How to play boss in new mining area
Lord of the last, want to know more about the Lord of the last strategy and related information, the following small series to bring you the Lord of the last to share
What is the ultimate boss of adventure and mining? How to play the final boss of adventure and mining? Interested players come to see the final boss of adventure and mining with iron bone Xiaobian
First of all, let's take a look at the skill of doomsday Lord. It has only two skills. It has a low probability of general attack (very low)
ability One is to deal 150% of your health damage on the first shot, which can be dodged. This normal person can resist and ignore it
Another skill is 300% must hit. The output is very explosive. You can see that my defense has been damaged by more than 10 million
The reason why the Lord of doomsday is abnormal is that he restrains almost all his playing methods...
he can't control all his playing methods Mining team's recovery flow: Unfortunately, the doomsday Lord's HP is very embarrassing. 25 million is too little for the recovery flow. My 100 plus dodge nine section deformation can only return a little more than 8 million points, which is not enough to be blasted. The HP can't be stacked, and the recovery skills can't hit him, so the recovery flow GG
is not enough Attack critical stream first: considering the crisp defense of critical stream, the damage from the second skill may exceed 15 million, so you only have two shots
When the defense reaches about one hundred and nine, it will take more than nine million damage, or it won't work... In the final analysis, it's because the amount of recovery is the most, barely equal to the damage, and you can't hit him. When the skill is used up, you still have to GG
after all All kinds of pure flow: since the father of doomsday is sitting on the defense of 600, and he can't even blow through the gun sister, should he use pure attack? I have to admit that this is the most promising of the three schools. However, the ideal is beautiful, and the reality is... Even if you work hard for the King flow and pull the first attack to 90, even if your face dodges for the first time, your face super good for the second time, and your face explodes to dodge the general attack, you still have to face the reality of 25 million blood per second for three times
How to fight the nightmare of adventure and mining? In the adventure and mining mobile game, many players say that the nightmare boss level is difficult. What are the tips in the nightmare boss level? Today I'll introce how to fight the nightmare boss of adventure and mining{ RRRRR}
< level introction:
1 The range of occurrence is about 100-225m. The maximum level of nightmare is 20
Because about 100 meters there are silver mines, dig more, determined to appear. There are too many zijinyan and diamonds at 150-200m. I have only seen them once. I'm used to digging 215 meters to find nightmare. If there is a nightmare after level 20, it will no longer increase at level 20
In addition to opening the advanced miner's bag, nightmare is the only way to obtain the sulfur from hell, and it has been confirmed that it needs a lot of sulfur in the later stage of strengthening. So, if you see the nightmare devil, don't miss it when you pass by. It's a good idea to earn more sulfur
< note:
Level 1-17 nightmares drop only one bonus, that is, one bonus out of three badges or 1-3 sulfur or 110-160 basic combat power
Level 18-19 nightmare drops 2 rewards, 1 for 3 badges or 3 sulfur or 180 combat power, level 20 nightmare drops 3 rewards, and the rewards can be repeated
Nightmare magic skills are basically the same: return to blood, pure, high damage, and universal attack, but the awesome skill of advanced nightmare is more powerful. p>
1. White general:
1) spirit power transfer: ordinary people who work hard, egg generals, white generals who can feel five senses, spirit power transfer only needs 10 drills, if you want to change the lineup and wash something before opening the treasure, you can use him as the intermediary. But don't use it after opening it!! Otherwise you will lose your treasure<
2) passing the map:
skill Generals: unimportant youth
four Generals: maids, with high combat power in the later stage, 20 maids beat down the earth emissary, and remember to call a few make-up for the first attack, which is the cheapest one
2. Green general:
1) four dimensional general with initiative: when purple general is insufficient, it can be supplemented
2) chicken leader: feelings will, gather 20 summoning dragon, fitness skills can also see the zoo performance...
3, blue will:
1) among the main team, I only have Merlin, and the fitness skills of real Arthur and 8-defense and 8-flash are quite practical in the early stage, if they have both, they can still be on, But it will soon be replaced by something else
2) scorpion or dalomia (4, one less with Satan), Little Joe (4), sir Kay (mining without fumigation), Mechanical Engineer B (3-4)
3) don't change the floor sweeper: you will be surprised by his price and skills. Although he does have the growth and skills of flash gold, if you put it in flash gold, you will be a chicken. Far less than the knight king<
4. Purple Generals: most of them have 15 chances to win in a row, except zunbao...
1) these purple generals can be exchanged in the temple in the early stage:
zunbao: attack the current generals first and defeat most of the golden generals completely. It is suspected that the planner shakes the wrong color. Because the early competition field ranking is generally used to attack the stream, so the starting index is quite high. If you are going to attack the flow to the end, zunbao must be the last purple general to be replaced. Besides, it seems very difficult to get the goods except for the temple
Jinjin: let's attack first. 8-flash is not a big problem. If you critically hit the stream, you can use death
five tiger Generals: it's good to attack the current in the early stage
Alan: when there are three masters, the starting index is equivalent to the supreme treasure, whether it is awesome or technical. It can also be used in the medium term
Diao Chan and Lv Bu: they are also the first attack generals. If they are overused, Lv Bu is extremely difficult to get<
2) don't decompose these, save the map, or you will have to call them out later:
Longma: the first God General in the mining area, many difficulties will also be used, save slowly, and need 5-6 in the later stage<
Guo Jia: keep two. Some of the pictures are useful
it's not a lack of fragments for all kinds of girth, so it's recommended to keep some< If you can make do with it in the early stage, you can use it:
danielis: you can use it when you don't have pure generals. It's better to fit with Ma Wang<
liangbingwei: when the opponent is under 30 flashes, the most powerful skill is the combination of returning blood. If I don't eat Dodge, I will take it to my old age. But if the mainstream is more than 50, they will no longer be honored...
Ning Ning: if you plan to recover (not) from the beginning, you can also use it<
third younger martial brother: in fact, sincerity is useless, but it's very difficult to get out. Youhao live broadcast the process of drawing third younger martial brother
all kinds of other critical attacks can be used in the early stage of black dragon and Obama
finally, Mr. Cang: feelings will, you know
5. Gold and flash Gold: each school has a very detailed strategy, which I will add here
1) customer service: Although gold can build up combat power, it's better to divide it up...
2) general: When Satan and Sakata are not short of fragments, it's suggested to keep one each. Although there are also flash gold, I don't mention it. It's too luxurious
3) versatile generals of various schools: change when you see them! The more you come, the more you miss the moment when you first meet...
Liu Guan, Zhang sanjiyou: there must be in the later stage, there is no substitute
zero, pizza Witch: to restore the first God combination, zero is better than Arthur because of his high growth
Arthur: the number one defense general, although his growth is low, he still has to bring one
Knight King: no matter what kind of flow, there must be two or so, but the early king is low, which is useless, so it is not recommended to change except big R<
4) king general:
Putin: before Luffy, he was the first civilian God General in his later period. There was no Luffy at the deadline, but I feel that Luffy's cost performance is not as good as Putin's
Pang Mailang: the first to attack the stream and the second to attack the king
5) others:
pi Shen, Lao Tzu and master: they can be regarded as four-dimensional generals. Some words can be used to supplement the skill mobilization rate, but they don't need to be changed. Maybe we can consider changing the Pishen temple
the skills of each genre will be improved. Please refer to the genre strategy.
after lv39, there appears the Colossus of dark magic iron
after lv59, there appears the true ether hunting group
after lv79, there appears the king of red
after lv99, there appears the king of blue
after lv119, there appears the king of light
after lv139, there appears the king of shadow
after lv179, there appears the angel of earth
after lv209, there appears the doomsday
after lv259 Wang said to himself in the long night that the legend of no mail has illuminated our common youth! Cherish the youth and write a magnificent life. In the past 15 years, we have gone through, for a better tomorrow, come on
How to play the doomsday master of adventure and mining boss? What are the ways to play the doomsday master in the adventure and mining tour? Xiaobian will introce the ways to play the doomsday master, hoping to help you{ RRRRR}
< Introction to playing method:
First of all, let's take a look at the skill of doomsday Lord. It has only two skills. It has a low probability of general attack (very low)
ability One is to deal 150% of your health damage on the first shot, which can be dodged. This normal person can resist and ignore it
Another skill is 300% must hit. The output is very explosive. You can see that my defense has been damaged by more than 10 million
The reason why the Lord of doomsday is abnormal is that he restrains almost all his playing methods...
he can't control all his playing methods Mining team's recovery flow: Unfortunately, the doomsday Lord's HP is very embarrassing. 25 million is too little for the recovery flow. My 100 plus dodge nine section deformation can only return a little more than 8 million points, which is not enough to be blasted. The HP can't be stacked, and the recovery skills can't hit him, so the recovery flow GG
is not enough Attack critical stream first: considering the crisp defense of critical stream, the damage from the second skill may exceed 15 million, so you only have two shots
When the defense reaches about one hundred and nine, it will take more than nine million damage, or it won't work... In the final analysis, it's because the amount of recovery is the most, barely equal to the damage, and you can't hit him. When the skill is used up, you still have to GG
after all All kinds of pure flow: since the father of doomsday is sitting on the defense of 600, and he can't even blow through the gun sister, should he use pure attack? I have to admit that this is the most promising of the three schools. However, the ideal is beautiful, the reality is... Even if you struggle for the king's flow and pull the first attack to 90, even if you dodge for the first time with a good face, and dodge for the second time with a super good face, you still have to face the reality of 25 million blood per second with three shots
This boss is not the same as Hezhan. Everyone's initial combat power is the same, so the mercenaries that have not been strengthened are useless. Because the effect of privilege is four times of combat power, the mercenaries at the upper level are useless. Because all skills of the boss ignore anti flash, so anti flash is useless
so the most important thing to fight this boss is combat power first, then the king, and finally the first attack that can increase critical damage
in terms of skills, we can see from the boss skills that if the team is a must hit skill, it will be killed by the boss after three attacks
we might as well assume that these must hit skills can cause 2 times of general attack damage on average, and 3 times is 6 times
if all the skills in the team are recovery skills, that is to say, they will miss. Because the boss consumes a lot of blood, the combat power of recovery can't survive at all. In fact, it's a little better than general attack. At present, it seems that the Dodge ability of the boss is 100, so there is a half probability that the recovery skills will miss.
in the first three combats, there is 1.5 general attacks and a 50% chance to attack for another three rounds, 25% chance to attack 3 more rounds after that
1.5 + 1.5 / 2 + 1.5 / 4 = 2.75 general attacks. With the recovery of combat power, more damage can be done to make up for it, which is about three times of general attacks
therefore, the "big damage" skills are better than the recovery skills when playing this boss (such as the big torture skill)
next, let me Amway weak skills
take the skill of little green (death dominating) as an example, because it will not be second killed no matter whether it is miss or not, it can play at least 8 rounds, and in the case of 50% hit rate, it has a chance to block the second kill even after 16 rounds, so it can play an average of 9 rounds
200% of the damage to play 9 rounds, is 18 times the general attack
[you need to know more about boss]:
[1]. Boss has a time limit. If you can't finish playing within the time limit, it will disappear automatically, and there is a chance that it will reappear before the next boss refreshes
[2]. A boss can only win once in each cycle
[3]. If the boss can't be knocked out, it won't increase the consumption of pickaxe, so you can continue to beat xiaohuangren in the future
if you want to recharge, Qiguo has a discount. I hope it can help you
adventure and mining boss rebirth
challenge times: unlimited
challenge consumption: the first time you open this game, you need to consume the devil badge * 50, and then each challenge consumes the devil badge * 2
challenge reward:
victory: low level boss can obtain various medium and high-level materials, while high-level boss can obtain soul stone synthetic materials
failure: you can gain soul crystal. When you fail, the boss's lost HP will not recover. You can continue to challenge until you win
lineup restrictions: different levels of boss will have certain restrictions on the player lineup. The higher the level, the more restrictions
drop setting: the materials obtained by this play method can enable players to open a certain number of treasures or a contract in a fixed period
boss upgrade or rebirth settings:
when each boss appears, there will be a 7-day countdown
if the boss is defeated within 7 days, the next level of boss will appear. The higher the level, the better the drop. When the next level boss appears, the 7-day countdown will start again
if the boss is defeated after 7 days, the boss will not be upgraded and will regenerate a boss of the same level (the drop will not change).
A:
if he returns blood in the last 20 rounds, he will beat you three times, just teach him to be a man after 20 rounds