's no need to talk about the reason. Anyway, almost everyone must bring it
[shadow arrow] - 3 spells. In fact, this card can just restrain some 3-4-fee 4-blood followers, even some mainstream 5-fee followers are also 4-blood. However, some players think that it is more cost-effective to change a 3-fee attendant station instead of changing 1 with 3-point crystal. Different people have different opinions on whether to use it or not
[imp blast] - 4 spells. Anti field belief card. Naturally black faced players may not like this single card very much, but once they are lucky, the benefits brought by this card are really huge. Whether you want to win your luck depends on your choice
[doomsday disaster] - 5 spells. It's a more challenging spell. Europeans will love it, but Africans won't think about it at all. For the owner's suggestion, for the sake of the stability of the deck, generally do not bring. But if you believe in your high RP, it's also an optional monomer removal
[soul siphon] - 6 spells. It was once one of the strongest monomer removal in hearthstone, but now it can only be said that it is not so good, so some cosmology have abandoned it. However, for the landlord's suggestion, it is also a unique hard solution. Sweetie's 3 points of life can occasionally work wonders against the face beating and blood card robbing group, so it is worth using
2. AOE:
as a control deck, AOE is a powerful tool to control the scene. AOE can turn the tide when the scene is out of control, which is a very valuable magic. One of the weaknesses of cosmology is that it can't fill up all the best AoEs, so in the end, it can only piece together several different AoEs, which will lead to the fact that cosmology can't play stably enough in the face of the shop class card group enemies
[demon rage] - 3 spells. Since the appearance of Heishishan, it has been in a cold bench position, only because it is far different from the other two AoEs with 4 fees. However, e to the restriction of different names, cosmology was forced to use this card. But now it's becoming clear that it's doing much better than expected. 3-fee-sweep-2 is very effective in the face of extremely fast paving, and sometimes it can be used as a 3-fee-beat-2 monomer removal, with good flexibility. So after a lot of practice, it has become an AOE that cosmology almost must bring
[Hellfire] - 4 spells. The AOE that any warlock with partial control will give priority to is almost essential. He just wants to make it full (in fact, there are a few astrology attempts to make it full, but this will increase the risk that Renault will not be able to fight and roar. By contrast, he is still dissatisfied with making it up)
[shadow flame] - 4 spells. If you want to ask the warlock which is the strongest AOE spell, in fact, this card deserves it. Reasonable cost, flexible effect and more cooperation. Although it's not as stable as Hellfire against fast paving, it can handle too many situations that Hellfire can't handle. In addition, shadow flame is also a one-way AOE, which ensures the ability to clean up the local shop and at the same time retains the threat of one's own side, killing two birds with one stone. So, give me a reason not to use it
[twisting the void] - 8 spells. Some cosmology will activate this AOE. After all, it's a real clean-up, which can help save lives and turn the tables in some cases. But the landlord's suggestion is that in actual combat, it can play a role in the situation is relatively too few, but the chance of card hand is more. In addition, with the escort of Hellfire and shadow flame, the scene control power is enough, so it is not necessary to use it to make things better
3. Function:
there are also some spells that are not directly used to damage or remove, but they also play a good role in astrology. However, there are few functional spells in astrology at present
[cost of power] - 1 spell. It has four main functions: exchanging small for large, chopping, cooperating with queen, cooperating with shadow flame. As far as a 1-fee spell is concerned, this flexibility is really explosive. It's worth using< In order to ensure the purpose of survival in the early and middle stages of cosmology, it is not enough to rely on Renault's single card alone. Therefore, other kinds of followers who can survive and increase blood will be the primary consideration of cosmology
[prophet of the ring of the earth] - 3 Fei's followers. 333 figure is still a passing standard, plus the simplicity of three blood is very useful, the key is that the three blood can still keep another important resial blood follower at some critical moment. At present, the vast majority of astrology will consider using this card, which shows that the actual use is still very good
[snack vendor] - 4-fee entourage. 435 figure is also a passing standard, but only add 4 blood, and can only be their own hero, and will also add to each other, this contrast, it is really not as good as the prophet. However, some cosmology continue to be used for self-protection. It depends on your personal preference
[old treatment robot] - 5-fee attendant. Once all kinds of hand card skills are almost double old driver's system, which shows the strong therapeutic effect of this card. Later, as the pace of the game continues to accelerate, once let these 8 points to the hero's treatment has become a bit inadequate. But anyway, it's still the best therapeutic entourage in the game except Renault. In order to survive, there is no reason to use it
[Renault Jackson] - 6-fee entourage. As I have said before, the Renault brought by loe is the key to the whole cosmology. There is no one
2. Satirical follower:
in order to survive, treatment alone will only continue to fall into the cycle of the opponent's brainless face, and treatment can not prevent the opponent's all kinds of killing. In view of these two problems, the solution is to ridicule the follower
[void Walker] - 1 fee for an attendant. Part of the astrology will use the 113 taunt follower brought by the Warlock. The advantage is that the cost is low, and you can forcibly protect your face at almost any time (resist 3-point attack). It seems to be very practical. However, card tension, coupled with the follower attack is too low, unable to stand on the ground, the landlord is not recommended
[noisy robot] - 2 fee attendants. Although the figure of 212 is poor, it's a headache immediately after wearing the Holy Shield. It's almost absolutely defensive. It's very strong. We can consider the cosmology of partial passive defense
[guardian of fury] - 2 Fei's entourage. It is more useful to make the followers get ridicule than simple ridicule followers, because cosmology does not lack some powerful followers, and it is much better to give those followers ridicule than to use some low-quality ridicule followers. Although some cosmology abandoned her and only retained AGUS, the landlord thought that in order to seek stability, sunnu was still necessary. Tips: as a 2-fee attendant, sometimes you need a single jeer to enter the arena, and sometimes you need to enter the arena naked. In a word, don't give up too much
4. Because there are a lot of universe shepherds, such as J. B. cardinal, thinking of stealing and so on
perfectly lowered the overall victory rate of the priest
the pastor's winning rate is low (we all know that the universe herdsmen are strong, if not strong, is it the TIANTI group that all hope to lose points?) Virtual high degree of heat
5. The priest's set of cards is basically supermodel cards and full of functionality. At the same time in the face of OTK card group when very weak, play fast break, as long as it is not really very card hand, still have the power of a war. As for the magic proction of karzakus, it should be selected according to the actual situation. When the pressure on the scene is low, it costs more magic. When the pressure is high, it should choose the mage that can be released in the next round
of course, there are some disadvantages. This set of cards has poor passing ability, and has no natural advantage of cosmology
in the early stage, it was mainly to survive, starting to find low-cost magic to solve cards or doomsday and other monsters. If it's a fast break card group, you can keep Jackson first to prevent being robbed to death. The priest's new orange card and thurhart's idea of stabilizing 0 fee and 4 blood cards each round
the priest has added many good new cards in this new version, and the hidden gold sect is mainly based on the construction of cosmic flow and magic
6. The universe dragon animal husbandry is slightly dominant. At present, the Dragon system of the priest is relatively perfect. Basically, every round of the followers can achieve supermodel effect, so as to achieve the advantage of snowballing, and finally slowly kill the opposite side. However, the lack of stability OTK, early instability, in the face of more fast break environment, it is difficult to successfully play OTK. Moreover, OTK is too much concerned with the order of cards, and it has to eat the order of cards more than Longmu, so it is not recommended to use incentive OTK.
7. Because there are a lot of universe shepherds, such as J. B. cardinal, thinking of stealing and so on. Perfect pull down the overall victory rate of the priest. The priest's winning rate is low (we all know that the universal Shepherds are strong. If they are not strong, are they all hoping to lose points?) Virtual high degree of heat
8.

Want to know the latest play method and news information of the legend of hearthstone tycoon cosmic animal husbandry? Let's follow Xiaogu to learn about the legend of hearthstone tycoon cosmic animal husbandry. I hope you can have a deeper understanding of the game after understanding

The legend of hearthstone is dragon fighting tiger. Gakison has been open for several days. Are all kinds of new card sets fun? Among all the new routines, there is a kind of card set which is very interesting. The following is the legend of hearthstone, OTK and mula. Let's have a look

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Rich man's big strategy:

The main idea of this card group is that under the front of tuehart and new orange Raz, every low cost spell can let the millionaire refresh his skills once, which will bring you a very high extra killing ability

Due to the overflow of kill damage, the priest's kill routine becomes extremely flexible. Except for shadow grip, almost all kill components can be abandoned at any time, including the tycoon vinylon quick heart attack and so on. The main way to play is to survive through various AOE, card solving, 0-fee skills and Renault, and to kill by using the burning warlock, North County and a lot of pain

In addition to warlocks outside the universe series generally too card to catch urgent, so the card will be more. At the same time, it's hard for you to put any pressure on the opposite side, so it's the first consideration to keep the scene from collapsing through high-quality disintegration. When playing, remember not to have the habitual thinking of OTK card set, that is, to collect all the components. The OTK damage of this set of cards is very overflow and can be combined at will. In addition to shadow grip, you can sell it when you need to. Because the chopping damage is very changeable, it is recommended to cooperate with the chopping damage table below to play the game, which can save the time to press the calculator, 2333 ~

0 The most important thing is that although you have sold some chopping components in the early stage, you should have a clear idea of how much damage you can do with the remaining cards, which should not be at a loss

Against fast break, pay attention to start with low puzzles, AOE and big milk, such as dark words, dark gold, crazy potion, pain, inflammation warlock, Renault and so on. In the early stage, we should spare no effort to survive. We should not take chances. We should also spare no effort to survive

Against the control card group, you should keep more cards, and pay attention not to keep the North County, because if the north county does not cooperate with more than a few cards, it is a great loss. You need to get the components together as soon as possible, otherwise the more variables you have in the future, the less pressure you have in the early stage. At the same time, it's also one of the few OTK card groups that can fight hard against the natural enemies of the OTK card group. When you cross the cutting line in the later stage of the card, you can even have a round of 80 or 90 damage. You stack 40 armor just like paper

Against the medium speed, in addition to passing the cards, I will also choose to leave some cards that can prevent the mid-term collapse, such as the dark gold sect leader, Long Xi, etc. the strategy against the medium speed is changing in real time, and it must not remain the same. According to the hand, I decide to steal blood or break the field, which is a great test of experience. If there is no reply from the opposite side, the damage can be dealt in batches, just like goutoubing

This card group avoids two fatal weaknesses of traditional OTK card group: the first weakness is that the chopping components are held in your hands and you dare not hand them over. However, you can use all the chopping components of this card group, and you will not get stuck, because the final damage is very overflow. You only need to gather a few of them to complete the chopping, and other cards can be used at any time when you need them, This greatly reces the risk of drawing cards and the risk of card players. This is the best part of this card set. This makes the card set extremely flexible, but also means that the operation is extremely difficult

The second Achilles' heel of traditional OTK is naturally defense, but the 80 point Kill OTK, with more than 40 armor in defense, is a piece of paper. It can be said that it is the card group of conte defense, which is very powerful

Single card analysis:

0 Tycoon bill Du: one of the core cards, let your chopping line break through the sky. Tuharte's upgraded skills, together with Raz's 0 fee, let you use one skill for each spell. But also do not need to keep, early pressure can also be a lot of blood through him

Special attention should be paid to: if you get rid of monopoly like pain, you won't refresh your skills, so don't think about using ring to cooperate with monopoly

Karzakus: a very strong card. It requires a high degree of familiarity with the situation judgment and the other card group. Most of the time, you want the whole game AOE, the whole game change sheep (to cosmology and jade virtue, etc.), draw cards. Jiajia and straight injury are sometimes very useful, such as 10 fees and 8 screws. One or five charges are recommended for fast attack, while 10 charges are recommended for jade universe

It's very important to note that choosing a 1-fee spell can be very useful in many cases, especially when you get the leader in the later stage, because 1-fee spell can help you cooperate with the rich man to improve a lot of killing

Pastor of North County: it is not recommended to start to keep. This card is the key to your passing a lot of cards. Don't waste it. This set of cards is still very urgent. A big brush of North County can greatly improve the winning rate

Shrink potion: because there are crazy potions, dark pain, dark fear, white beauty, four matching cards, the mobile phone of the card will not be big, and it will help to kill if it is not used up. It's a very high-quality card

Crazy potion: it's a sharp weapon against fast attack. You can also start to keep it against some slow card groups, because if you can turn to the opponent's blood method or booty and give it away, it's very profitable for you

Vinylon: one of the components to kill. As long as you don't fight against it, you can sell it. You can count the damage and have a clear idea

Emperor: don't be as bad as the traditional OTK. It's good to rece the fees by two or four. Unless you play a very late career, you can sell it. At least it's a soft taunt

Augini: you need to pay attention not to go off augini when the blood line is insufficient, so as to prevent the use of Renault

Healing ring: the main effect is to brush the cards with the northern County Warlock. Occasionally, you can get a wave of ogine ring a. But don't think to keep it to increase the chop, he will directly kill the millionaire, and can't refresh skills

Optional single card:

Mind control: because of the weak ability of solving monsters, you can consider adding a piece of fine control to deal with the possible big brother crisis, which is particularly important when fighting against cosmology

Small soft: to deal with the proliferation of pirate war, at the same time can limit the performance of good riding thief SA, the application is relatively wide, can recommend with

Banquet priest: it's also for fast break, because there are not many small spells, but because many small spells rece the kill line after use, I don't think this card is so useful

Dark gold cult crow worship: it also helps to alleviate the scene, especially for the pain or fire warlock, which greatly increases the threat, but the risk of getting stuck is also relatively large, so there is no choice in the end

Taboo distortion: give the scene pressure is too small, sometimes if you are more willing to let the scene pressure is greater, this card is a good choice

Holy Nova: another AOE, if it can cooperate with North County, it will be very profitable, and can be used to deal with face fight

Group Dispel: the cost is a bit high, which is a hard wound, but it is a crucial card pass. At the same time, it may have a certain effect on the current environment where buffs and abilities are flying all over the sky

Curse of extreme evil: another AOE. Sometimes you don't need an AOE of up to 5 injuries, and you don't have resistance when dealing with dragons. Extreme evil is optional, but the overall effect is not as good as Longxi

Queen: it's too slow, but it's a good choice to fight against astrology, jade, etc

Shadow Frenzy: it's also useful to prevent fast attack, but the disadvantage is that the cost is a little high. It can be seen as a small AOE, so you can consider taking one

Removable single card:

1 Since there is an optional single card, there are naturally removable single cards. Here are some options:

1 Dark word: horror, Gnome inventor, engineer apprentice, blood method, velon, doomsday, orkini and ring

Unsuitable card:

1 Burial: although it is a very high-quality solution, it suppresses the probability of touching the key card, which is not worth the loss. Plus the rampant theft war in Shanghai, the card is still slow

Harrison: although it's too much, it's too slow to fight pirates. It's not particularly necessary for knights and shamans to have great advantages. It's hard to fight against non weapon professions. I don't think it's practical

Purification: some people pursue OTK, but there is really nothing to purify except the leader. By the way, no one should think that the thing pulled by the crazy potion is silent, so they don't have to return it. The actual probability of getting stuck is quite large

Fortress Commander: the meaningless act of occupying the card is to accelerate the death

Kill analysis:

1 Note 1: pay attention to the cost after the fee rection. If the fee is less than 10, one less fee means that the emperor can rece the fee by one component

Note 2: & quot; 1 cost of Magic & quot; Normally, there are 4 pieces in total (excluding smite, quick heal and ring): Crazy potion, shrink potion, mantra shield, and 1 cost of magic found by karza

Note 3: by default, this table has triggered the special effects of touhart and Raz

Note 4: if there is a direct wound, the 1-cost spell discovered by Kaza can add additional slash line. There is no other analysis here

Note 5: special attention should be paid. Under specific circumstances, pain and extermination can also cooperate with tycoon to increase the killing line. There is no other analysis here

Summary:

1 Thank you for watching so much. The actual combat feeling of this card set is very good. The winning rate against astrology is very high. If the fast break is smooth, it can resist and win. Only the more virtual miracle thief, hide a 26 red dragon really unreasonable. Of course, the class enemy of the card breaker is another story

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