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World of Warcraft nostalgic mining enchantment

Publish: 2021-04-22 02:34:42
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2. +5 mining skills offline (not online) Almost useless FM

formula: Enchant Gloves - advanced mining
requires enchant (215)
Permanently enchant a pair of gloves to gain the effect of mining skill + 5
use: teaches you to Permanently enchant a pair of gloves to gain the effect of mining skill + 5

scroll: Enchant Gloves - advanced mining
use: Permanently enchant a pair of gloves to gain the effect of mining skill + 5

need: st of illusion (3) real silver ingot (3)
3. Enchant increased skill level is accumulated to the actual level, you 270 + 5 enchant can collect 275 things
4.

The drawing of Enchant skinning + 5 was proced by the dead wood headhunter in alaxi highland, and the drawing of mining + 5 was proced by the open-pit miners of the thorn Valley venture capital company, as follows:

1. First of all, players need to come to the eastern kingdom of Azeroth, one in alaxi highland and the other in thorn valley

5. Mining 230 can dig Mitsui and Saiyin
it is recommended that you go to the barren land or scorching Canyon to upgrade mining
to 300 you can go to Hellfire Peninsula in Outland
350 to nagland
375 to ice wind tundra
400 to solacha basin
450 to mount hyjal
500 later you can go to Deep Rock Island

enchant can't help, you can only use the materials you usually accumulate, Those who do task decomposition are not enough. They can only go to the auction house to buy them. They brush the most expensive and slow majors
6. Mining skills the fastest full strategy is: melt mine! What we are going to dig is after 300 o'clock! The tool you need is a portable furnace

you can go to ah to buy all the raw ores and a portable furnace that can be used 20 times! And then buy directly next to the mailbox has been melting ore! About 300. Just went to mine... The melted ore can be sold again. It is estimated that in addition to gold, silver and real silver can not be sold, the other basic can be sold higher than the cost price!
7. If you choose these two, I agree with you.
I'm just collecting herbs + FM.
FM can give you f mainly because it can sell the decomposed materials, and the profit from manual work is not very high. If you know everything, you can stand on the iron bridge and shout when you have time, and you can earn more
I don't support practicing g. it's necessary to collect herbs to support it. It's a waste of herbs. Moreover, the liquid medicine is so cheap now. At most, you can make yourself an ornament and drink more liquid medicine yourself.
8. There are two combinations of LR,
one is peeling + skinning, which can provide you with some equipment in the early stage. Although it is not very good, it can often make up for some poor parts of your equipment. In the later stage, it can also make some things such as mature fur to sell for some money. And this combination is normal. If you practice, you can peel your skin without looking for it. Sometimes you can sell it for more money. The biggest advantage of this combination is that it doesn't need to turn on "detection * *", hunters need to turn on human detection to prevent PK most of the time, and other acquisition skills will occupy this detection, while skinning is not necessary. The disadvantage is that this is a livelihood skill. Unless you hoard a certain amount of advanced materials, Blizzard just started a task that needs this material, and the market demand suddenly increases, otherwise you can't make a fortune by this
the second is mining + engineering, which can make guns and bullets very early. Although most of the guns you make will not be as good as you hit, especially when you brush them, bullets are closely related to your PK training. If you can make bullets yourself, the cost is low, and the attack is higher than the bullets you buy, which is of great help to your damage output. Later bomb ray is the best PK weapon. The disadvantages are that it's difficult to practice, it needs a lot of things, it's relatively difficult to find, it's complicated to make, and mining also needs to share detection skills
other skinning + mining can be considered. They are all things that can be sold, and the price of the store will not be chilling if no player wants to buy them. Don't think about anything else. Forging has almost nothing to do with its own interests, and it has to drag on a mining instry that shares detection and is not easy to practice. In the early stage of gold training, the hunter's own liquid medicine consumption is very low. In the later stage, he doesn't need anything too expensive, and he doesn't need certain gold training skills to drink liquid medicine. It's enough to buy a little. At the same time, the medicine collecting skill he drags on is also an occupation detection skill. It's no use tailoring. Enchant??? If you have a lot of RMB or a rich big size (husband?) If you get or have already got valuable enchant drawings in the later stage, and you don't expect to make money on enchant, just practice it. The only advantage of practicing is that when you bring trumpets, you have reason to occupy the green and blue clothes that trumpets don't need, and there will be a group of guys who will ask you to enchant them for free under the banner of friends, union comrades and so on, Sometimes you can make a good friend or take advantage of the fire
in a word, if you want to be more comfortable, you can peel and make skins, and if you want to be stronger, you can mine and engineering.
9.

Now the enchantment collection plus 5 is taught by the trainer. Every enchanter can do it. You can find anyone who can enchant. You can prepare materials for him to enchant you. Now the enchantment effect is to add 5 to medicine picking, mining and peeling

10. You can open your skills list, left click mining skills and select it. A green bar of mining skills will appear at the bottom of the skills page. Click the red dot behind the green bar to give up the skill. After giving up mining skills, you can go to the enchanter to learn enchantment skills!
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