Position: Home page » Equipment » Frozen throne 3 changes mining speed

Frozen throne 3 changes mining speed

Publish: 2021-04-24 01:51:13
1. opening, Right click on the gold mine. Then nongming will line up to go to the gold mine. At this time, you pull a nongming ba.
build farmers in the main city. Obviously, the first to third farmers you build need to build buildings.
at this time, there are only four farmers mining gold.
although the money collected by other farmers is slower than that of the five farmers, their walking speed is faster than that...
therefore, we can see that the farmers are mining gold If you don't operate, it's like you order a pair of soldiers to move forward. If am is in the front, he will wait for the troops in the back.
therefore, it's useful for you to let the peasants go faster. When can you try it?
click the first peasant, press e, and then click the second one to sort them in order...
you = Ba make it, you exit and have a look at your APM Hour high 60
2. The Terran has a fast mining flow. With the cooperation of the militia and infantry, they can quickly open mines. The dark spirit can use the base's attack power to quickly MF and open mines. If you are talking about the secret script:

in the campaign mode (multiplayer game is not allowed), you can tap enter and a dialog box will appear, Then enter the following characters: who your add
infinite energy: there is no power
in the task mode, even if you fail, you can continue the game: strong than hero
full open map: iseedead people
instant victory: all your cases are strong to us
instant failure: some body set us up the bomb
forbid the task default victory condition: itvexes I
add gold: keysensoze [quantity of gold] (if the quantity is not specified, it will increase by 500 by default)
Add wood: leafbottom [quantity of wood] (if the quantity is not specified, it will increase by 500 by default)
Add gold and wood: greatwood [quantity] (if the quantity is not specified, it will increase by 500 by default)

rapid construction: warten
no upper population limit: pointbreak
rapid research skills: whois Johngalt
quick upgrade: sharpandshiny
remove the limitation of technology tree: synergy

set the time directly to day: riseandshine
set the time directly to night: lightsouth
set the specific time: daylightsavings [hours]
keep the time forever in the day: daylightsavings

level selection: motherland [race] [level]< br />Fast death(?): The time of iocainepowder
cool down was 0. That is, after putting a magic, you can immediately put it for a second time.. thedeabides
3. You are cheating. It's not very important that the gold mining speed is faster than not. The advantage can be ignored. The real way to play is
teach you one, and it won't be bad. NE and UD don't need to speed up. Hum
and orc can
select them and press e (shortcut key)
it will be faster/
4. Use the map editor of Warcraft 3 frozen throne to modify the attack speed
Object Editor: Combat (c) - Attack - Magic casting time interval
for example, 5 attacks in 1 second is 0.2, 10 attacks is 0.1, the smaller the value, the faster the attack is
the last block of attack 1 (or 2) has a "magic" that is, in the remote attack
5. A lot of questions....

one by one slowly...

answer: 4 ways to modify
1. in the object editor to modify the "gold ability" skills, this is in the neutral category,
2., such as XX evil x magic XX friends said, modify the game balance constant, as the friend said, in the panel to send out the unit panel. Then place a gold mine, double-click on it to modify
4. in object observation, modify the gold data can

reply 2:
no item is because you did not set items fall
3 modify method
1. in the panel to send out the unit panel, double-click the red dragon. Use trigger:
event any unit dies
conditional death unit type = Red Dragon
action if then eles
if random real number is less than or equal to XXX
then create item XXX at death unit position
else do not do any action
note: if you will excrete, you will use excretion as much as possible, it will not be counted. Use the item group in advanced to edit

answer 3:
the size of the map was set when it was created, Can't change
the maximum is 512 * 512

answer 4:
there is no infinite population (or you will be stuck)
first delete the use of the game population in the initialization of the game in the trigger, and then modify the population in the advanced game balance constant

note: you can use the trigger to achieve the infinite population you imagine
ideas provide: things It's a very troublesome thing to train for any unit and set the player's population as - XXX. This one alone can't be realized, and there will be a lot of bugs.
the landlord will understand it slowly

answer 5
the edited one can be sent to u9 map test area to apply for test. After passing, the user can download it in u9. Of course, you will get a certain amount of remuneration, of course, To ensure that the number of downloads is

reply 6:
answer 2, write

reply 7:
first, get a rectangle area as a transport point, then dial the unit panel in the panel, double click the portal, set the transfer skills,

all answers are completed.
Tucao: tired, make complaints about the landlord!!! In order to prevent my painstaking achievements from being stolen... Add one sentence:
landlord, please accept it. This answer is original! Recently, some people always other people's answers and send them. If you see the same answers as me, you must see the submission time ~ ~ ~

also remind those shameless guys that the plagiarist will die in his mother's family
ha ha, please don't blame me, ha ~ ~

if you have any questions, please ask~~
6. First, open the next map editor, and then select the map you want to modify in the "select file". After the map is opened, there is a "level" on the upper line, and select the "unit" in it. Then a table will appear. Don't worry about it. When there is a table, you can select the unit on the map. Double click gold mine and enter the number you want in "general".
7. The biggest difference between crazy computer and medium computer is that if you want to change it to 10, it's better to play medium computer directly
8. reason? The reason is that it is set when playing games. If the amount of money is more than 1000000, then the amount of money will automatically become 1000000
C language can be expressed as follows:
if (money & gt; 1000000)
{
moeny=1000000;
}
that is to say, you can't escape 1000000.
9.

Warpten - quick build

the deabes - skill cd free mode

other related secrets in the game:

I, the deabes - calm

II, iocainepowder - quick death

III, pointbreak - remove food restrictions

IV, strengthand hero - invincible environment

V, allyourbaseareabelongtous - direct victory

VI Sharpandshiny - Research upgrade

8. Motherland - selection level

9. Daylightsavings - setting the time of day

10. There is no magic

11. Lightsout setting the time of night

12. Daylightsavings day continuous switch

13 The key is Soze = add gold

15, leafit tome = add wood

16, pointbreak = add people's upper limit

17, iseedeadpeople = display all maps

18, whoisjohngalt = R & D acceleration

19 Warpten = fast building

{rrrrrrr}

extended materials:

"Warcraft 3: frozen throne" game features

"world of Warcraft" has a large number of copies, with a large number of elite monsters that are more difficult to kill than ordinary monsters, The reward of the task and the equipment dropped by the monster and boss will also have better quality than the reward of the ordinary task

according to the size of the ngeon, the replicas are generally divided into small replicas (which can be used for 5-10 people team adventure) and large team replicas (after the burning expedition, all replicas can be used for 25 people team adventure at most, but most of the previous level 60 replicas are used for 40 people team adventure), and the difficulty and strength of large team replicas are significantly higher than that of small ones

cooldown time (CD) usually means that after the team enters, whether the is completed or not, after the boss is killed, a team number will be generated, and each team number will have a cooldown time

10. In the object editor: Combat (c) - Attack - Magic casting time interval
for example, 5 attacks in 1 second will be 0.2, 10 attacks will be 0.1, the smaller the value is, the faster the attack will be

I have a diagram to show that the last block of attack 1 (or 2) has a "magic" which is under the remote
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