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發布時間: 2021-04-19 02:39:29

⑴ 四大名捕之會京師的防死機補丁用了還會死機

你可以手動修改 操作如下:打開文件夾,找到Date/City/map_11418,打開後
分別復制下面三個文件的內容。
1、combat_caifu_01_win.TXT內容復制為:
//蔡府第二場戰斗
CombatEnd();

StopMusic();

Sleep(200);

//第二次閃出布陣者
CityRoleSetPos("布陣者5",17,44);
CityRoleSetDir("布陣者5",0);
//CityRoleResChange();

CityRoleSetPos("布陣者6",19,44);
CityRoleSetDir("布陣者6",1);
//CityRoleResChange();

CityRoleSetPos("布陣者7",20,47);
CityRoleSetDir("布陣者7",1);
//CityRoleResChange();

CityRoleSetPos("布陣者8",21,52);
CityRoleSetDir("布陣者8",2);
//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;
2、combat_caifu_02_win.TXT內容復制為:
//冷血等人趕至蔡府
CombatEnd();
StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落葉效果
SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);

CityParAdd("離離");

CityParDel("離離",0);
CityRoleSetPos("離離",16,56);
CityRoleSetDir("離離",5);

///////////////////////////////////////////////////////
// //
// 補償經驗值 //
// //
///////////////////////////////////////////////////////

CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);

CityParAdd("夕玫鳳");
PlyAddExp("夕玫鳳",91250);
CityParDel("夕玫鳳",1);

CityParAdd("無情");
PlyAddExp("無情",51600);
CityParDel("無情",1);

CityParAdd("鐵手");
PlyAddExp("鐵手",31850);
CityParDel("鐵手",1);

PlyAddFull();

///////////////////////////////////////////////////////
// //
// 補償經驗值完成 //
// //
///////////////////////////////////////////////////////

//CityRoleAdd("無情",2,61,6);
//CityRoleAdd("鐵手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫鳳",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放離離躺在地上的動作
CityRoleResChange("離離","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("無情",15,60,5);
CityRoleAdd("鐵手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫鳳",13,60,5);

//CityRollWaypointEx("無情",80);
//CitySetFocus("ROLE","無情");

//CityRoleSpeed("無情",4);
//CityRoleSpeed("鐵手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫鳳",4);

//CityRoleGotoEx("無情",15,60,0);
//CityRoleSetDir("無情",5);
//Sleep(500);
//CityRoleGotoEx("鐵手",14,58,0);
//CityRoleSetDir("鐵手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫鳳",13,60,0);
//CityRoleSetDir("夕玫鳳",5);
//CityPlyWaiting(4,"無情","鐵手","冷血","夕玫鳳");

Sleep(300);

//CityRoleSetDir("無情",5);
//CityRoleSetDir("鐵手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫鳳",5);

CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");

CityFaceShow("無情","talk",800,0);
CityTalk("0002");

CityFaceShow("無情","em_04",800,1);
CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("無情","talk",1000,0);
CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("鐵手",7);
CityRoleSetDir("夕玫鳳",6);
CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("無情","talk",1500,1);
CityTalk("0006");

//播放想想倒在地上的動作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");

CityRoleSpeed("夕玫鳳",2);

CityRoleGotoEx("夕玫鳳",17,55,1);
CityRoleSetDir("夕玫鳳",5);

CityTalk("0008");

CityParAdd("冷血");
CityParTrack("冷血",0);

CityParAdd("鐵手");
CityParTrack("鐵手",0);

CityParAdd("無情");
CityParTrack("無情",0);

CityRoleGoto("無情",18,49,0);
Sleep(500);
CityRoleGoto("鐵手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"無情","鐵手","冷血");

CityRoleSetDir("無情",5);
CityRoleSetDir("鐵手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫鳳",14,58);
CityRoleSetDir("夕玫鳳",5);

Return;

3、combat_lost.txt的內容復制為:
CombatEnd();
StopMusic();

PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;

⑵ 四大名捕之會京師落葉陣防死補丁!急要誰發給我補丁!郵箱[email protected][email protected]

不用復制粘貼什麼文本。
只要打開游戲文件夾 /Data/City/Map_11418_1(也就是冷血線回風落葉的劇情代碼所在文件夾),把裡面全部文件復制粘貼到 Map_11418 (追命線回風落葉陣劇情代碼文件夾)文件夾里就行了。
網上說的改文本,有可能在破陣後卡住,是因為 11418 這個文件夾里少了 combat_caifu_03_win 這個文件,治標不治本……

⑶ 四大名捕會京師 在蔡府卡住了怎麼辦.. 求有用的回答. 怎麼解決 謝謝了.

唉,你現在才問,都多少年的游戲了,回風落葉大陣嗎。很簡單,改個地圖文件就好了
操作如下:打開文件夾,找到Date/City/map_11418,打開後
分別復制下面三個文件的內容。
1、combat_caifu_01_win.TXT內容復制為:
//蔡府第二場戰斗
CombatEnd();

StopMusic();

Sleep(200);

//第二次閃出布陣者
CityRoleSetPos("布陣者5",17,44);
CityRoleSetDir("布陣者5",0);
//CityRoleResChange();

CityRoleSetPos("布陣者6",19,44);
CityRoleSetDir("布陣者6",1);
//CityRoleResChange();

CityRoleSetPos("布陣者7",20,47);
CityRoleSetDir("布陣者7",1);
//CityRoleResChange();

CityRoleSetPos("布陣者8",21,52);
CityRoleSetDir("布陣者8",2);
//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;
2、combat_caifu_02_win.TXT內容復制為:
//冷血等人趕至蔡府
CombatEnd();
StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落葉效果
SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);

CityParAdd("離離");

CityParDel("離離",0);
CityRoleSetPos("離離",16,56);
CityRoleSetDir("離離",5);

///////////////////////////////////////////////////////
// //
// 補償經驗值 //
// //
///////////////////////////////////////////////////////

CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);

CityParAdd("夕玫鳳");
PlyAddExp("夕玫鳳",91250);
CityParDel("夕玫鳳",1);

CityParAdd("無情");
PlyAddExp("無情",51600);
CityParDel("無情",1);

CityParAdd("鐵手");
PlyAddExp("鐵手",31850);
CityParDel("鐵手",1);

PlyAddFull();

///////////////////////////////////////////////////////
// //
// 補償經驗值完成 //
// //
///////////////////////////////////////////////////////

//CityRoleAdd("無情",2,61,6);
//CityRoleAdd("鐵手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫鳳",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放離離躺在地上的動作
CityRoleResChange("離離","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("無情",15,60,5);
CityRoleAdd("鐵手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫鳳",13,60,5);

//CityRollWaypointEx("無情",80);
//CitySetFocus("ROLE","無情");

//CityRoleSpeed("無情",4);
//CityRoleSpeed("鐵手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫鳳",4);

//CityRoleGotoEx("無情",15,60,0);
//CityRoleSetDir("無情",5);
//Sleep(500);
//CityRoleGotoEx("鐵手",14,58,0);
//CityRoleSetDir("鐵手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);

作者:~☆愛莉絲☆~2008-2-15 06:59 回復此發言

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3 回復:四大名捕會京師追命路線BUG的解決辦法
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫鳳",13,60,0);
//CityRoleSetDir("夕玫鳳",5);
//CityPlyWaiting(4,"無情","鐵手","冷血","夕玫鳳");

Sleep(300);

//CityRoleSetDir("無情",5);
//CityRoleSetDir("鐵手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫鳳",5);

CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");

CityFaceShow("無情","talk",800,0);
CityTalk("0002");

CityFaceShow("無情","em_04",800,1);
CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("無情","talk",1000,0);
CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("鐵手",7);
CityRoleSetDir("夕玫鳳",6);
CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("無情","talk",1500,1);
CityTalk("0006");

//播放想想倒在地上的動作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");

CityRoleSpeed("夕玫鳳",2);

CityRoleGotoEx("夕玫鳳",17,55,1);
CityRoleSetDir("夕玫鳳",5);

CityTalk("0008");

CityParAdd("冷血");
CityParTrack("冷血",0);

CityParAdd("鐵手");
CityParTrack("鐵手",0);

CityParAdd("無情");
CityParTrack("無情",0);

CityRoleGoto("無情",18,49,0);
Sleep(500);
CityRoleGoto("鐵手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"無情","鐵手","冷血");

CityRoleSetDir("無情",5);
CityRoleSetDir("鐵手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫鳳",14,58);
CityRoleSetDir("夕玫鳳",5);

Return;

3、combat_lost.txt的內容復制為:
CombatEnd();
StopMusic();

PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;

我當初玩的時候也是這樣做的,修改完了就可以玩了

⑷ 四大名捕會京師(追命篇)攻略

我也玩到哪裡不能動了,在去蔡府之前一定要保存;然後被抓後,死活不出去,一直打,打到69級,再出去,好像就能過,反正我過了,試試看吧

⑸ 四大名捕會京師補丁

最近玩這個游戲,玩好兩天了,就打到蔡京府卡住了,那個急啊,想必和我一起玩這個游戲的朋友也急,所以我把破解之法告訴大家。本人已經測試通過,請大家放心。希望大家游戲愉快
操作如下:打開游戲所在文件夾,找到Date/City/map_11418,打開後
分別復制下面三個文件的內容。

1、combat_caifu_01_win.TXT內容復制為:
//蔡府第二場戰斗
CombatEnd();

StopMusic();

Sleep(200);

//第二次閃出布陣者
CityRoleSetPos("布陣者5",17,44);
CityRoleSetDir("布陣者5",0);
//CityRoleResChange();

CityRoleSetPos("布陣者6",19,44);
CityRoleSetDir("布陣者6",1);
//CityRoleResChange();

CityRoleSetPos("布陣者7",20,47);
CityRoleSetDir("布陣者7",1);
//CityRoleResChange();

CityRoleSetPos("布陣者8",21,52);
CityRoleSetDir("布陣者8",2);
//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;
2、combat_caifu_02_win.TXT內容復制為:
//冷血等人趕至蔡府
CombatEnd();
StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落葉效果
SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);

CityParAdd("離離");

CityParDel("離離",0);
CityRoleSetPos("離離",16,56);
CityRoleSetDir("離離",5);

///////////////////////////////////////////////////////
// //
// 補償經驗值 //
// //
///////////////////////////////////////////////////////

CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);

CityParAdd("夕玫鳳");
PlyAddExp("夕玫鳳",91250);
CityParDel("夕玫鳳",1);

CityParAdd("無情");
PlyAddExp("無情",51600);
CityParDel("無情",1);

CityParAdd("鐵手");
PlyAddExp("鐵手",31850);
CityParDel("鐵手",1);

PlyAddFull();

///////////////////////////////////////////////////////
// //
// 補償經驗值完成 //
// //
///////////////////////////////////////////////////////

//CityRoleAdd("無情",2,61,6);
//CityRoleAdd("鐵手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫鳳",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放離離躺在地上的動作
CityRoleResChange("離離","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("無情",15,60,5);
CityRoleAdd("鐵手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫鳳",13,60,5);

//CityRollWaypointEx("無情",80);
//CitySetFocus("ROLE","無情");

//CityRoleSpeed("無情",4);
//CityRoleSpeed("鐵手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫鳳",4);

//CityRoleGotoEx("無情",15,60,0);
//CityRoleSetDir("無情",5);
//Sleep(500);
//CityRoleGotoEx("鐵手",14,58,0);
//CityRoleSetDir("鐵手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);

//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫鳳",13,60,0);
//CityRoleSetDir("夕玫鳳",5);
//CityPlyWaiting(4,"無情","鐵手","冷血","夕玫鳳");

Sleep(300);

//CityRoleSetDir("無情",5);
//CityRoleSetDir("鐵手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫鳳",5);

CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");

CityFaceShow("無情","talk",800,0);
CityTalk("0002");

CityFaceShow("無情","em_04",800,1);
CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("無情","talk",1000,0);
CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("鐵手",7);
CityRoleSetDir("夕玫鳳",6);
CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("無情","talk",1500,1);
CityTalk("0006");

//播放想想倒在地上的動作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");

CityRoleSpeed("夕玫鳳",2);

CityRoleGotoEx("夕玫鳳",17,55,1);
CityRoleSetDir("夕玫鳳",5);

CityTalk("0008");

CityParAdd("冷血");
CityParTrack("冷血",0);

CityParAdd("鐵手");
CityParTrack("鐵手",0);

CityParAdd("無情");
CityParTrack("無情",0);

CityRoleGoto("無情",18,49,0);
Sleep(500);
CityRoleGoto("鐵手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"無情","鐵手","冷血");

CityRoleSetDir("無情",5);
CityRoleSetDir("鐵手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫鳳",14,58);
CityRoleSetDir("夕玫鳳",5);

Return;

3、combat_lost.txt的內容復制為:
CombatEnd();
StopMusic();

PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;

⑹ Facecity(非誠)長春有這個牌子的店面嗎在哪!

這是河北

⑺ 英語問題,英語老師請進呀~

name
face
take
same
make
place

am
man
and
at
can
that
plan
shall
glad
happy
January

Peter
be
me

pen
let
ten
tell
red
well
best
help
next
when
forget
yesterday
member
December
Centre

nice
line
quite
like
side
life
time
driver
white

it
is
with
his
in
will
this
still
pig
did
thing
fifty
quick
picture
finish

home
cola

not
long
of
lot
on
stop
follow
hospital
from
doctor

use

sun
up
us
but
must
under
lunch
suddenly

train
again
pain

chair
air
hair

all
also
wall
ball
walk
call

dance

glass
class

last
fast
past

father
bathroom

because
caught
daughter
August

law

was
want
wash

warm

teacher
teach
read
mean
team
please

ear
hear
clear
near

early
learn
heard

feel
week
keep
three
sweep
see
sleep

engineer

piece

lie

right
high
night
fight

child

kind
find

bye

boat
road
coat

blackboard

toe

joy
point
boy

old
cold
told
hold

son
month
Monday
front
come
become
something
somebody
love
mother
brother
other
nothing

soon
too
room
noon
food
moon

took
cook
book
good
foot

most
post

our
hour

how
now
town
down

follow
tomorrow
low
window
know
show

work
worker
world
word

full
pull
push

ruler
true
blue
June

nice
face
city
centre
certainly
can
catch
cold
cut
clothes
class

China
teach
child
Chinese

quick
back

village
age
page

know
knife

morning
evening
song
young
wrong
meeting
going
coming
stopping

think
thank

telephone

quickly

quite

question

works
stops
bikes
books

boys
girls
teachers
workers
years
songs
is
his
those
these

science

she
English
finish

with
the
this
that
these
those
they
their
them
then

three
think
both

catch
when
where
why
white
wheat

write
wrong

six
box
text
next

⑻ 四大名捕會京師追命線在做蔡京任務的時候會卡著不動了啊

--------------------------------------------------------------------------------

2 回復:四大名捕會京師追命路線BUG的解決辦法
辦法2原文

最近玩這個游戲,玩好兩天了,就打到蔡京府卡住了,那個急啊,想必和我一起玩這個游戲的朋友也急,所以我把破解之法告訴大家。本人已經測試通過,請大家放心。希望大家游戲愉快
操作如下:打開文件夾,找到Date/City/map_11418,打開後
分別復制下面三個文件的內容。
1、combat_caifu_01_win.TXT內容復制為:
//蔡府第二場戰斗
CombatEnd();

StopMusic();

Sleep(200);

//第二次閃出布陣者
CityRoleSetPos("布陣者5",17,44);
CityRoleSetDir("布陣者5",0);
//CityRoleResChange();

CityRoleSetPos("布陣者6",19,44);
CityRoleSetDir("布陣者6",1);
//CityRoleResChange();

CityRoleSetPos("布陣者7",20,47);
CityRoleSetDir("布陣者7",1);
//CityRoleResChange();

CityRoleSetPos("布陣者8",21,52);
CityRoleSetDir("布陣者8",2);
//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;
2、combat_caifu_02_win.TXT內容復制為:
//冷血等人趕至蔡府
CombatEnd();
StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落葉效果
SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);

CityParAdd("離離");

CityParDel("離離",0);
CityRoleSetPos("離離",16,56);
CityRoleSetDir("離離",5);

///////////////////////////////////////////////////////
// //
// 補償經驗值 //
// //
///////////////////////////////////////////////////////

CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);

CityParAdd("夕玫鳳");
PlyAddExp("夕玫鳳",91250);
CityParDel("夕玫鳳",1);

CityParAdd("無情");
PlyAddExp("無情",51600);
CityParDel("無情",1);

CityParAdd("鐵手");
PlyAddExp("鐵手",31850);
CityParDel("鐵手",1);

PlyAddFull();

///////////////////////////////////////////////////////
// //
// 補償經驗值完成 //
// //
///////////////////////////////////////////////////////

//CityRoleAdd("無情",2,61,6);
//CityRoleAdd("鐵手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫鳳",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放離離躺在地上的動作
CityRoleResChange("離離","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("無情",15,60,5);
CityRoleAdd("鐵手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫鳳",13,60,5);

//CityRollWaypointEx("無情",80);
//CitySetFocus("ROLE","無情");

//CityRoleSpeed("無情",4);
//CityRoleSpeed("鐵手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫鳳",4);

//CityRoleGotoEx("無情",15,60,0);
//CityRoleSetDir("無情",5);
//Sleep(500);
//CityRoleGotoEx("鐵手",14,58,0);
//CityRoleSetDir("鐵手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);

作者:~☆愛莉絲☆~2008-2-15 06:59 回復此發言

--------------------------------------------------------------------------------

3 回復:四大名捕會京師追命路線BUG的解決辦法
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫鳳",13,60,0);
//CityRoleSetDir("夕玫鳳",5);
//CityPlyWaiting(4,"無情","鐵手","冷血","夕玫鳳");

Sleep(300);

//CityRoleSetDir("無情",5);
//CityRoleSetDir("鐵手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫鳳",5);

CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");

CityFaceShow("無情","talk",800,0);
CityTalk("0002");

CityFaceShow("無情","em_04",800,1);
CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("無情","talk",1000,0);
CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("鐵手",7);
CityRoleSetDir("夕玫鳳",6);
CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("無情","talk",1500,1);
CityTalk("0006");

//播放想想倒在地上的動作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");

CityRoleSpeed("夕玫鳳",2);

CityRoleGotoEx("夕玫鳳",17,55,1);
CityRoleSetDir("夕玫鳳",5);

CityTalk("0008");

CityParAdd("冷血");
CityParTrack("冷血",0);

CityParAdd("鐵手");
CityParTrack("鐵手",0);

CityParAdd("無情");
CityParTrack("無情",0);

CityRoleGoto("無情",18,49,0);
Sleep(500);
CityRoleGoto("鐵手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"無情","鐵手","冷血");

CityRoleSetDir("無情",5);
CityRoleSetDir("鐵手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫鳳",14,58);
CityRoleSetDir("夕玫鳳",5);

Return;

3、combat_lost.txt的內容復制為:
CombatEnd();
StopMusic();

PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;

⑼ 四大名捕會京師的問題

這是網址 http://noyes.cn/UploadFile/2007-2/20072833424787.rar
你下載後解壓完直接放到四大名捕文件夾里,會有提示是不是全部更改,然後點全部更改。
要是不管用在手動改,我用後是可以的。

打開文件夾,找到Date/City/map_11418,打開後
分別復制下面三個文件的內容。
1、combat_caifu_01_win.TXT內容復制為:
//蔡府第二場戰斗
CombatEnd();

StopMusic();

Sleep(200);

//第二次閃出布陣者
CityRoleSetPos("布陣者5",17,44);
CityRoleSetDir("布陣者5",0);
//CityRoleResChange();

CityRoleSetPos("布陣者6",19,44);
CityRoleSetDir("布陣者6",1);
//CityRoleResChange();

CityRoleSetPos("布陣者7",20,47);
CityRoleSetDir("布陣者7",1);
//CityRoleResChange();

CityRoleSetPos("布陣者8",21,52);
CityRoleSetDir("布陣者8",2);
//CityRoleResChange();

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_02.INI");

Return;
2、combat_caifu_02_win.TXT內容復制為:
//冷血等人趕至蔡府
CombatEnd();
StopMusic();

Sleep(100);

CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落葉效果
SetWeather("weather\defoliation.ini 50 25 70 1");

CityPlyLoad(18,50,5);

PlayMusic("Mus018.mp3");

CityParAdd("慕容想想");

CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);

CityParAdd("離離");

CityParDel("離離",0);
CityRoleSetPos("離離",16,56);
CityRoleSetDir("離離",5);

///////////////////////////////////////////////////////
// //
// 補償經驗值 //
// //
///////////////////////////////////////////////////////

CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);

CityParAdd("夕玫鳳");
PlyAddExp("夕玫鳳",91250);
CityParDel("夕玫鳳",1);

CityParAdd("無情");
PlyAddExp("無情",51600);
CityParDel("無情",1);

CityParAdd("鐵手");
PlyAddExp("鐵手",31850);
CityParDel("鐵手",1);

PlyAddFull();

///////////////////////////////////////////////////////
// //
// 補償經驗值完成 //
// //
///////////////////////////////////////////////////////

//CityRoleAdd("無情",2,61,6);
//CityRoleAdd("鐵手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫鳳",1,60,6);

//Sleep(1000);

FadeOut();

Sleep(300);

CityFaceShow("慕容想想","em_02",800,1);

//播放離離躺在地上的動作
CityRoleResChange("離離","NPA105D",0);

CityTalk("0001");

CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);

CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);

//FadeOut();

CityRoleAdd("無情",15,60,5);
CityRoleAdd("鐵手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫鳳",13,60,5);

//CityRollWaypointEx("無情",80);
//CitySetFocus("ROLE","無情");

//CityRoleSpeed("無情",4);
//CityRoleSpeed("鐵手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫鳳",4);

//CityRoleGotoEx("無情",15,60,0);
//CityRoleSetDir("無情",5);
//Sleep(500);
//CityRoleGotoEx("鐵手",14,58,0);
//CityRoleSetDir("鐵手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫鳳",13,60,0);
//CityRoleSetDir("夕玫鳳",5);
//CityPlyWaiting(4,"無情","鐵手","冷血","夕玫鳳");

Sleep(300);

//CityRoleSetDir("無情",5);
//CityRoleSetDir("鐵手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫鳳",5);

CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);

CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");

CityFaceShow("無情","talk",800,0);
CityTalk("0002");

CityFaceShow("無情","em_04",800,1);
CityTalk("0003");

CityRoleSetDir("追命",1);

CityFaceShow("無情","talk",1000,0);
CityTalk("0004");

CityRoleSetDir("追命",5);

CityRoleSetDir("鐵手",7);
CityRoleSetDir("夕玫鳳",6);
CityRoleSetDir("追命",0);

CityTalk("0005");

CityFaceShow("無情","talk",1500,1);
CityTalk("0006");

//播放想想倒在地上的動作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);

CityFaceShow("追命","em_04",1000,0);

CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");

CityRoleSpeed("夕玫鳳",2);

CityRoleGotoEx("夕玫鳳",17,55,1);
CityRoleSetDir("夕玫鳳",5);

CityTalk("0008");

CityParAdd("冷血");
CityParTrack("冷血",0);

CityParAdd("鐵手");
CityParTrack("鐵手",0);

CityParAdd("無情");
CityParTrack("無情",0);

CityRoleGoto("無情",18,49,0);
Sleep(500);
CityRoleGoto("鐵手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);

CityPlyWaiting(3,"無情","鐵手","冷血");

CityRoleSetDir("無情",5);
CityRoleSetDir("鐵手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);

PlayMusic("mus009.mp3");

CombatLoad("combat_caifu_03.INI");

CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);

CityRoleSetPos("夕玫鳳",14,58);
CityRoleSetDir("夕玫鳳",5);

Return;

3、combat_lost.txt的內容復制為:
CombatEnd();
StopMusic();

PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;

也可以先用冷血破關一次,接著從2人第三個人物選擇點開始選擇追命游戲(去杭州調查屠村案),然後破陣時就不會卡住了(可以多試幾次)一定能過

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