How to calculate the mining materials in Kingdom era
Resource collection:
1. Collection troops: the most cost-effective one is the first-class soldier - crossbow, which has a weight of 8 per unit. It's of high quality and low price. With the addition of equipment and talent research, it's no problem to reach a weight of 12
Do not let the LORD go out to mine, do not let the LORD go out to mine, do not let the LORD go out to mine, do not let the LORD go out to mine, you will be happy if you are caught The average distribution of the three wave acquisition troops was higher than that of the control group The load of mining troops should match the amount of resources as much as possible, and it is beneficial to the emergence of new ore spots to clean the mine. I'm tired to clean up the resial ore for you every day5. All kinds of equipment and materials are mined, and what is lacking can be mined. It depends on the character, but according to the truth, the higher the amount of single collection, the greater the probability of obtaining high-quality ore
the basic resources in the era of the kingdom can be obtained in large quantities through domestic proction and field collection, and the domestic proction will stop after the warehouse burst, while the resources collected in the field can still be stored in the warehouse without storage restrictions
among the five basic resources, the output of grain, rock, wood and iron ore collected in the field is large, and e to the existence of cellar protection mechanism, it is not easy to be plundered, and the supply and demand is relatively not tight. In particular, in addition to the needs of domestic construction, food is mainly used to make soldiers Kingdom era "has a unique setting of" food shortage undead soldiers ", players can boldly build soldiers and have a good fight
group 1: 6 ÷ 75
group 2: 4 ÷ 67
group 3: 5 ÷ 71
group 1 & gt; The third group & gt; The second group
so the first group is the fastest
Novice or independent players, according to the development needs of the Kingdom, mainly collect stone in the early stage, wood in the middle and late stage, and gold coins have always been a scarce resource< br />
1. Collection troops: the most cost-effective one is the first-class soldier crossbow, which has a weight of 8 per unit and is of good quality and low price. With the addition of equipment and talent research, it's no problem to reach a weight of 12
2. Never let the LORD go out for mining, never let the LORD go out for mining, never let the LORD go out for mining. You will be happy if you are caught
3. The average distribution of three wave acquisition troops is high
4. The load of mining troops should match the amount of resources as much as possible, and it is concive to the emergence of new ore spots to clean the mine. I'm tired to clean up the resial ore for you every day
5. All kinds of equipment and materials are mined out, and what is lacking can be mined. It depends on the character, but according to the truth, the higher the amount of single collection, the greater the probability of obtaining high-quality ore
6. Collect resources. The resource points are of high level, and the collection speed increases a lot. If you can collect high-level resources, you will get high-level ones. The relic is gold, which is less. Pay attention to the collection. The default resource point of the alliance is the first one (the alliance is strong enough, or someone else will take care of it). For other resources, if the gold is less, you can consider playing the player and choose the no alliance trumpet, which means that the number of enemies killed is 0, Can grab 20K gold or so
7, basically is soy sauce purple, because I usually have any spare time, I have to use a help: cellular game (free root, cloud hang up), support automatic mainline tasks, automatic collection of resources, automatic training, automatic upgrading of construction and automatic transportation, etc., poor working dog, and so on
according to the development needs of the Kingdom, novices or independent players mainly collect stones in the early stage, wood in the middle and late stage, and gold coins have always been a scarce resource; If it is a stable alliance, members can be assigned to specialize in single resources and allocate each other. This not only reces the scattered investment of indivial players in talent, equipment, heroes and other aspects, but also ensures the output of resources and avoids being plundered by high war.
1. Recharge player consumer mall special gift bag, krypton gold
2. Maintenance compensation. The player's slogan is "want to get rich, rely on maintenance". The per capita compensation for a single maintenance of Kingdom era is at least 400 crystal
3. VIP task. Each VIP treasure box will be given a mall prop or crystal with different amount at random. The number of treasure boxes is determined by the VIP level. Ordinary players with level 9 VIP can open four treasure boxes
4. Players recharge, allies can get crystal gifts, the key is how many local tyrants in the alliance
5. Arena. Castle 10 level unlock, according to the player arena ranking, crystal, calculated every 3 hours, is a hero after 50 level, relatively stable way to get crystal
6. Hell mission. Hell quest can get a considerable amount of crystal, hunting demons can also have a certain return. Among them, the hell task, please calculate the demand, save good acceleration and physical strength in one step, get the first place, there will be additional crystal reward. R & D task: R & D task is equal to 3 task values every minute; For training task, one N-level soldier obtains N-point task value; Monster hunting, each hunting to get 20 mission value
7. The "sacred land" can be built after eight customs clearance campaigns, similar to crystal bank. Novice players don't have to think about it. After reaching the full level, they can get up to 21000 crystals at a time, with a cycle of 30 days. At present, the technology bonus of "cave mining" has not been opened
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game evaluation
"Kingdom era" is a magic style SLG game with full 3D scenes and characters, and various playing methods. In the integration of internal affairs, war and adventure, players can choose to focus on their favorite playing methods, and other playing methods can develop smoothly without excessive concentration
the global co service game has launched a multi language pack including English, simplified Chinese, traditional Chinese, German, French, etc., which is used to enhance the communication experience between players. The alliance system of the game enables players to not only accelerate mutual assistance, transport resources, garrison defense, but also carry out alliance hunting, seasonal attack and spectacle competition