facecity数字货币
⑴ 四大名捕之会京师的防死机补丁用了还会死机
你可以手动修改 操作如下:打开文件夹,找到Date/City/map_11418,打开后
分别复制下面三个文件的内容。
1、combat_caifu_01_win.TXT内容复制为:
//蔡府第二场战斗
CombatEnd();
StopMusic();
Sleep(200);
//第二次闪出布阵者
CityRoleSetPos("布阵者5",17,44);
CityRoleSetDir("布阵者5",0);
//CityRoleResChange();
CityRoleSetPos("布阵者6",19,44);
CityRoleSetDir("布阵者6",1);
//CityRoleResChange();
CityRoleSetPos("布阵者7",20,47);
CityRoleSetDir("布阵者7",1);
//CityRoleResChange();
CityRoleSetPos("布阵者8",21,52);
CityRoleSetDir("布阵者8",2);
//CityRoleResChange();
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_02.INI");
Return;
2、combat_caifu_02_win.TXT内容复制为:
//冷血等人赶至蔡府
CombatEnd();
StopMusic();
Sleep(100);
CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落叶效果
SetWeather("weather\defoliation.ini 50 25 70 1");
CityPlyLoad(18,50,5);
PlayMusic("Mus018.mp3");
CityParAdd("慕容想想");
CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);
CityParAdd("离离");
CityParDel("离离",0);
CityRoleSetPos("离离",16,56);
CityRoleSetDir("离离",5);
///////////////////////////////////////////////////////
// //
// 补偿经验值 //
// //
///////////////////////////////////////////////////////
CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);
CityParAdd("夕玫凤");
PlyAddExp("夕玫凤",91250);
CityParDel("夕玫凤",1);
CityParAdd("无情");
PlyAddExp("无情",51600);
CityParDel("无情",1);
CityParAdd("铁手");
PlyAddExp("铁手",31850);
CityParDel("铁手",1);
PlyAddFull();
///////////////////////////////////////////////////////
// //
// 补偿经验值完成 //
// //
///////////////////////////////////////////////////////
//CityRoleAdd("无情",2,61,6);
//CityRoleAdd("铁手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫凤",1,60,6);
//Sleep(1000);
FadeOut();
Sleep(300);
CityFaceShow("慕容想想","em_02",800,1);
//播放离离躺在地上的动作
CityRoleResChange("离离","NPA105D",0);
CityTalk("0001");
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);
//FadeOut();
CityRoleAdd("无情",15,60,5);
CityRoleAdd("铁手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫凤",13,60,5);
//CityRollWaypointEx("无情",80);
//CitySetFocus("ROLE","无情");
//CityRoleSpeed("无情",4);
//CityRoleSpeed("铁手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫凤",4);
//CityRoleGotoEx("无情",15,60,0);
//CityRoleSetDir("无情",5);
//Sleep(500);
//CityRoleGotoEx("铁手",14,58,0);
//CityRoleSetDir("铁手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫凤",13,60,0);
//CityRoleSetDir("夕玫凤",5);
//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");
Sleep(300);
//CityRoleSetDir("无情",5);
//CityRoleSetDir("铁手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫凤",5);
CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);
CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");
CityFaceShow("无情","talk",800,0);
CityTalk("0002");
CityFaceShow("无情","em_04",800,1);
CityTalk("0003");
CityRoleSetDir("追命",1);
CityFaceShow("无情","talk",1000,0);
CityTalk("0004");
CityRoleSetDir("追命",5);
CityRoleSetDir("铁手",7);
CityRoleSetDir("夕玫凤",6);
CityRoleSetDir("追命",0);
CityTalk("0005");
CityFaceShow("无情","talk",1500,1);
CityTalk("0006");
//播放想想倒在地上的动作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);
CityFaceShow("追命","em_04",1000,0);
CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");
CityRoleSpeed("夕玫凤",2);
CityRoleGotoEx("夕玫凤",17,55,1);
CityRoleSetDir("夕玫凤",5);
CityTalk("0008");
CityParAdd("冷血");
CityParTrack("冷血",0);
CityParAdd("铁手");
CityParTrack("铁手",0);
CityParAdd("无情");
CityParTrack("无情",0);
CityRoleGoto("无情",18,49,0);
Sleep(500);
CityRoleGoto("铁手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);
CityPlyWaiting(3,"无情","铁手","冷血");
CityRoleSetDir("无情",5);
CityRoleSetDir("铁手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_03.INI");
CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);
CityRoleSetPos("夕玫凤",14,58);
CityRoleSetDir("夕玫凤",5);
Return;
3、combat_lost.txt的内容复制为:
CombatEnd();
StopMusic();
PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;
⑵ 四大名捕之会京师落叶阵防死补丁!急要谁发给我补丁!邮箱[email protected]和[email protected]
不用复制粘贴什么文本。
只要打开游戏文件夹 /Data/City/Map_11418_1(也就是冷血线回风落叶的剧情代码所在文件夹),把里面全部文件复制粘贴到 Map_11418 (追命线回风落叶阵剧情代码文件夹)文件夹里就行了。
网上说的改文本,有可能在破阵后卡住,是因为 11418 这个文件夹里少了 combat_caifu_03_win 这个文件,治标不治本……
⑶ 四大名捕会京师 在蔡府卡住了怎么办.. 求有用的回答. 怎么解决 谢谢了.
唉,你现在才问,都多少年的游戏了,回风落叶大阵吗。很简单,改个地图文件就好了
操作如下:打开文件夹,找到Date/City/map_11418,打开后
分别复制下面三个文件的内容。
1、combat_caifu_01_win.TXT内容复制为:
//蔡府第二场战斗
CombatEnd();
StopMusic();
Sleep(200);
//第二次闪出布阵者
CityRoleSetPos("布阵者5",17,44);
CityRoleSetDir("布阵者5",0);
//CityRoleResChange();
CityRoleSetPos("布阵者6",19,44);
CityRoleSetDir("布阵者6",1);
//CityRoleResChange();
CityRoleSetPos("布阵者7",20,47);
CityRoleSetDir("布阵者7",1);
//CityRoleResChange();
CityRoleSetPos("布阵者8",21,52);
CityRoleSetDir("布阵者8",2);
//CityRoleResChange();
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_02.INI");
Return;
2、combat_caifu_02_win.TXT内容复制为:
//冷血等人赶至蔡府
CombatEnd();
StopMusic();
Sleep(100);
CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落叶效果
SetWeather("weather\defoliation.ini 50 25 70 1");
CityPlyLoad(18,50,5);
PlayMusic("Mus018.mp3");
CityParAdd("慕容想想");
CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);
CityParAdd("离离");
CityParDel("离离",0);
CityRoleSetPos("离离",16,56);
CityRoleSetDir("离离",5);
///////////////////////////////////////////////////////
// //
// 补偿经验值 //
// //
///////////////////////////////////////////////////////
CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);
CityParAdd("夕玫凤");
PlyAddExp("夕玫凤",91250);
CityParDel("夕玫凤",1);
CityParAdd("无情");
PlyAddExp("无情",51600);
CityParDel("无情",1);
CityParAdd("铁手");
PlyAddExp("铁手",31850);
CityParDel("铁手",1);
PlyAddFull();
///////////////////////////////////////////////////////
// //
// 补偿经验值完成 //
// //
///////////////////////////////////////////////////////
//CityRoleAdd("无情",2,61,6);
//CityRoleAdd("铁手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫凤",1,60,6);
//Sleep(1000);
FadeOut();
Sleep(300);
CityFaceShow("慕容想想","em_02",800,1);
//播放离离躺在地上的动作
CityRoleResChange("离离","NPA105D",0);
CityTalk("0001");
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);
//FadeOut();
CityRoleAdd("无情",15,60,5);
CityRoleAdd("铁手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫凤",13,60,5);
//CityRollWaypointEx("无情",80);
//CitySetFocus("ROLE","无情");
//CityRoleSpeed("无情",4);
//CityRoleSpeed("铁手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫凤",4);
//CityRoleGotoEx("无情",15,60,0);
//CityRoleSetDir("无情",5);
//Sleep(500);
//CityRoleGotoEx("铁手",14,58,0);
//CityRoleSetDir("铁手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
作者:~☆爱莉丝☆~2008-2-15 06:59 回复此发言
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3 回复:四大名捕会京师追命路线BUG的解决办法
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫凤",13,60,0);
//CityRoleSetDir("夕玫凤",5);
//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");
Sleep(300);
//CityRoleSetDir("无情",5);
//CityRoleSetDir("铁手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫凤",5);
CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);
CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");
CityFaceShow("无情","talk",800,0);
CityTalk("0002");
CityFaceShow("无情","em_04",800,1);
CityTalk("0003");
CityRoleSetDir("追命",1);
CityFaceShow("无情","talk",1000,0);
CityTalk("0004");
CityRoleSetDir("追命",5);
CityRoleSetDir("铁手",7);
CityRoleSetDir("夕玫凤",6);
CityRoleSetDir("追命",0);
CityTalk("0005");
CityFaceShow("无情","talk",1500,1);
CityTalk("0006");
//播放想想倒在地上的动作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);
CityFaceShow("追命","em_04",1000,0);
CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");
CityRoleSpeed("夕玫凤",2);
CityRoleGotoEx("夕玫凤",17,55,1);
CityRoleSetDir("夕玫凤",5);
CityTalk("0008");
CityParAdd("冷血");
CityParTrack("冷血",0);
CityParAdd("铁手");
CityParTrack("铁手",0);
CityParAdd("无情");
CityParTrack("无情",0);
CityRoleGoto("无情",18,49,0);
Sleep(500);
CityRoleGoto("铁手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);
CityPlyWaiting(3,"无情","铁手","冷血");
CityRoleSetDir("无情",5);
CityRoleSetDir("铁手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_03.INI");
CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);
CityRoleSetPos("夕玫凤",14,58);
CityRoleSetDir("夕玫凤",5);
Return;
3、combat_lost.txt的内容复制为:
CombatEnd();
StopMusic();
PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;
我当初玩的时候也是这样做的,修改完了就可以玩了
⑷ 四大名捕会京师(追命篇)攻略
我也玩到哪里不能动了,在去蔡府之前一定要保存;然后被抓后,死活不出去,一直打,打到69级,再出去,好像就能过,反正我过了,试试看吧
⑸ 四大名捕会京师补丁
最近玩这个游戏,玩好两天了,就打到蔡京府卡住了,那个急啊,想必和我一起玩这个游戏的朋友也急,所以我把破解之法告诉大家。本人已经测试通过,请大家放心。希望大家游戏愉快
操作如下:打开游戏所在文件夹,找到Date/City/map_11418,打开后
分别复制下面三个文件的内容。
1、combat_caifu_01_win.TXT内容复制为:
//蔡府第二场战斗
CombatEnd();
StopMusic();
Sleep(200);
//第二次闪出布阵者
CityRoleSetPos("布阵者5",17,44);
CityRoleSetDir("布阵者5",0);
//CityRoleResChange();
CityRoleSetPos("布阵者6",19,44);
CityRoleSetDir("布阵者6",1);
//CityRoleResChange();
CityRoleSetPos("布阵者7",20,47);
CityRoleSetDir("布阵者7",1);
//CityRoleResChange();
CityRoleSetPos("布阵者8",21,52);
CityRoleSetDir("布阵者8",2);
//CityRoleResChange();
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_02.INI");
Return;
2、combat_caifu_02_win.TXT内容复制为:
//冷血等人赶至蔡府
CombatEnd();
StopMusic();
Sleep(100);
CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落叶效果
SetWeather("weather\defoliation.ini 50 25 70 1");
CityPlyLoad(18,50,5);
PlayMusic("Mus018.mp3");
CityParAdd("慕容想想");
CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);
CityParAdd("离离");
CityParDel("离离",0);
CityRoleSetPos("离离",16,56);
CityRoleSetDir("离离",5);
///////////////////////////////////////////////////////
// //
// 补偿经验值 //
// //
///////////////////////////////////////////////////////
CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);
CityParAdd("夕玫凤");
PlyAddExp("夕玫凤",91250);
CityParDel("夕玫凤",1);
CityParAdd("无情");
PlyAddExp("无情",51600);
CityParDel("无情",1);
CityParAdd("铁手");
PlyAddExp("铁手",31850);
CityParDel("铁手",1);
PlyAddFull();
///////////////////////////////////////////////////////
// //
// 补偿经验值完成 //
// //
///////////////////////////////////////////////////////
//CityRoleAdd("无情",2,61,6);
//CityRoleAdd("铁手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫凤",1,60,6);
//Sleep(1000);
FadeOut();
Sleep(300);
CityFaceShow("慕容想想","em_02",800,1);
//播放离离躺在地上的动作
CityRoleResChange("离离","NPA105D",0);
CityTalk("0001");
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);
//FadeOut();
CityRoleAdd("无情",15,60,5);
CityRoleAdd("铁手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫凤",13,60,5);
//CityRollWaypointEx("无情",80);
//CitySetFocus("ROLE","无情");
//CityRoleSpeed("无情",4);
//CityRoleSpeed("铁手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫凤",4);
//CityRoleGotoEx("无情",15,60,0);
//CityRoleSetDir("无情",5);
//Sleep(500);
//CityRoleGotoEx("铁手",14,58,0);
//CityRoleSetDir("铁手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫凤",13,60,0);
//CityRoleSetDir("夕玫凤",5);
//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");
Sleep(300);
//CityRoleSetDir("无情",5);
//CityRoleSetDir("铁手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫凤",5);
CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);
CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");
CityFaceShow("无情","talk",800,0);
CityTalk("0002");
CityFaceShow("无情","em_04",800,1);
CityTalk("0003");
CityRoleSetDir("追命",1);
CityFaceShow("无情","talk",1000,0);
CityTalk("0004");
CityRoleSetDir("追命",5);
CityRoleSetDir("铁手",7);
CityRoleSetDir("夕玫凤",6);
CityRoleSetDir("追命",0);
CityTalk("0005");
CityFaceShow("无情","talk",1500,1);
CityTalk("0006");
//播放想想倒在地上的动作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);
CityFaceShow("追命","em_04",1000,0);
CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");
CityRoleSpeed("夕玫凤",2);
CityRoleGotoEx("夕玫凤",17,55,1);
CityRoleSetDir("夕玫凤",5);
CityTalk("0008");
CityParAdd("冷血");
CityParTrack("冷血",0);
CityParAdd("铁手");
CityParTrack("铁手",0);
CityParAdd("无情");
CityParTrack("无情",0);
CityRoleGoto("无情",18,49,0);
Sleep(500);
CityRoleGoto("铁手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);
CityPlyWaiting(3,"无情","铁手","冷血");
CityRoleSetDir("无情",5);
CityRoleSetDir("铁手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_03.INI");
CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);
CityRoleSetPos("夕玫凤",14,58);
CityRoleSetDir("夕玫凤",5);
Return;
3、combat_lost.txt的内容复制为:
CombatEnd();
StopMusic();
PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;
⑹ Facecity(非诚)长春有这个牌子的店面吗在哪!
这是河北
⑺ 英语问题,英语老师请进呀~
name
face
take
same
make
place
am
man
and
at
can
that
plan
shall
glad
happy
January
Peter
be
me
pen
let
ten
tell
red
well
best
help
next
when
forget
yesterday
member
December
Centre
nice
line
quite
like
side
life
time
driver
white
it
is
with
his
in
will
this
still
pig
did
thing
fifty
quick
picture
finish
home
cola
not
long
of
lot
on
stop
follow
hospital
from
doctor
use
sun
up
us
but
must
under
lunch
suddenly
train
again
pain
chair
air
hair
all
also
wall
ball
walk
call
dance
glass
class
last
fast
past
father
bathroom
because
caught
daughter
August
law
was
want
wash
warm
teacher
teach
read
mean
team
please
ear
hear
clear
near
early
learn
heard
feel
week
keep
three
sweep
see
sleep
engineer
piece
lie
right
high
night
fight
child
kind
find
bye
boat
road
coat
blackboard
toe
joy
point
boy
old
cold
told
hold
son
month
Monday
front
come
become
something
somebody
love
mother
brother
other
nothing
soon
too
room
noon
food
moon
took
cook
book
good
foot
most
post
our
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how
now
town
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follow
tomorrow
low
window
know
show
work
worker
world
word
full
pull
push
ruler
true
blue
June
nice
face
city
centre
certainly
can
catch
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cut
clothes
class
China
teach
child
Chinese
quick
back
village
age
page
know
knife
morning
evening
song
young
wrong
meeting
going
coming
stopping
think
thank
telephone
quickly
quite
question
works
stops
bikes
books
boys
girls
teachers
workers
years
songs
is
his
those
these
science
she
English
finish
with
the
this
that
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text
next
⑻ 四大名捕会京师追命线在做蔡京任务的时候会卡着不动了啊
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2 回复:四大名捕会京师追命路线BUG的解决办法
办法2原文
最近玩这个游戏,玩好两天了,就打到蔡京府卡住了,那个急啊,想必和我一起玩这个游戏的朋友也急,所以我把破解之法告诉大家。本人已经测试通过,请大家放心。希望大家游戏愉快
操作如下:打开文件夹,找到Date/City/map_11418,打开后
分别复制下面三个文件的内容。
1、combat_caifu_01_win.TXT内容复制为:
//蔡府第二场战斗
CombatEnd();
StopMusic();
Sleep(200);
//第二次闪出布阵者
CityRoleSetPos("布阵者5",17,44);
CityRoleSetDir("布阵者5",0);
//CityRoleResChange();
CityRoleSetPos("布阵者6",19,44);
CityRoleSetDir("布阵者6",1);
//CityRoleResChange();
CityRoleSetPos("布阵者7",20,47);
CityRoleSetDir("布阵者7",1);
//CityRoleResChange();
CityRoleSetPos("布阵者8",21,52);
CityRoleSetDir("布阵者8",2);
//CityRoleResChange();
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_02.INI");
Return;
2、combat_caifu_02_win.TXT内容复制为:
//冷血等人赶至蔡府
CombatEnd();
StopMusic();
Sleep(100);
CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落叶效果
SetWeather("weather\defoliation.ini 50 25 70 1");
CityPlyLoad(18,50,5);
PlayMusic("Mus018.mp3");
CityParAdd("慕容想想");
CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);
CityParAdd("离离");
CityParDel("离离",0);
CityRoleSetPos("离离",16,56);
CityRoleSetDir("离离",5);
///////////////////////////////////////////////////////
// //
// 补偿经验值 //
// //
///////////////////////////////////////////////////////
CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);
CityParAdd("夕玫凤");
PlyAddExp("夕玫凤",91250);
CityParDel("夕玫凤",1);
CityParAdd("无情");
PlyAddExp("无情",51600);
CityParDel("无情",1);
CityParAdd("铁手");
PlyAddExp("铁手",31850);
CityParDel("铁手",1);
PlyAddFull();
///////////////////////////////////////////////////////
// //
// 补偿经验值完成 //
// //
///////////////////////////////////////////////////////
//CityRoleAdd("无情",2,61,6);
//CityRoleAdd("铁手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫凤",1,60,6);
//Sleep(1000);
FadeOut();
Sleep(300);
CityFaceShow("慕容想想","em_02",800,1);
//播放离离躺在地上的动作
CityRoleResChange("离离","NPA105D",0);
CityTalk("0001");
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);
//FadeOut();
CityRoleAdd("无情",15,60,5);
CityRoleAdd("铁手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫凤",13,60,5);
//CityRollWaypointEx("无情",80);
//CitySetFocus("ROLE","无情");
//CityRoleSpeed("无情",4);
//CityRoleSpeed("铁手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫凤",4);
//CityRoleGotoEx("无情",15,60,0);
//CityRoleSetDir("无情",5);
//Sleep(500);
//CityRoleGotoEx("铁手",14,58,0);
//CityRoleSetDir("铁手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
作者:~☆爱莉丝☆~2008-2-15 06:59 回复此发言
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3 回复:四大名捕会京师追命路线BUG的解决办法
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫凤",13,60,0);
//CityRoleSetDir("夕玫凤",5);
//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");
Sleep(300);
//CityRoleSetDir("无情",5);
//CityRoleSetDir("铁手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫凤",5);
CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);
CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");
CityFaceShow("无情","talk",800,0);
CityTalk("0002");
CityFaceShow("无情","em_04",800,1);
CityTalk("0003");
CityRoleSetDir("追命",1);
CityFaceShow("无情","talk",1000,0);
CityTalk("0004");
CityRoleSetDir("追命",5);
CityRoleSetDir("铁手",7);
CityRoleSetDir("夕玫凤",6);
CityRoleSetDir("追命",0);
CityTalk("0005");
CityFaceShow("无情","talk",1500,1);
CityTalk("0006");
//播放想想倒在地上的动作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);
CityFaceShow("追命","em_04",1000,0);
CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");
CityRoleSpeed("夕玫凤",2);
CityRoleGotoEx("夕玫凤",17,55,1);
CityRoleSetDir("夕玫凤",5);
CityTalk("0008");
CityParAdd("冷血");
CityParTrack("冷血",0);
CityParAdd("铁手");
CityParTrack("铁手",0);
CityParAdd("无情");
CityParTrack("无情",0);
CityRoleGoto("无情",18,49,0);
Sleep(500);
CityRoleGoto("铁手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);
CityPlyWaiting(3,"无情","铁手","冷血");
CityRoleSetDir("无情",5);
CityRoleSetDir("铁手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_03.INI");
CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);
CityRoleSetPos("夕玫凤",14,58);
CityRoleSetDir("夕玫凤",5);
Return;
3、combat_lost.txt的内容复制为:
CombatEnd();
StopMusic();
PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;
⑼ 四大名捕会京师的问题
这是网址 http://noyes.cn/UploadFile/2007-2/20072833424787.rar
你下载后解压完直接放到四大名捕文件夹里,会有提示是不是全部更改,然后点全部更改。
要是不管用在手动改,我用后是可以的。
打开文件夹,找到Date/City/map_11418,打开后
分别复制下面三个文件的内容。
1、combat_caifu_01_win.TXT内容复制为:
//蔡府第二场战斗
CombatEnd();
StopMusic();
Sleep(200);
//第二次闪出布阵者
CityRoleSetPos("布阵者5",17,44);
CityRoleSetDir("布阵者5",0);
//CityRoleResChange();
CityRoleSetPos("布阵者6",19,44);
CityRoleSetDir("布阵者6",1);
//CityRoleResChange();
CityRoleSetPos("布阵者7",20,47);
CityRoleSetDir("布阵者7",1);
//CityRoleResChange();
CityRoleSetPos("布阵者8",21,52);
CityRoleSetDir("布阵者8",2);
//CityRoleResChange();
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_02.INI");
Return;
2、combat_caifu_02_win.TXT内容复制为:
//冷血等人赶至蔡府
CombatEnd();
StopMusic();
Sleep(100);
CityLoad("map_11418_1.mps");
CityRoleLoad("map_11418_1.unt");
//播放落叶效果
SetWeather("weather\defoliation.ini 50 25 70 1");
CityPlyLoad(18,50,5);
PlayMusic("Mus018.mp3");
CityParAdd("慕容想想");
CityParDel("慕容想想",0);
CityRoleSetPos("慕容想想",18,53);
CityRoleSetDir("慕容想想",5);
CityParAdd("离离");
CityParDel("离离",0);
CityRoleSetPos("离离",16,56);
CityRoleSetDir("离离",5);
///////////////////////////////////////////////////////
// //
// 补偿经验值 //
// //
///////////////////////////////////////////////////////
CityParAdd("冷血");
PlyAddExp("冷血",91250);
CityParDel("冷血",1);
CityParAdd("夕玫凤");
PlyAddExp("夕玫凤",91250);
CityParDel("夕玫凤",1);
CityParAdd("无情");
PlyAddExp("无情",51600);
CityParDel("无情",1);
CityParAdd("铁手");
PlyAddExp("铁手",31850);
CityParDel("铁手",1);
PlyAddFull();
///////////////////////////////////////////////////////
// //
// 补偿经验值完成 //
// //
///////////////////////////////////////////////////////
//CityRoleAdd("无情",2,61,6);
//CityRoleAdd("铁手",2,58,6);
//CityRoleAdd("冷血",1,63,6);
//CityRoleAdd("夕玫凤",1,60,6);
//Sleep(1000);
FadeOut();
Sleep(300);
CityFaceShow("慕容想想","em_02",800,1);
//播放离离躺在地上的动作
CityRoleResChange("离离","NPA105D",0);
CityTalk("0001");
CityFaceShow("追命","em_04",800,0);
CityFaceShow("慕容想想","em_04",800,1);
CityRoleSetDir("追命",1);
CityRoleSetDir("慕容想想",1);
//FadeOut();
CityRoleAdd("无情",15,60,5);
CityRoleAdd("铁手",14,58,5);
CityRoleAdd("冷血",14,62,5);
CityRoleAdd("夕玫凤",13,60,5);
//CityRollWaypointEx("无情",80);
//CitySetFocus("ROLE","无情");
//CityRoleSpeed("无情",4);
//CityRoleSpeed("铁手",4);
//CityRoleSpeed("冷血",4);
//CityRoleSpeed("夕玫凤",4);
//CityRoleGotoEx("无情",15,60,0);
//CityRoleSetDir("无情",5);
//Sleep(500);
//CityRoleGotoEx("铁手",14,58,0);
//CityRoleSetDir("铁手",5);
//Sleep(500);
//CityRoleGotoEx("冷血",14,62,0);
//CityRoleSetDir("冷血",5);
//Sleep(500);
//CityRoleGotoEx("夕玫凤",13,60,0);
//CityRoleSetDir("夕玫凤",5);
//CityPlyWaiting(4,"无情","铁手","冷血","夕玫凤");
Sleep(300);
//CityRoleSetDir("无情",5);
//CityRoleSetDir("铁手",5);
//CityRoleSetDir("冷血",5);
//CityRoleSetDir("夕玫凤",5);
CityRoleGotoEx("追命",17,52,0);
CityRoleSetDir("追命",1);
CityRollWaypointEx("追命",100);
CitySetFocus("PLAYER","追命");
CityFaceShow("无情","talk",800,0);
CityTalk("0002");
CityFaceShow("无情","em_04",800,1);
CityTalk("0003");
CityRoleSetDir("追命",1);
CityFaceShow("无情","talk",1000,0);
CityTalk("0004");
CityRoleSetDir("追命",5);
CityRoleSetDir("铁手",7);
CityRoleSetDir("夕玫凤",6);
CityRoleSetDir("追命",0);
CityTalk("0005");
CityFaceShow("无情","talk",1500,1);
CityTalk("0006");
//播放想想倒在地上的动作
CityFaceShow("慕容想想","em_02",800,1);
CityRoleResChange("慕容想想","NPA103U",0);
CityFaceShow("追命","em_04",1000,0);
CityRoleGotoEx("追命",17,53,0);
CityRoleSetDir("追命",7);
CityTalk("0007");
CityRoleSpeed("夕玫凤",2);
CityRoleGotoEx("夕玫凤",17,55,1);
CityRoleSetDir("夕玫凤",5);
CityTalk("0008");
CityParAdd("冷血");
CityParTrack("冷血",0);
CityParAdd("铁手");
CityParTrack("铁手",0);
CityParAdd("无情");
CityParTrack("无情",0);
CityRoleGoto("无情",18,49,0);
Sleep(500);
CityRoleGoto("铁手",17,47,0);
Sleep(500);
CityRoleGoto("冷血",19,51,0);
CityPlyWaiting(3,"无情","铁手","冷血");
CityRoleSetDir("无情",5);
CityRoleSetDir("铁手",5);
CityRoleSetDir("冷血",5);
CityRoleSetDir("追命",5);
PlayMusic("mus009.mp3");
CombatLoad("combat_caifu_03.INI");
CityRoleSetPos("慕容想想",15,58);
CityRoleSetDir("慕容想想",5);
CityRoleSetPos("夕玫凤",14,58);
CityRoleSetDir("夕玫凤",5);
Return;
3、combat_lost.txt的内容复制为:
CombatEnd();
StopMusic();
PlayMusic("kite.mp3");
FadeInEx(255,0,0,80);
Sleep(800);
CityLoad("screen_end.mps");
Sleep(200);
FadeOutEx(80);
Sleep(2800);
Sleep(500);
CityEnd();
Return;
也可以先用冷血破关一次,接着从2人第三个人物选择点开始选择追命游戏(去杭州调查屠村案),然后破阵时就不会卡住了(可以多试几次)一定能过