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Adventure and mining strategy of Yuquan mountain

Publish: 2021-04-21 21:52:22
1.

Adventure and mining best line-up recommend the most practical line-up, in adventure and mining hand tour, the best line-up should be how to match, Xiaobian with you to understand the most practical line-up how to match, I hope to help you{ RRRRR}

< lineup match

It's very interesting that the lineup of this game is very interesting. The hero skills are divided into passive and permanent bonus

Passive skills are triggered with a probability when attacking, and permanent bonus refers to improving four dimensions

The four dimensions are:

0 Attack first, the party with high attack value will attack first This attribute generally plays an advantage when the combat effectiveness is almost the same, and mostly plays a greater role in the arena. There are ten or twenty points, enough for the novice, the God, please don't make complaints about it)

Defense. The higher the defense, the less damage you get This attribute is quite awesome, pure power type. The landlord has only 43 defenses now.)

Agility. The higher the agility, the higher the probability of Miss losing the opponent This belongs to the character attribute, generally kept at 30 & mdash& mdash; It's about 40. Basically, a battle can miss one time)

0 King, the higher the king, the higher the final damage. You understand it as attack power or defense breaking. This novice is rarely used, the landlord will not talk about

Skills:

1 Critical hit

class A certain probability causes 150% of the attack power & mdash& mdash; 400% of the damage Some skills can't be dodged. Some skills trigger only when the enemy's combat power or own combat power is lower than what percentage. Some skills can't be launched until a certain round.)

Percentage

class It has a certain probability to damage the enemy's current combat power percentage Heroes with this skill are best placed in the front row. The earlier you trigger, the better. Armor can resist the damage of this skill)

1 Recovery

class It has a certain probability to recover the combat power of your damage percentage or the combat power of the enemy Hit damage will be resisted by armor, but recovered combat power will not count as armor. That is to say, you will ignore the enemy's armor when you recover your combat power.)

Four dimensional

class Increase your four dimensions, attack, defense, dodge and king Generally, heroes with this skill should be transferred to the end of the team as far as possible)

1 < hero collocation

Balanced strike flow Introction:

This genre is suitable for replica, arena and boss. The main spelling is RP

In addition to the protagonist, a total of 19 heroes can play Map exploration will increase the number of heroes, the maximum limit is 20)

1 The first thing to consider is to increase the hero of four dimensions, because the hero who awesome skills must pick it up. As for the four dimensional heroes, they are good or bad. However, blue and green are generally preferred, and the purple plus four-dimensional hero belt is a bit extravagant in the team) but it should not exceed ten at most, otherwise it is very limited to win a battle only by general attack

PS: as an aside, JJC mainly looks at the four dimensions, especially the attack value and defense value. If agility is high, it's a bit of a hang. Generally speaking, skills with defense value are preferred, followed by agility value. The first attack value is 10 & mdash& mdash; 20 is enough. As for combat effectiveness, it is totally unnecessary to consider it

Secondly, consider those critical skills with high trigger probability, 12% and above are the best, and 150% is the best

In this team, it's OK to bring a hero with recovery skills, and the hero with a percentage damage skill will be put in the first place

< small strong current Introction:

The school does not rely on RP at all, and upanism is a & lt; Consumption & quot; Word, if you want to see your opponent slowly grind blood and death by you, choose this genre. The genre is suitable for JJC, , boss. Disadvantages: it's too hard to find so many heroes with armor. It's a bit slow to fight. Suggest a skip combat system

Four dimensional only consider armor, dodge arbitrary consideration, attack completely ignored, directly wait for the enemy to start

Have at least 8 heroes with armor, and the armor value should be at least 60

Damage skill priority with recovery, the recovery value completely ignores the opponent's armor, so you know. There are at least 5 heroes with recovery

A hero with a percentage of fighting blood skill is the first to fight RP. You can also choose to skip this item and select the skill with how much damage you will do when your health value is lower than the percentage in the three-dimensional trigger rate. Because the small strong current is very thick, the recovery ability is strong, so we mainly consider the low blood outbreak. Similar to the crazy warrior in online games, the lower the health value, the higher the burst

At present, there seem to be only two good collocations. As for how to match the gods, please add. This genre is only suitable for novices

2.

Which line-up is suitable for the later development of adventure and mining? Which line-up is suitable for the later development of adventure and mining tour? Let's understand the line-up suitable for the later development{ RRRRR}

< lineup recommendation 1: Cavaliers' lineup

1 The first choice is this. There should be no objection, because the attribute growth is very high, the skill launch probability is high (10%), plus 5 kings, and the treasure plus defense and kings

In the later stage, play for four or five months, at least (if it's an Arab chief or a European, let's say another thing, the blood drill will come soon), and put about five in the team

< lineup recommendation 2: Gaoshan lineup

2 This proct's pure attack skill launch probability is as high as my king's! Advantages, cheap! It's the same about five ~

as well But I think in the later stage, we should still be able to take out enough soul to buy my king

< lineup recommendation 3: Dechuan, Heiyan, Shucong The skill launch rate of these skills is a little low, and the main reason is that the treasure is not suitable for stacking multiple skills The screenshot is too much trouble= These are not the pictures above)

Finally, I put forward some personal ideas on how to pile up the king level in the later stage One is the combination of Taoyuan: Liu Bei, Guan Yu, Zhang Fei, and Baoju. They are 37 kings! In addition, the knight king, a king with 5 points plus 2 points of treasure, five with 35 points, and others with a little. It should be no problem to get to 120. Defense depends on Arthur. Then the other pile of four-dimensional, graation lineup came out

3. Pure flow. Pure flow is very weak in the early stage, because many opponents in the early stage have low defense if they burst the flow first. In this way, your pure skill damage is not as high as critical strike. Therefore, in the case of more pre explosion, it is difficult to form, and it is easy to be hanged in the early stage. But one of the branches called Fangwang is more mainstream and also more restrained. His advantage is that his defense is high. Arthur is not half as expensive as the artillery sister of the critical strike team. And the core saber 7 King 6 defense attribute is particularly amazing, and saber is easy to obtain. There are almost all Knights King rewards, whether they are joint war rewards or PVP exchange rewards. If the configuration is recommended. Liu Guan, Zhang San Ji you, two Arthur, one Xiuji, the devil king and the devil girl, and one gun elder sister are used to fight the same genre of players. They can fight first and have explosive ability. Zixia zunbao makes up for the lower damage and adds a little attack. The remaining skills with 100% probability are mainly king and defense. My 6m combat power, defending the king, attacking 45 first, defending 137, dodging 73, the king's 127pvp is OK. And I'm zero Dan. you'll see
4. Which lineup is suitable for the later development of adventure and mining

lineup recommendation 1: Knight King lineup

there should be no objection to this first choice, because the attribute growth is very high, the skill launch probability is high (10%), add 5 kings to itself, and the weapon adds defense and kings
at the end of the year, play for four or five months, at least (if you're an Arab sheikh or a European, let's say, blood drill will come soon), and put about five in the team

lineup recommendation 2: Gaoshan lineup

the pure attack skill launch probability of this proct is as high as my king. Hello! Advantages, cheap! It's about the same five ~
but I think in the later stage, you should be able to take out enough souls to buy my king.
5.

In the adventure and mining, many small partners said that they were stuck in the 20th pass of Yuquan mountain, but they couldn't beat it. Now, let's take a look at the 20th pass of adventure and mining

in fact, the method is very simple: pure flow or recovery flow, and the recovery flow with a point of pure must be able to pass. Now Xiao will give you a detailed explanation of the passing lineup and combat power

the lineup is as follows. Basically blue and purple. Longma can't be replaced by the blue airy

this level, 170 defense, 42W blood return per round, doubled after 12 rounds. The entire lineup does not need to consider the combat power, do not be killed at once on the line, the group does not get up to hang up on a map~

6. If you can't get a gun sister, small R is the most important reason. In the early stage, these two reasons, together with the support of Lulu, were the important reasons for my transformation and recovery. After playing, I found that the world suddenly opened up, because 1 gun sister or 1.5 Knight Temple price = 6 Putin, when others krypton out of the devil lubel to engage in the first attack flow, you only spent Joan of arc's money to almost complete the wash

before the transformation, I had more than 30 people in the arena. After the transformation, I had been in the arena for more than ten years. Every night, I secretly won the first two or three days, and the first golden Titan was really powerless.
7.

Privateer, this game has been loved by players since it was launched. Do you want to know the latest strategy and news information of privateer? Let's follow Xiaogu to learn about privateer. I hope you can have a deeper understanding of the game after you understand it

In the adventure and mining hand tour, known as & lt; Xiaopaojie & quot; The new mercenaries and the Royal looters are the new key mercenaries in this issue. How can they get them? What are the ways? Now let's take a look at the adventure and mining of the little bones. Let's introce the Royal privateer

Activity time: November 19 - November 24 (6 days)

0 Activity introction: known as & lt; Xiaopaojie & quot; My mercenary is coming! I think it's up to you to decide a few

Activity content: consume a certain amount of & lt; Cola with more Fantasy & quot; You can exchange the corresponding reward, and you can only get one reward for each file

1. Consumption & lt; Cola with more Fantasy & quot; 4 available: new mercenaries & lt; Royal privateer & quot* 1

2. Consumption & lt; Cola with more Fantasy & quot; 6 available: new mercenaries & lt; Royal privateer & quot* 1

3. Consumption & lt; Cola with more Fantasy & quot; 7 available: new mercenaries & lt; Royal privateer & quot* 1

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