Adventure and mining blood
the three main trends of adventure and mining are as follows:
first King flow: high first attack, high king as the sign; Defense and dodge are very low, with critical hit skill as the main skill
recovery flow: high defense and high dodge are the main characteristics of this school. The first attack is generally low, with blood adding skill as the main skill
defense flow: high defense and high king, with pure attack skill as the main skill
there are some cold schools represented by weak flow, but the strength of this school is low, It's easy to be taken away by the first king stream, or killed by the backhand of the defending King stream, or dragged to death by the restoring stream, so it's rare
from 23:30 on October 14 to 06:00 on October 15, we will stop and update the game [version number upgraded to v0.64.3]. After the update, 300 blood drill will be issued to all servers.
after the update, a new round of activities will also be launched. Click me to go to
update area: apple, Android
http://www.k9966.com/down/show-1523.html This can be infinite blood and infinite diamond, I have tried, very good<
update content:
1. The number of players' self created mercenaries is increased
7 players' self created mercenaries are added, which can be viewed in the game guide
This version of mercenary created by players can only be obtained through activities
warm tips: online lending has certain risks, please choose carefully. If there is a capital demand, Ping An Bank has launched non secured credit loans, as well as mortgage loans and mortgage loans for housing and automobiles. Different loan application conditions and requirements are different. Whether the approval is successful or not is evaluated according to your comprehensive qualification. You can log in Ping An pocket bank app loan to learn more and try to apply
response time: January 5, 2021. Please refer to the official website of Ping An Bank for the latest business changes
[Ping An Bank I know] want to know more? Come and see "Ping An Bank I know" ~
https://b.pingan.com.cn/paim/iknow/index.html
On the edge of Asia, Southeast Asia and Malaysia, there is a country with an area not even one province of China. This country still retains the autocratic monarchy system, just like the feudal dynasty system of ancient China, which established the king's successor through the hereditary system. Now it is one of the richest countries in the world
this country is Brunei. Its name was called "Boni state" in the Tang Dynasty, also known as "Buddha mud" and "Borneo". It was called "Borneo" in the Ming Dynasty, and it was called "Brunei" in the Qing Dynasty. The name of this country has been called until now. So why is this country related to China
However, at that time, the political situation in Borneo was not clear, and there were three major forces. As Huang Senping came from the Ming Dynasty and had his own troops, he immediately became the target of the three forces. The king of Bonai kingdom knew that Huang Senping was the original man in the war. He immediately wooed him and even married his sister to him. With the development step by step, he graally took the Bonai kingdom to the highest position and became the king of Bonai kingdom. But he always remembered that he was from Daming. After he became king, he sent envoys to Daming and asked to be included in the territory of Daming. The Ming Dynasty was very prosperous at that time, and he was not interested in such a small marginal country, so he refused Although he made himself king, Zhu Di didn't care about him. In this way, Brunei became a vassal state of the Ming Dynasty. Huang Senping also became the ancestor of Brunei, and his descendants have always controlled the Brunei army. Even today, they are surprisingly friendly to China. Even the current Brunei royal family still admits that their ancestors are Chinese2. They are intelligent, risk-taking, football savvy and inspired. High input leads to high output
3. The trust of some websites is...
...
the answer is perfect.....
[skill advantage]
pure skill is a kind of skill that ignores defense and avoidance. The only factors that affect skill damage are combat power and King level. In the later stage, it has a great advantage to face all kinds of high defense and avoidance teams
[school advantage]
1. Restraint recovery flow: there is a disgusting recovery flow in the arena or level. As long as this school doesn't kill him in seconds, its health will continue to increase, and it will be strong when it is strong, but pure flow can be well restrained and use the level difference of the king to do large damage
2. Application on mining team: in the later mining area, no matter the magic iron soldiers or the senior boss, they all have very high defense attributes, avoidance attributes and recovery skills. As long as some mercenaries and defense levels of recovery flow are added on the basis of pure flow, it is easy to build a mining team
3. Hezhan: in the later stage of Hezhan, the requirement for the level of king is relatively high. In addition to attacking the flow of King first, other schools are difficult to achieve this requirement, and the high king is one of the advantages of pure flow, so it is easy to get excellent results in Hezhan
4. Core mercenary: at present, the core hero of pure flow is the knight king, which can be exchanged through the arena. It is easier to obtain than all kinds of strong mercenaries who attack the flow first
defense damage rection percentage = defense / (Defense + 100) first of all, let's be clear. As the last boss of this version, the doomsday Lord can't be played by everyone, let alone by people who want to play at low combat power, so it's no surprise that the formation requirements are slightly higher. 1. Critical hit skill is mainly affected by the first attack and the king's bonus. The bonus rate of first attack is 1 point first attack plus 0.5% of the total damage. The bonus of less than 1% will be discarded. For example, the bonus of 91 first attack should be 45.5%, and the actual bonus will be 45%
it should be noted that the so-called critical hit skill means that it has a 3% probability to cause critical hit, and it causes 240% damage when critical hit and the opponent can't dodge. This explicitly states that critical hits must hit, and 1% probability causes 340% damage, which is not subject to the first attack bonus. In addition, critical hit must be skills ignore Dodge, but will be reced by defense
so the damage formula of critical hit must hit skill is as follows:
healing skills are also subject to two kinds of attribute bonus, namely dodge and king. The dodge bonus rate is 1 dodge bonus and 0.5% of the total healing
similarly, if there are bugs, less than 1% of the bonus will be discarded. For example, 299 dodge should be increased by 149.5%, and the actual bonus will be 149%. Here I would like to mention that I don't think it's necessary to make a clear distinction between blood sucking and blood returning. It's all about treatment
the recovery formula of healing skills is as follows:
take crazy three as an example, the amount of healing should be
the amount of healing should be = the enemy's total combat power * 0.153. Skills are the best to match with the blade of death whose blood of crazy three is more than the boss's full blood. Please match according to your future. Because the mysterious power of ancient times was too abnormal, it was difficult to support only crazy three after the boss returned to blood, and the general attack was more fashionable. If Joan of arc launched properly, it would have a wonderful effect
with this formation, even if the combat power is low, you can basically fight the Lord of doomsday within 10 times
the way to fight the Lord of doomsday by looking at his face
attack 90 + first. The attack power can kill him four times, dodge the merciless blade and make a general attack. The ancient mysterious power does not trigger
the method of hanging the Lord of doomsday
attack 90 + first, and the warlord can dodge the merciless blade and eat it once, and kill it three times
the above are the skills of adventure and mining critical hit. I hope they can help you. See seven boxes adventure and mining zone for more strategies.
Adventure and mining how to fast clearance, adventure and mining in the hand game players in the fast clearance on what tips, how to do to fast clearance. Today, I'd like to introce the skills of adventure and mining fast clearance{ RRRRR}
< fast customs clearance skills:
1 The general strategy is high defense with pure play. High flash hit with a slam
If your blood volume is many times higher, you'll take a hit according to the opponent's blood volume
High first attack look at the damage, 80 first attack below the heap first attack
The most simple thing is to attack first. I know all about that. But unfortunately, the child can not take the initiative to do? You can also stack Dodge, 7 ordinary skills, although the second kill, but not necessarily hit
8 can only use critical hit basically, but because you only have 150% critical hit in the early stage. So 85 may stick you for a long time. If you want to be early. Here are two methods for reference. 1. Because the boss has a certain chance to attack. So you can try dozens of times on a bunch of critical hits, and wait for him to attack you for the first time
2. Because high flash is not necessary, you can use 200% damage to hit dozens of times, which may be over
2 The last 10 years are just better. Why don't you wait until you're crushed
11 needs a heap defense. About 30 or so
12 is deceptive. The first level is first attack, the second level is Dodge, and then the third level becomes defense rarr_& rarr; And then defense. But by 12-5, it's the first attack.. In addition, 55 points of defense can be hard shouldered once. It's no use building combat power
13 normal and dodge pass. It's up to you to attack the critical stream first. In the sixth round, he'll play second kill. So be sure to win before that. In the first few levels, because Dodge is only a few hundred, you can also rely on high damage skills. I'll forget about the back. In addition, this boss's second kill skill can also be dodged
The difficulty is by far the most difficult. Boss high flash high blood. You need to have a certain dodge to dodge its blood sucking skill, and then hit him severely, otherwise there is no solution. In addition, second kill in the sixth round can also flash
14 of the common is high defense off. However, this boss has the second kill effect of the sixth round. Don't think you can grind it a little bit. Come back when you're ready
14 difficulties are still high defense, the same third attack second kill. But the boss comes back with blood. Although not many back, and the boss has the initiative & hellip; So the difficulty soared
1516 used to be very good. Now it's said that the key is to bring back blood to fight. Besides, your combat power should not be too high. It's only about 500000
Ordinary difficulties are simple. Shangchenma / Gaia / kuangsan / arielmia. The rest of the pile flashed. Boss's skill is good. You can also stack more than 100 defense blocks once 175)
1 185. You need to stack more than 100 points of defense. It's difficult to pile up more than 150 points. Plus Chen MA / Gaia / Kuang San / Ariel mia, it will be easier to play with percentage or high injury, and you can pass without it
On 19-23, because of my high fighting power, I basically killed myself with two knives, so I didn't know any strategy
More than 5% of 24 skills are too troublesome. If you have to fight, it's better to use gun sister, weasel and black rock