Position: Home page » Equipment » How to mine before famine

How to mine before famine

Publish: 2021-04-28 17:52:59
1. Yesterday, I just started playing this game and found that minerals are non renewable. This is quite depressing. I didn't find mod for mineral regeneration in the forum. I only found the modification method of collecting and removing minerals. I always felt uncomfortable. I found that many people in the forum wanted such mod, so I planned to make one myself (there are many ways to brush materials, but it's too disharmonious, Losing the balance of the game is also easy to destroy a good game. For this mod, I spent a whole night with backache. I just finished it. I tested it myself and found that there was no problem. Then I sent it out. I hope my brothers like it
the following is the basic description of mod:
three states are added to the ore:
large amount: more ore is g out
small amount: less ore is g out, which will become a large amount of ore in 20-30 days
vein: the foundation of the ore, which will become a small amount of ore in 10-15 days. If the ore is g out, it will not be regenerated, and a large amount of ore will be g out (knock it hard)
basically, it takes a hoe to dig out a pile of mines, including veins
PS: why should mineral regeneration be set for such a long time? Because most people hang up when they can't finish digging. In fact, the purpose is to affect the balance of the game to the minimum extent. If the regeneration is too fast, people won't be full of prospecting and digging, which will rece a lot of game fun
I forgot to say that there seems to be an automatic mining mod in this area. In theory, that mod conflicts with this mod. There is no test. I have been working all night. I'm too tired. If you want to integrate, you can try it yourself.
2. First of all, I've tried the online version many times. If you don't have a fire in the online version, just give up
stand in front of the mine with a torch in the stand-alone version. Cut out the hoe and knock three or four times to cut back the torch. Specifically, listen to the sound.
3. Famine is one of the few games that drives players crazy. It provides many wonderful death scenes, but it takes a long time for you to work hard every time you want to see these unforgettable moments. In this game, you can spend hours gathering resources, adding equipment for characters, fortifying fortifications for bases, and finally just to see your little paradise destroyed by a group of unstoppable shadow monsters. The game itself is to explore the type of adventure, death is inevitable, and after you die, the game is really over. Famine doesn't treat players gently, which is why it makes me love and hate. Next is my pre famine strategy, I hope to help you players, to exchange it. Day one_ The woodcutter with wreath in the daytime: first make an axe, cut down trees to get 6 logs, pick branches 6, thatch 6, pick berries and turnips, a total of about 10 (more is better), collect 12 wild flowers, weave a wreath and put it on (increase nerve vitality). Night: light a simple campfire at sk (2 wood, 3 thatch), then cut wood nearby, collect branches, thatch and any other useful things, stop the field operation when the time pointer is about to turn to midnight (previously, it needs to add 1-2 times of fire for the campfire, and all wood is used as fuel), return to the campfire, and immediately start to bake berries and radishes (calculate the general needs, Don't bake the surplus. If you want to eat it, bake it again. Even if it has started to deteriorate, it can return to normal after baking). When it is close to the full value, make a pick to prepare for the next day's mining work. The next day_ Miners by the fire pit ring the day: after working day and night yesterday, we have a wreath hat, and reserve a lot of wood, thatch, branches and food, so we don't need to worry about livelihood for the time being, so we set today's goal as mining minerals to obtain a lot of stone, flint, saltpeter and even gold. As soon as daybreak, we set out to search for possible ores for large-scale collection. The Yellow steppe may have a little bit of rock, and more in the brown mining area. After finding the mining area, after a lot of mining, we have successfully obtained some of the above resources. If we are lucky, we will get a few pieces of gold (necessary for the establishment of the first and second level scientific research centers in the early stage). If you are not lucky enough to find only grassland, you have to make do with digging points. If you dig enough 12 pieces to build a stone bonfire, you can initially achieve today's task. Night: when sk comes, immediately build a stone bonfire near the rock (which is more fuel-efficient and less easily extinguished by rain than a simple bonfire), and then pick up a mining hoe to continue the hard-working mining near the bonfire, and collect all other resources. If more than one piece of gold is obtained, a first-class scientific research center will be built on the spot immediately, and backpacks, spears and wooden armours will be proced. If the resources are enough, or the relevant resources will be collected by staying nearby for one or two days, shovels (for transplanting), hammers (for dismantling) and harrows (for land preparation) can be developed. Continue to prepare the gold, and develop the secondary scientific research center. If you click the scientific research menu or other menus, you don't need to place it immediately (the same applies to the research and development of other farms, etc.), and then you can find a suitable place to set up the base. After that, the first-class research center, which had lost its use value, was smashed with a hammer and left after recycling resources. Only a stone fire pit was left here. Days 3-8_ From the third day, farmers looking for bison don't need to be too cautious. Bonfires can be built near midnight. If they are stone bonfires, they can burn until dawn even if they don't add fuel. Since then, the daily activity time has greatly increased. From this day on, our task is to find some bison herds as soon as possible, which are the biggest premise for us to build the manor. After a few days of searching (it usually takes six days to get down, and the speed varies with the map, usually no more than eight days), we finally found a large group of bison and a large amount of cow ng in a vast grassland. When we find cattle and set up a base nearby, we can easily obtain a large amount of cow ng for subsequent farm and planting work. Days 7-12_ After the hare hunters find the cattle, they immediately start to look for suitable sites for the establishment of the base. The requirement is to have a large number of dense hare nests, at least 10. It took nearly a day to explore around the bison herd, and we finally found a suitable location, where there are a large number of dense rabbit nests (generally about 12). Then, we began to make a large number of traps (2 branches, 6 grasses, which can also be used to catch small land animals such as frogs and spiders) to catch rabbits. Hare can be used to make rabbit ear cap (for keeping warm in winter). It is killed directly and eaten after baking. Day 13 - before snow_ Sun dried meat hunters continue to use traps to kill rabbits as their main food source in winter. However, if the mental strength is low, the hare will turn black and get inedible monster meat after killing. Therefore, we can consider building a tent (straw mat is not used, sleeping straw mat is easy to get cold and greatly reces satiety) for the night, which can recover 50 mental strength every night without losing satiety and physical strength. The arrival of severe winter will cause all kinds of inconvenience, so we must prepare some dry meat for the winter. A large number of drying racks (a small amount of branches, ropes and charcoal) can be made to obtain a considerable amount of dried meat. Generally, about 6 pieces can be made and dried once a day. A large amount of dried meat can be obtained after accumulation, and the preservation period is quite long. A small number of farms, a small number of berries, branches, thatch. These farming plans will be carried out on a large scale in the second year. In the first year, they will still focus on a simpler hunting career (even as a hunter, there are too many things to do, so farming has to be carried out in the next year). Because the branches (plain), berries (plain), trees (forest) and weeds (grassland) all have their own soil suitable for growth, we can consider collecting some plain land with rakes, and then spreading it around the base where we intend to plant the relevant crops, so as to accelerate the growth of crops. As for the construction of the farm, we don't know whether it is affected by the soil environment. For the sake of insurance, we use the plain soil suitable for wild plants such as radish as the soil environment of the farm. Branches and berries are all planted in the transplanted plain soil. Because this is grassland, there is no need to transplant soil to grow grass. For trees, because the growth speed of trees is too fast, and the roots can't germinate again, they are disposable plants, so we don't carry out soil environment preparation, and we can plant them randomly. After harvesting logs and pinecones, we can dig out all the roots with a shovel, and then we can get a batch of logs, and then plant pinecones to grow into trees, and so on. Winter_ The main task of walrus hunters in winter is to explore in the wild, except that they continue to kill wild rabbits (they can get edible meat in the early stage, and some alternative materials can be obtained by killing black rabbits). During this period, we can make traps and cages for catching birds. In winter, we have little choice of food. Catching birds has become a good food source. Besides eating, we can also feed monsters meat, eggs and seeds in cages. The more important task is to kill walrus, which is a very difficult task because we don't employ any villagers. Make some darts, or fly to the device (use error is easy to cause your own death), if things can't be violated, don't do it, wait for the next year to complete the bee mines (large breeding bees is the second year's plan). In this way, you have successfully passed the first severe winter, have rich survival experience, have your own simple manor, and the plan for the second year will be even bigger. Some common sense: if you find a stone camp for alchemists and chess warriors on the map (there are a lot of marble buildings, which can be demolished by mining hoes to get raw materials and make more powerful marble suits), you will have the necessary materials for making refrigerators. Put down the package on the spot, put on the wooden armor, pick up the spear, and lead them to kill one by one. There is no danger. You can completely kill several alchemists and warriors without hurting much blood, and get the gear and purple gem (very important, it is the key material to establish the third level scientific research center and the top weapons and staff). From the eighth day until the winter, there may be wild dogs attacking. Remember to put on the wooden armor and pick up the spear to fight. If you don't hurt much blood, you can easily win, and you can obtain the key material of hound teeth trap. In the swamp area, there are some tentacles extending out of the ground from time to time. If there are pigs, cattle, spiders, tall birds or any other warlike animals nearby, they can lead to fighting with the tentacles. The sharp toothed stick may drop after the death of the tentacle. It is the best weapon in the early and middle stages of the current version (other good weapons get trouble). Under the premise of wood armour, you can easily deal with spiders. Remember to lead them. Don't exceed 3 spiders at a time, generally 1-2 spiders. After picking up the bone eye stick, a dog box will follow you. Put down the bone Eye Stick (which can be put directly in its box), and it will stop in place. The dog box has 450 blood, which can help you top the monster occasionally. But I don't know whether it can automatically recover blood, so try not to let it be dangerous as far as possible, and let it stay in the base when it is unnecessary.
4. There are 2 cases to do gold axe and gold high
5. The lost's life = 120, hunger value = 180, San value is only 1 point, but it won't drop easily
the most important point is that the lost can't equip anything on hand, but the lost has its own unique tool - arm guard
- speed 1.2 times
- blinks a short distance when attacked
- attack damage increases with the number of attacks, but it is easy to be broken- You can attack shadow creatures without pressing Ctrl--------- At birth, a package will be randomly generated. When you open it, you will get a demon's coat (automatically return to San value ring the day, and greatly rece the consumption of San value at night) and three charcoal, Two pieces of meat

Edward Scissorhands life = 150 starvation = 150 San = 90
-- damage bonus

the wandering cactus
life = 150 starvation = 150 San = 200
- the wandering cactus is completely immune to heatstroke It's not bullshit
- once you get damage, you will get a counter damage bonus. You can also attack the enemy actively Melee damage is the same as spear)
- has a unique skill - collision, press and hold Ctrl and click something to rush
- stay away from the fire source, or you will suffer 3 times of fire damage
- never expose yourself to the cold, because the wandering cactus will enter the cold state faster than other characters Be careful ring the Spring Festival, don't let the cactus get too wet, or it may start to freeze)
- be careful of bees and butterflies, because they will be attracted by your flowing red hair<

ice Witch ()
life = 100, starvation value = 150, San value = 150
ice Witch (ice Witch) is not a lot of official introction, because ice witch is currently in the testing stage, and there are many bugs, so the information on hand is only a little.
- completely immune to frostbite< There are some unique weapons, ice crown ice dagger, ice claw, ice scepter, frozen heart bluegem fragments.. pictures, looking forward to the follow-up.

the hexplosives expert (no Chinese name)
full beta version, all properties unknown, pay attention to the author's dynamic at any time,
the following will be added

the street
life = 100, hunger = 100, San = 150 character characteristics: all attributes and their slow way of decline
- has high attack damage and extremely fast attack speed
- you can eat all kinds of meat (raw or cooked)
- night vision It can be used for many purposes
- one of the biggest drawbacks is that you can't eat old food and all the food after it< There are two patterns: when the hair grows to the longest,
Life - 250
starvation value - 300
San value - 100
immune winter
2: when Mao is in the shortest time,
Life - 75
starvation value - 150
San value - 25
night vision can be achieved

sollyz (slapping cat) seems to be like this
there is something special about this character, he uses hierarchy to define attributes
in LV1 & gt& gt; Lv20s
life 100 & gt& gt; 200
starvation value 150 & gt& gt; 350
San value 90 & gt& gt; 150
- his mobile speed is extremely fast, more than four times that of Wilson
- unlike the fairy princess, he is upgraded by fighting monsters. He is upgraded by eating fish
- he only feels hungry at dawn in the morning. He doesn't have to worry about eating at other times. It's easy to use
- --- when pat cat is born, it will carry a fishing rod with unlimited rability. All you have to do is fish and upgrade

the cowardly slacker
life = 120, hunger = 200, San = 60

the lnvader (Zim invader!)<
life = 120, hunger = 160, San = 40
coming soon (coming soon)

the living candle (waxworth) PS: this character specially states that it can't be used with the rule of giants
life = 150, hunger = 150, San = 100, The ability is also good)
- waxworth passively radiates the same light as the torch
- waxworth likes darkness. He regenerates San at a rate of 1 every 7 seconds
- waxworth is completely immune to both freezing and fire injuries. He's a candle, so he's used to fire. When he's on fire in winter, he's not cold at all
but waxworth is similar to the lost. He can't use the tools in his hand or wear a hat<

the mind reader
life = 150, hunger = 150, San = 250
she is a of Wendy's attack mode, and her attack mode is a modification of Wendy's attack mode
- can read the thoughts of the animals around her
- pets that can be tamed by giving them food. Each pet has its own specific taming program (s)
- animals are not afraid of her, and she will not be hated by humanoid creatures, such as pig people
- has a high base San value, but will lose the animals she has hurt who believe in her<

here are some animals she can tame
- Rabbit: let the San value return. You can pick it up
- beefalo: assists Kaiwu's attack and protects her from any danger. Fertilizer is proced at any time
- koalefant: defend pets. Prevent freezing in winter. Droppings from time to time
- tallbird: attack pets. Monsters that can feed meat, but don't like new pets<

shambling abomination (shambling abomination)

this character is quite special, and can only be displayed when entering the game, but I think it seems that this character is from Black Friday
life =350 hunger value =250 San value =50 although this character is awesome, the author did not do much to introce it.
- although the value of San is low, it is not easy to decline
- it's too slow
- --- I was born with a sword of infinite rability (it seems to be Nepal). It can kill people or cut down trees. Ash is always easy to use<

the evil mastermind (Maxwell)
life = 120, hunger = 200, San = 250
- reces melee damage by 25%
- has a low hit rate
- just like librarians, Born with level 1 science and technology, he can make extra things, his own thugs, and all kinds of attack attributes of making super robot water have increased The side effects are so big that we don't make them)
-- generally speaking, the character's modeling is funny, but the character's attribute is good

fearless and invincible
life = 200, starvation = 100, San = 130
- regeneration (of course)
- when regenerating, speed and strength are enhanced, and they will not be hurt from freezing and fire, but starvation decreases rapidly, and San decreases to 80
- this character can't use ointment or bandage, otherwise it will rece life
- when life is less than 20%, anger, speed and attack will increase greatly, and eyes will turn red
ah, I'm working so hard on typesetting. Please praise me,.
6. Collect Suishi, saplings, make axes, crane beak sickle, cut down trees, mine. When you see flowers, don't pick them first. It's a way to increase your energy. You can increase your hunger and satiety after eating. At the beginning, you can count good things, build braziers and campsites, and start to make traps and catch rabbits with carrots. It's best to find pig king, or dig out gold, build scientific machine, refrigerator, fire extinguisher
7.

1. WSAD key position is the key position that goes left and right

Space can pick up things, collect, cut down trees, mine, receive goods and so on

3, f is the attack key, only hit boss, spiders this offensive

4 and Ctrl + F are forced attacks

5, shortcut key 12345, fast conversion weapons

6. Press and hold shift and press the left button to take the items in the box to the item bar or the items in the item bar to the box

When the boomerang is sent out and comes back again, it can be caught by the space

8. Press Ctrl and left click on the items in the item list to stack the items

9. Press and hold the CTRL key and press the left key to force the monster to attack

10. After pressing the left key, you can drop the items one by one on the ground, which is especially useful for gunpowder

11. After entering the game, press start to return to the main interface to view the top post

12. The English of console can be removed by Ctrl + L

Alt key was used to check food and equipment

14. Press Ctrl + F to automatically attack the creature nearest to the player

8.

Introction to novice famine play, want to learn more about novice famine play introction information, the so-called work to be good at its things must first sharpen its tools, let's take a look at the novice famine play introction related strategies, Xiaobian teach you how to play this game ~

1 How does famine start? A few days ago in the game, what support should we focus on? What should we pay attention to when building the base? These are the more questions that novice players ask

Opening chapter:

First of all, the first year of giant country's opening must be autumn. Spring's opening is a disaster for newcomers. Therefore, remember to modify it in the world settings. It is not the default spring or autumn, but the choice is autumn. What we need to do is to ensure the most basic survival before winter

The first thing after the game starts is to collect branches and flint. Compared with the online version, giant country has no variation & hellip& hellip; You know, it's hard for saplings to mutate. Of course, we also need to collect some grass to make torches to avoid dying in the dark on the first day& hellip;

The next thing we need to do is to quickly make axes and pickaxes. We don't need to say more about wood. Who can't cut down trees

However, we need to pay special attention to the ore. if we can give priority to gold mining, it is the main thing to find the mining area as soon as possible, because many scientific and technological buildings need gold, such as scientific prototypes and alchemy engines. Making these important technologies as soon as possible can enable you to make the buildings you need faster, which is a very key thing. If it is difficult to obtain ore, you can open more mods for mining. However, it is not recommended to rely on this mod excessively

Then, about shovels, remember to make them as soon as possible, which is also convenient for you to transplant all kinds of plants. However, shovels need to have a technological prototype to make them ~

and so on Special attention should be paid to transplanting crops in summer. Field crops will wither in the sun. You must remember to dig them away after fertilizing, otherwise you may only get a piece of hay, branches and other things Home location The location, in fact, is not as perfect as other anchors say. For new people, only a few points need to be guaranteed:

1 1. The geographical location is better, not on the edge of the map. At least it's convenient for you to walk around, instead of going out once and coming back for more than ten minutes

2. Make sure there are no monster nests around. Spider nests can be cleaned up. However, walrus nests and elk geese nests can't be cleaned up. There is no mod for burning Penguin nests in the stand-alone version. If Penguin nests appear, I'm sorry, you need to choose another place

3. Don't be too close to Zhuren village, otherwise when the full moon night comes, something terrible will happen & hellip& hellip; Distance proces beauty

Here's the point! What should we focus on in the early stage

First of all, we need to choose a good place to settle down after we have collected the basic materials. This is very important. Only after you have placed important technology prototypes can you continue to make more important items

After that, we should continue to collect goods and food. When we go out, we should first get spears and wooden armor. If we don't have a refrigerator, the food is not easy to preserve and perish. It's obviously not a good choice for the next winter. In order to get the gear, in addition to driving the wind and grass in the Gobi to gamble on the transportation (blood) of Qi (system), they are digging graves and beating the gear monster. The gear monster can be hard, but sometimes it's unnecessary. For example, the gear horse can walk and crush

In addition, it's important to make miner's cap as soon as possible. You can choose to make a campfire lighting and then catch fireflies with insect nets. With the miner's cap can greatly increase your work efficiency, including future cave exploration

Don't demolish all the spider nests. If you demolish all of them, you will have no source of monster meat and spider webs. Just leave one or two. When level 3 nests appear, remove and replant level 1 nests

If you don't know how to hunt dogs in the early stage, you need to find Zhuwang village as soon as possible. In Zhuwang village, in addition to sending things to get gold, there are a large number of pig people who will take the initiative to attack hounds

In short, the early stage is a time to collect all kinds of materials and food materials, to ensure that when winter comes, we can survive until spring

If you're on a fast track, consider dividing a planting area, including farmland, grass, branches, etc. Transplanted grasses and berry clumps need to be fertilized, which requires manure or rotten food. The simplest way to get feces is to feed pig people a vegetarian diet

There is a way to make a beehive: just use the insect net to catch the bees flying in the wild. Remember that it must be bees, but killer bees can't do it. Then you can go home and see other materials you need, including boards and beehives. The hive needs to demolish a wild hive, which can be a common bee or a killer bee. Keep in mind that the beekeeping area should be far away from your home, because bees are wary in spring and will take the initiative to attack other creatures

Since you are the only one in the stand-alone version, it is not very recommended that you go to look through the footprints in the early stage. What's more, you may turn out to be a wolf

Necessary equipment:

1 1. Eyeball umbrella. You need to beat the boss in winter to make eyeball umbrella, because spring is a rainy season. The consequence of not having eyeball umbrella is that you always keep the full rain value, which is very uncomfortable

2. Thermal stone. The rability of thermal stone in the stand-alone version is unlimited. It can absorb heat when placed beside the fire

3. Cold winter hat. It needs cow hair to make it. If you still can't kill a cow, you can consider catching rabbits alive to make rabbit earmuffs. Although the effect is slightly poor, the effect of keeping warm is always better than none

Things you should not do in the early stage:

1 Don't beat cattle, especially in the spring when the cattle are not close, you will be toppled to the ground & hellip

If you find that there are many frogs, don't offend, because if a frog is attacked, a large number of frogs will come to hit you. In particular, a lot of ponds need more attention

If you don't go down the cave, don't dig up strange rocks, or the bats that appear at sk every day will make your life worse than death

Although elk goose is very important, it can make feather fans and a lot of meat, but if you can't beat it, you can not beat it. After all, it's not an invasive boss

Don't challenge the spider forest. If you don't like it, just burn it down

When you enter the swamp, please pay attention to the tentacles under the ground. Collecting reeds is also life-threatening

Avoid going deep into areas where killing hives are too concentrated

9.

Famine novice how to play
famine novice play introction "famine" the beginning of the game is very important, a good start can make us live longer, today brings you the famine novice combat teaching, teach you the skills of the beginning, not to miss, let's learn together
famine can be divided into online version and stand-alone version. The biggest difference between online version and stand-alone version is that online version monsters generally have twice as much blood as stand-alone version monsters, and some even more, so it is more difficult for online version to play alone. I started to talk about the online version directly, helping novices get started faster, and fighting famine with little friends The first step is to set up before the game starts, which can greatly improve the survival rate of novices
to edit maps, novices suggest that autumn be lengthened. After all, autumn is the easiest season to survive. Longer autumn can give you more time to prepare for the winter, explore maps, build homes, etc. Novices who want to be more stable can switch off the bottom four bosses (it is suggested to keep the autumn boss, the reason will be explained later)
finally, it's time to create a world and choose roles. Novice role recommend scientists, although there is no special advantage, but there is no disadvantage, there is a beard in winter to keep warm, so this time I use scientists to open a game In the future, we'll talk about it one by one. It's hard to let the novice live first
a few days before the game, the first thing to do is to explore the map, which is to run the map roughly. This will help the location of the next home. After all, there is only one home, so we need to consider various factors, so it's better to run the map first and then build a home. There are several points to pay attention to in map exploration:
in map exploration, we should explore along the coast, and do not pay too much attention to the middle of the mainland. This can save a lot of time and will not lose anything. After all, we can roughly see the vegetation distribution of the whole map from the vegetation on the coast
first shovel, see gold ore cut, preferably after the map, there are 7 gold (at least 1 yuan).
things to pick up: Mandela grass, Chester's eye bone, Panpipe
the above is the introction of how to play for novice famine brought by douxie.com. Hope to help you, I wish you a happy game
[famine online] series game recommendation
game name
game category
game size
download address
famine online rev.148470
action adventure
418.68
MB
download now
famine online rev.145705
action adventure
391.11
MB
download now
famine online rev.142718
action adventure < br />339.4
MB
download now
famine online rev.138091
action adventure
443.51
MB
download now
famine online rev.132237
action adventure
286.14
MB
download now

{rrrrrrr}

Hot content
Inn digger Publish: 2021-05-29 20:04:36 Views: 341
Purchase of virtual currency in trust contract dispute Publish: 2021-05-29 20:04:33 Views: 942
Blockchain trust machine Publish: 2021-05-29 20:04:26 Views: 720
Brief introduction of ant mine Publish: 2021-05-29 20:04:25 Views: 848
Will digital currency open in November Publish: 2021-05-29 19:56:16 Views: 861
Global digital currency asset exchange Publish: 2021-05-29 19:54:29 Views: 603
Mining chip machine S11 Publish: 2021-05-29 19:54:26 Views: 945
Ethereum algorithm Sha3 Publish: 2021-05-29 19:52:40 Views: 643
Talking about blockchain is not reliable Publish: 2021-05-29 19:52:26 Views: 754
Mining machine node query Publish: 2021-05-29 19:36:37 Views: 750